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List of Changes:
Quote:Map:
- Death Marshes changed
- Minas Morgul -> Minas Ithil, Citadel of Isildur
- There is no way to Mordor at Minas Ithil
- Deleted Eastfold and Westfold because there are not so many people living in that regions
- Gondor owns now the Rohan of the Third Age and Isengard without the two regions western Isengard and Helms Deep
- Isengard renamed to Angrenost
- Helms Deep renamed to Aglarond
- Dol Guldur renamed to Amon Lanc
- Mordor owns not Amon Lanc
- Mirkwood renamed to Greenwood
- Lóthlorien -> Highelves
- deleted Dol Amroth
- added Edhellond (near the old Dol Amroth)
- Gondor owns not the regions western Edhellond
- Osgiliath is the capital of Gondor
- Annûminas is the capital of Arnor
- deleted shire
- deleted pipe weed resources
- Rohan -> Rhovanion
- Rhovanion owns the three regions southern and eastern of the Greenwood
- If you play as a Good faction, u are able to recrute Hobbits at the Vales of the Anduin
- Highelves owns Vales of the Anduin, Gladdenfields and the region northern of the Grey Havens
- Silvan Elves owns the region southern their capital
- deleted the Lonely Moutain
- there is only one Osgiliath now
Factions:
- new traits: Noldor, Sindar, Teleri, Khazâd, Bloodline of Isildur, Bloodline of Anárion, Line of the Númenorean Kings
Highelves:
- added characters: Gil-Galad, Cirdan, Erestor, Galadriel and Amroth
- added portrait for the new characters and glorfindel (I made only the portrait of Gil-Galad!)
- added ancillaries: High King of the Noldor, Lady of Lóthlorien
- Highelves are able to recrute the Silvan units at their regions eastern of the Misty Mountains
Silvan Elves:
- added character: Oropher
- added trait: Prince of the Woodlandrealm
Gondor:
- added character: Isildur, Anánarion, Elendur, Aratan, Ciryon, Valandil and Meneldil
- Isildur and Anárion are High Kings of Gondor
- If Elendil die and you are playing as Gondor, Isildur ll become the new High King of Arnor and then hes not longer the High King of Gondor and then Gondor ll own all regions of Arnor
- If u are playing as Arnor or Gondor, you are able to recrute some elves of Edhellond, because its an Haven of the Elves in Gondor
Arnor:
- added character: Elendil, High King of Arnor
- added ancillaries: Sceptre of Annûminas, Elendilmir and Narsil
- Arnor owns some more regions in the north of Middleearth
- Arnor is like Gondor, its only in the north: same units, buildings, ...
- If Elendil die and you are playing as Arnor, Isildur ll become the new High Kings of Arnor and Isildur ll be not longer High Kings of Gondor and Arnor ll own all regions of Gondor
- added Factionicon for Arnor (created from a Battlebanner of Gondor)
Dwarves:
- added character: Durin IV. , King under the Mountain
- new capital: Khazad-Dûm
- Dwarves lost the Lonely Mountain and the Iron Hills
Mordor and Orcs:
- Orcs are now much cheaper, because i think that the Good faction are stronger, too.
Patch 1.1
List of changes
Quote:- Translated the new traits from German to English
- Thanks to el Cid for translating
Patch 1.2
List of changes
Quote:- Elrond got Hadhafang
- Mordor got more regions that Mordor get stronger
- Increased Mordororc-cost to TATW 1.1 standard, because Mordor got already the new regions
- There will be more Orcs available
- added pass to Mordor from Minas Ithil
- Gondor cant recrute Ranger
- Reduced costs for Númenorean a bit
- Added buildings to settlements of Rhovanion
- Renamed Erebor Axemen and Axemen of Ered Mithrin
- Fountain Guard only recrutable in Minas Anor and Minas Ithil
- Renamed Bardian Archers
- Mordor cant recrute Olog-Hais
- Changed Vitcory Conditions of Rhovanion
- Renamed settlement of Iron Hills
- Renamed settlement of Grey Mountains
- Added Minas Morgul-model with changeg skin to Minas Ithil
Patch 1.3
List of Changes:
Quote:- Dale will not attack Araw
- Bug fixxed: Gondor will not be destroyed if Anarion dies
- Changed some texture colours of the numenorean militias
- added converted numenorean unit from LOTR-TW:
- Númenorean Axemen
- Númenorean Swordsmen
- Númenorean Kings Swordsmen
- Númenorean Kings Guard
- Númenorean Archers
- Númenorean Cavalry
- added converted numenorean battle models for officers, captains and general from LOTR-TW
- dismounted Númenorean Cavalry -> Officer
- Isildur -> changed some texture colours -> captain
- Elendil -> changed some texture colours -> general
- deleted spawned Olog-Hai and addded instead of them Mountain Trolls
- corrected script for Gondor and Arnor with the new Númenorean units
Quote:Map:
- Death Marshes changed
