Баги и неточности
#711 Kemono
- CиЧевик
- 184 сообщений
Козак
- Откуда:Москва
Отправлено 09 сентября 2013 - 17:21
- 0
INTEL Core i5 3470
MSI GeForce GTX 970, 3.5+0.5Гб, GDDR5
KINGSTON DDR3, 4Гб, 1600 х2
#712 CTAPK
Отправлено 09 сентября 2013 - 17:45
скиньте логВ чём может быть проблема? Игра не запускается при установке патча 1.3. Базовый FoME работает, а как установишь 1.3, так при попытке начать кампанию выбрасывает в меню выбора кампании/исторических битв и т.п.Пробовал перекачивать патч, погрешив на проблемы при скачивании - не помогло. Пробовал копировать по 1 файлу, дабы быть уверенным, что всё поставилось - не помогло.
- 0
I am wrath. I am steel. I am the mercy of angels.
---------- Middle-Earth : Dagor Dagorath ----------
#713 Kemono
- CиЧевик
- 184 сообщений
Козак
- Откуда:Москва
Отправлено 09 сентября 2013 - 19:00
Прошу прощения, но я не понимаю просьбы. Какой лог?скиньте лог
- 0
INTEL Core i5 3470
MSI GeForce GTX 970, 3.5+0.5Гб, GDDR5
KINGSTON DDR3, 4Гб, 1600 х2
#714 CTAPK
Отправлено 09 сентября 2013 - 21:09
после того как поставили 1.3 ФоМЕ , зайдите в компанию , если опять вернет в меню - заходите в папку логи - и самый нижний вроде ( ну или с самым большим весом )Прошу прощения, но я не понимаю просьбы. Какой лог?
- 0
I am wrath. I am steel. I am the mercy of angels.
---------- Middle-Earth : Dagor Dagorath ----------
#715 Master_TW_DAR
Отправлено 09 сентября 2013 - 21:25
Kemono, это файл system.log.txt. Он обычно лежит в папке logs корневой директории или в папке Вашего мода, что в директории mods.Прошу прощения, но я не понимаю просьбы. Какой лог?
Применяется для отслеживания ошибок.
- 0
#716 Kemono
- CиЧевик
- 184 сообщений
Козак
- Откуда:Москва
Отправлено 09 сентября 2013 - 21:45
21:33:43.821 [system.rpt] [always] CPU: SSE2
21:33:43.821 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
21:33:43.871 [system.io] [always] mounted pack packs/data_0.pack
21:33:43.901 [system.io] [always] mounted pack packs/data_1.pack
21:33:43.941 [system.io] [always] mounted pack packs/data_2.pack
21:33:44.021 [system.io] [always] mounted pack packs/data_3.pack
21:33:44.051 [system.io] [always] mounted pack packs/data_4.pack
21:33:44.051 [system.io] [always] mounted pack packs/localized.pack
21:33:44.421 [system.io] [warning] open: preferences/player.txt is missing
21:33:47.191 [data.missing] [warning] missing/invalid cursor for ANISELECT
21:33:47.231 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
21:33:47.271 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
21:33:47.331 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
21:33:47.331 [data.missing] [warning] missing/invalid cursor for DRAGGING
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
21:33:55.581 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_unit.txt, at line 14937, column 48
missile range of 197 is impossible with projectile quality_war_mass_arrow (max range 197)
21:33:55.601 [script.err] [error] Script Error in mods/Third_Age_3/data/descr_sm_factions.txt, at line 288, column 12
file: "descr_sm_factions.txt": horde unit type 'Elf Guard' not found in unit_db
21:33:56.352 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction dunland (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - faction spain has gap in building prior to highways
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - faction venice has gap in building prior to highways
21:33:56.355 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - faction spain has gap in building prior to c_highways
21:33:56.355 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - faction venice has gap in building prior to c_highways
21:33:56.535 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.535 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.545 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.545 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.545 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.555 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.596 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.598 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.599 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.600 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.602 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.603 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.604 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.605 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.607 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.608 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.623 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.624 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.626 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.627 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.628 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.630 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.631 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.632 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.655 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.656 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.658 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.659 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.661 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.662 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.674 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.675 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.677 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.678 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.680 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.681 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.683 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.684 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.685 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.686 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.688 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.689 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21, column 28
Could'n find effect description string for trait(djs_loremaster) level(djs_loremaster_1_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 29, column 28
Could'n find effect description string for trait(djs_loremaster) level(djs_loremaster_2_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 38, column 28
Could'n find effect description string for trait(djs_loremaster) level(djs_loremaster_3_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 837, column 11
Could'n find level name description string for trait(saus_dd_governor_trait) level(saus_dd_governor_trait_L1).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 971, column 11
Could'n find level name description string for trait(tdp_guide_trait) level(tdp_guide_trait_1).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 972, column 21
Could'n find description string for trait(tdp_guide_trait) level(tdp_guide_trait_1_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 973, column 28
Could'n find effect description string for trait(tdp_guide_trait) level(tdp_guide_trait_1_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 981, column 11
