
Я что-то не совсем понял на счёт того "должны взять несколько городов", а от
несколько генералов - запросто:
monitor_conditions I_TurnNumber = 0
spawn_army
faction turks
character Bel_Kermek, named character, age 30, x 292, y 166, family ;command 8, dread 9, loyalty 7, piety 1
traits GoodCommander 2 , Bloodthirsty 2 , BattleDread 4 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 3 ;command 8, dread 9, loyalty 7, piety 1
unit ME Bodyguard exp 1 armour 0 weapon_lvl 0
unit Turkomans exp 0 armour 0 weapon_lvl 0
unit Turkish Archers exp 0 armour 0 weapon_lvl 0
end
spawn_army
faction turks
character Djurash, named character, age 22, x 290, y 168, family ;command 6, dread 7, loyalty 7, piety 1
traits Anger 3 , BattleDread 2 , StrategyDread 2 , PublicFaith 1 , Loyal 2 , ContentGeneral 3 ;command 6, dread 7, loyalty 7, piety 1
unit ME Bodyguard exp 1 armour 0 weapon_lvl 0
unit Turkomans exp 0 armour 0 weapon_lvl 0
unit Turkish Archers exp 0 armour 0 weapon_lvl 0
end
spawn_army
faction turks
character Illek, named character, age 21, x 292, y 162, family ;command 6, dread 7, loyalty 7, piety 1
traits Anger 3 , BattleDread 2 , StrategyDread 2 , PublicFaith 1, Loyal 2, ContentGeneral 3 ;command 6, dread 7, loyalty 7, piety 1
unit ME Bodyguard exp 1 armour 0 weapon_lvl 0
unit Turkomans exp 0 armour 0 weapon_lvl 0
unit Turkish Archers exp 0 armour 0 weapon_lvl 0
end
terminate_monitor
end_monitor
Если нужно что бы потом они изменили координаты, то пишем:
monitor_conditions I_TurnNumber = 10
reposition_character Bel_Kermek, 280, 136
reposition_character Djurash, 277, 133
reposition_character Illek, 278, 131
terminate_monitor
end_monitor