- Minas Morgul -> Minas Ithil, Citadel of Isildur
- There is no way to Mordor at Minas Ithil
- Deleted Eastfold and Westfold because there are not so many people living in that regions
- Gondor owns now the Rohan of the Third Age and Isengard without the two regions western Isengard and Helms Deep
- Isengard renamed to Angrenost
- Helms Deep renamed to Aglarond
- Dol Guldur renamed to Amon Lanc
- Mordor owns not Amon Lanc
- Mirkwood renamed to Greenwood
- Lóthlorien -> Highelves
- deleted Dol Amroth
- added Edhellond (near the old Dol Amroth)
- Gondor owns not the regions western Edhellond
- Osgiliath is the capital of Gondor
- Annûminas is the capital of Arnor
- deleted shire
- deleted pipe weed resources
- Rohan -> Rhovanion
- Rhovanion owns the three regions southern and eastern of the Greenwood
- If you play as a Good faction, u are able to recrute Hobbits at the Vales of the Anduin
- Highelves owns Vales of the Anduin, Gladdenfields and the region northern of the Grey Havens
- Silvan Elves owns the region southern their capital
- deleted the Lonely Moutain
- there is only one Osgiliath now
Factions:
- new traits: Noldor, Sindar, Teleri, Khazâd, Bloodline of Isildur, Bloodline of Anárion, Line of the Númenorean Kings
Highelves:
- added characters: Gil-Galad, Cirdan, Erestor, Galadriel and Amroth
- added portrait for the new characters and glorfindel (I made only the portrait of Gil-Galad!)
- added ancillaries: High King of the Noldor, Lady of Lóthlorien
- Highelves are able to recrute the Silvan units at their regions eastern of the Misty Mountains
Silvan Elves:
- added character: Oropher
- added trait: Prince of the Woodlandrealm
Gondor:
- added character: Isildur, Anánarion, Elendur, Aratan, Ciryon, Valandil and Meneldil
- Isildur and Anárion are High Kings of Gondor
- If Elendil die and you are playing as Gondor, Isildur ll become the new High King of Arnor and then hes not longer the High King of Gondor and then Gondor ll own all regions of Arnor
- If u are playing as Arnor or Gondor, you are able to recrute some elves of Edhellond, because its an Haven of the Elves in Gondor
Arnor:
- added character: Elendil, High King of Arnor
- added ancillaries: Sceptre of Annûminas, Elendilmir and Narsil
- Arnor owns some more regions in the north of Middleearth
- Arnor is like Gondor, its only in the north: same units, buildings, ...
- If Elendil die and you are playing as Arnor, Isildur ll become the new High Kings of Arnor and Isildur ll be not longer High Kings of Gondor and Arnor ll own all regions of Gondor
- added Factionicon for Arnor (created from a Battlebanner of Gondor)
Dwarves:
- added character: Durin IV. , King under the Mountain
- new capital: Khazad-Dûm
- Dwarves lost the Lonely Mountain and the Iron Hills
Mordor and Orcs:
- Orcs are now much cheaper, because i think that the Good faction are stronger, too.
Patch 1.1
List of changes
Quote:- Translated the new traits from German to English
- Thanks to el Cid for translating
Patch 1.2
List of changes
Quote:- Elrond got Hadhafang
- Mordor got more regions that Mordor get stronger
- Increased Mordororc-cost to TATW 1.1 standard, because Mordor got already the new regions
- There will be more Orcs available
- added pass to Mordor from Minas Ithil
- Gondor cant recrute Ranger
- Reduced costs for Númenorean a bit
- Added buildings to settlements of Rhovanion
- Renamed Erebor Axemen and Axemen of Ered Mithrin
- Fountain Guard only recrutable in Minas Anor and Minas Ithil
- Renamed Bardian Archers
- Mordor cant recrute Olog-Hais
- Changed Vitcory Conditions of Rhovanion
- Renamed settlement of Iron Hills
- Renamed settlement of Grey Mountains
- Added Minas Morgul-model with changeg skin to Minas Ithil
Patch 1.3
List of Changes:
Quote:- Dale will not attack Araw
- Bug fixxed: Gondor will not be destroyed if Anarion dies
- Changed some texture colours of the numenorean militias
- added converted numenorean unit from LOTR-TW:
- Númenorean Axemen
- Númenorean Swordsmen
- Númenorean Kings Swordsmen
- Númenorean Kings Guard
- Númenorean Archers
- Númenorean Cavalry
- added converted numenorean battle models for officers, captains and general from LOTR-TW
- dismounted Númenorean Cavalry -> Officer
- Isildur -> changed some texture colours -> captain
- Elendil -> changed some texture colours -> general
- deleted spawned Olog-Hai and addded instead of them Mountain Trolls
- corrected script for Gondor and Arnor with the new Númenorean units
Автор рекомендует ставить на TATW версии 1.1.
Возможно придется удалить файл map.rwm в папке "data/world/maps/base/".
СКАЧАТЬ
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