Could'n find level name description string for trait(tdp_guide_trait) level(tdp_guide_trait_2).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 982, column 21
Could'n find description string for trait(tdp_guide_trait) level(tdp_guide_trait_2_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 983, column 28
Could'n find effect description string for trait(tdp_guide_trait) level(tdp_guide_trait_2_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 991, column 11
Could'n find level name description string for trait(tdp_guide_trait) level(tdp_guide_trait_3).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 992, column 21
Could'n find description string for trait(tdp_guide_trait) level(tdp_guide_trait_3_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 993, column 28
Could'n find effect description string for trait(tdp_guide_trait) level(tdp_guide_trait_3_effects_desc).
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13306, column 21 :
we should only have trait(Aragorn) additional affects for triggers(change_eriador_aragorn_model)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13306, column 21 :
we should only have trait(Aragorn) additional affects for triggers(change_eriador_aragorn_model)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13730, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13730, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14095, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14095, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14105, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14105, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14148, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14148, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14149, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14149, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14158, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14158, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20708, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20708, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20716, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20716, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20724, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20724, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20732, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20732, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21481, column 27 :
we should only have trait(FactionheirTO) additional affects for triggers(factionleader_TO)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21481, column 27 :
we should only have trait(FactionheirTO) additional affects for triggers(factionleader_TO)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21667, column 22 :
we should only have trait(Ai_Boost) additional affects for triggers(Ai_Boost_Remove)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21667, column 22 :
we should only have trait(Ai_Boost) additional affects for triggers(Ai_Boost_Remove)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21874, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger1)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21874, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger1)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21883, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger2)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21883, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger2)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21892, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21892, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22443, column 28 :
we should only have trait(PopesEnforcer) additional affects for triggers(g5mission2)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22443, column 28 :
we should only have trait(PopesEnforcer) additional affects for triggers(g5mission2)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22459, column 27 :
we should only have trait(AdoredByPope) additional affects for triggers(g5mission4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22459, column 27 :
we should only have trait(AdoredByPope) additional affects for triggers(g5mission4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22570, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22570, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22581, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22581, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22592, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_5)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22592, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_5)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22685, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22685, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22696, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22696, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22707, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_5)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22707, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_5)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22758, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22758, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22769, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22769, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22780, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_5)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22780, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_5)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22823, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_2)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22823, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_2)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22833, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22833, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22922, column 35 :
we should only have trait(tepi_Squalor_Plus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22922, column 35 :
we should only have trait(tepi_Squalor_Plus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22923, column 36 :
we should only have trait(tepi_Squalor_Minus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22923, column 36 :
we should only have trait(tepi_Squalor_Minus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23116, column 36 :
we should only have trait(tepi_Movement_Plus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23116, column 36 :
we should only have trait(tepi_Movement_Plus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23117, column 37 :
we should only have trait(tepi_Movement_Minus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23117, column 37 :
we should only have trait(tepi_Movement_Minus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.987 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
21:33:56.987 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
21:33:56.987 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 2070, column 11
Could'n find ancillary name string <staff_gandalf_gray>.
