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23:09:16.890 [system.rpt] [always] CPU: SSE2
23:09:16.890 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
23:09:16.890 [system.io] [always] mounted pack packs/data_0.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_1.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_2.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_3.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_4.pack
23:09:16.906 [system.io] [always] mounted pack packs/localized.pack
23:12:59.640 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.812 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.828 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.828 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:13:00.578 [game.script] [error] Script execution error for <if>, at line 43, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Counter turn_end_mushrooms doesn't exist
when testing <I_CompareCounter> condition
23:15:20.500 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.218 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
Ну сам смотри. Вроде все нормально. Может я чего то не знаю? Этот скрипт у вас в вахе был только он не работает, только скрипт на урожай работает. Может последовательность не правильна?
monitor_event FactionTurnStart FactionIsLocal
and FactionIsLocal Kievan_Rus
if I_CompareCounter turn_end_mushrooms = 2
inc_counter turn_end_mushrooms 1
generate_random_counter mushrooms 1 5
set_counter turn_end_mushrooms 0
end_if
if I_EventCounter mushrooms = 5
set_event_counter very_good_mushrooms 1
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 350
historic_event VERY_GOOD_MUSHROOMS
end_if
if I_EventCounter mushrooms = 4
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 1
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 300
historic_event GOOD_MUSHROOMS
end_if
if I_EventCounter mushrooms = 3
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 1
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 200
historic_event NORMAL_MUSHROOMS
end_if
if I_EventCounter mushrooms = 2
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 1
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 100
historic_event BAD_MUSHROOMS
end_if
if I_EventCounter mushrooms = 1
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 1
historic_event VERY_BAD_MUSHROOMS
end_if
end_monitor
23:09:16.890 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
23:09:16.890 [system.io] [always] mounted pack packs/data_0.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_1.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_2.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_3.pack
23:09:16.906 [system.io] [always] mounted pack packs/data_4.pack
23:09:16.906 [system.io] [always] mounted pack packs/localized.pack
23:12:59.640 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.812 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.828 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.828 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.859 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.875 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:12:59.906 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:13:00.578 [game.script] [error] Script execution error for <if>, at line 43, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Counter turn_end_mushrooms doesn't exist
when testing <I_CompareCounter> condition
23:15:20.500 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.531 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.609 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:15:20.625 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:32.687 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.937 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.968 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:16:44.984 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.843 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:26.859 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.187 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet1End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet2End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.203 [game.script] [error] Trigger processing error in <SizeSet3End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:18:36.218 [game.script] [error] Trigger processing error in <SizeSet4End>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.468 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
23:20:19.484 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
Ну сам смотри. Вроде все нормально. Может я чего то не знаю? Этот скрипт у вас в вахе был только он не работает, только скрипт на урожай работает. Может последовательность не правильна?
monitor_event FactionTurnStart FactionIsLocal
and FactionIsLocal Kievan_Rus
if I_CompareCounter turn_end_mushrooms = 2
inc_counter turn_end_mushrooms 1
generate_random_counter mushrooms 1 5
set_counter turn_end_mushrooms 0
end_if
if I_EventCounter mushrooms = 5
set_event_counter very_good_mushrooms 1
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 350
historic_event VERY_GOOD_MUSHROOMS
end_if
if I_EventCounter mushrooms = 4
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 1
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 300
historic_event GOOD_MUSHROOMS
end_if
if I_EventCounter mushrooms = 3
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 1
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 200
historic_event NORMAL_MUSHROOMS
end_if
if I_EventCounter mushrooms = 2
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 1
set_event_counter very_bad_mushrooms 0
add_money Kievan_Rus 100
historic_event BAD_MUSHROOMS
end_if
if I_EventCounter mushrooms = 1
set_event_counter very_good_mushrooms 0
set_event_counter good_mushrooms 0
set_event_counter normal_mushrooms 0
set_event_counter bad_mushrooms 0
set_event_counter very_bad_mushrooms 1
historic_event VERY_BAD_MUSHROOMS
end_if
end_monitor
Сообщение отредактировал SHREDDER: 05 декабря 2011 - 21:39