21:33:56.987 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 2793, column 11
Could'n find ancillary name string <ring_nazgul>.
21:33:56.987 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 2798, column 17
Could'n find ancillary description string <ring_nazgul_desc>.
21:33:56.987 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 2799, column 24
Could'n find ancillary effect description string <ring_nazgul_effects_desc>.
21:33:56.997 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 4477, column 11
Could'n find ancillary name string <staff_of_authority>.
21:33:56.997 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 4481, column 17
Could'n find ancillary description string <staff_of_authority_desc>.
21:33:56.997 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 4482, column 24
Could'n find ancillary effect description string <staff_of_authority_effects_desc>.
21:33:56.997 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 4605, column 11
Could'n find ancillary name string <mifhril_west>.
21:33:56.997 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 4609, column 17
Could'n find ancillary description string <mifhril_west_desc>.
21:33:56.997 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_ancillaries.txt, at line 4610, column 24
Could'n find ancillary effect description string <mifhril_west_effects_desc>.
21:33:57.257 [system.io] [warning] open: mods/Third_Age_3/data/text/export_prologue.txt.strings.bin is missing
21:33:57.257 [system.io] [warning] open: mods/Third_Age_3/data/text/export_prologue.txt is missing
21:34:02.567 [system.io] [warning] open: mods/Third_Age_3/data/text/FactionIntroSubTitles.txt.strings.bin is missing
21:34:02.610 [system.io] [warning] open: mods/Third_Age_3/data/text/FactionIntroSubTitles.txt is missing
21:34:03.784 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
21:34:03.799 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_logo.tga.dds is missing
21:34:04.769 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
21:34:05.214 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
21:34:05.860 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
21:34:05.860 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
21:34:05.945 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order.tga is missing
21:34:05.945 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_roll.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_roll.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_grey.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_grey.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/teutonic_order.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_faction_units/teutonic_order.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_roll.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_roll.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_select.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_select.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_select.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_select.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_grey.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_grey.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/ireland.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_faction_units/ireland.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_roll.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_roll.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_select.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_select.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_select.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_select.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_grey.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_grey.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/norway.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_faction_units/norway.tga is missing
21:34:06.026 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/dunland.tga is missing
21:34:06.046 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
21:34:06.047 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
21:34:06.172 [system.io] [warning] open: data/menu/_M2_PROVINCIAL_CAMPAIGN_PANELS.TGA is missing
21:34:06.233 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
21:34:06.335 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
21:34:06.972 [system.io] [warning] open: mods/Third_Age_3/data/menu/buttons_composite2.tga.dds is missing
21:34:06.984 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
21:34:06.994 [system.io] [warning] open: mods/Third_Age_3/data/menu/slider_composite2.tga.dds is missing
21:34:07.008 [system.io] [warning] open: mods/Third_Age_3/data/menu/border_4pix_black_gold2.tga.dds is missing
21:34:07.010 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
21:34:07.025 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
21:34:07.028 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
21:34:07.034 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
21:34:07.034 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
21:34:07.035 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
21:34:07.036 [system.io] [warning] open: data/menu/icons.tga.dds is missing
21:34:45.661 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
21:34:46.382 [system.io] [warning] open: mods/Third_Age_3/data/menu/buttons_composite2.tga.dds is missing
21:34:46.399 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
21:34:46.400 [system.io] [warning] open: mods/Third_Age_3/data/menu/slider_composite2.tga.dds is missing
21:34:46.400 [system.io] [warning] open: mods/Third_Age_3/data/menu/border_4pix_black_gold2.tga.dds is missing
21:34:46.401 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
21:34:46.401 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
21:34:46.401 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
21:34:46.402 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
21:34:46.402 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
21:34:46.403 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
21:34:46.404 [system.io] [warning] open: data/menu/icons.tga.dds is missing
21:34:52.599 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_byzantium.tga is missing
21:34:52.664 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_papal_states.tga is missing
21:34:52.665 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_aztecs.tga is missing
21:34:52.665 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
21:34:52.665 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
21:34:52.666 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_russia.tga is missing
21:34:52.666 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_poland.tga is missing
21:34:52.666 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_denmark.tga is missing
21:34:52.667 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_teutonic_order.tga is missing
21:34:52.667 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_ireland.tga is missing
21:34:52.668 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_norway.tga is missing
21:34:52.668 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_hungary.tga is missing
21:34:52.669 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
21:34:57.044 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rwm is missing
21:34:57.186 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_battle.txt is missing
21:34:57.187 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rwm is missing
21:34:57.187 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rbm is missing
21:34:57.187 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.wfc is missing
21:34:57.460 [game.script.trigger] [trace] Trigger <factionleader> fired
21:34:57.468 [game.script.trigger] [trace] Trigger <becomesheir> fired
21:34:57.471 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1290, column 12
You have chosen an invalid tile(164, 171) for the settlement of 8=50@4.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
21:34:57.471 [game.script.trigger] [trace] Trigger <factionleader> fired
21:34:57.477 [game.script.trigger] [trace] Trigger <becomesheir> fired
21:34:57.479 [game.script.trigger] [trace] Trigger <factionleader> fired
21:34:57.480 [game.script.trigger] [trace] Trigger <becomesheir> fired
21:34:57.485 [game.script.trigger] [trace] Trigger <factionleader> fired
21:34:57.487 [game.script.trigger] [trace] Trigger <becomesheir> fired
21:34:57.489 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1889, column 1
Couldn't find character records name (NainI) in the names database
21:34:57.490 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1902, column 13
couldn't find NainI's character_record
21:34:57.490 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1918, column 1
The character record <<0 is neither married, nor has a father and will be ommited from the game. She needs to be defined as a relative
21:34:57.491 [game.script.trigger] [trace] Trigger <factionleader> fired
21:34:57.498 [game.script.trigger] [trace] Trigger <becomesheir> fired
21:34:57.498 [script.err] [error] Script Error in mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2440, column 12
could not create settlement at script line 2440.
21:35:01.494 [game.script.trigger] [info]
Event triggers information:
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
21:35:01.495 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
21:35:01.495 [game.script.trigger] [info] 029 triggers tested by event FactionTurnStart
21:35:01.495 [game.script.trigger] [info] 004 triggers tested by event PopeElected
21:35:01.495 [game.script.trigger] [info] 001 triggers tested by event InterFactionMarriage
21:35:01.495 [game.script.trigger] [info] 019 triggers tested by event LesserGeneralOfferedForAdoption
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
21:35:01.496 [game.script.trigger] [info] 014 triggers tested by event FatherDiesNatural
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
21:35:01.496 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
21:35:01.496 [game.script.trigger] [info] 010 triggers tested by event SufferAssassinationAttempt
21:35:01.496 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
21:35:01.496 [game.script.trigger] [info] 001 triggers tested by event SettlementUpgraded
21:35:01.496 [game.script.trigger] [info] 002 triggers tested by event FactionAllianceDeclared
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event TileSeen
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event CityRebels
21:35:01.497 [game.script.trigger] [info] 002 triggers tested by event BecomesFactionHeir
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
21:35:01.497 [game.script.trigger] [info] 005 triggers tested by event ExecutesAnAssassinOnAMission
21:35:01.497 [game.script.trigger] [info] 001 triggers tested by event GiveMoney
21:35:01.497 [game.script.trigger] [info] 010 triggers tested by event PriestBecomesHeretic
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
21:35:01.498 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
21:35:01.498 [game.script.trigger] [info] 004 triggers tested by event DiplomacyMission
21:35:01.498 [game.script.trigger] [info] 001 triggers tested by event GovernorThrowRaces
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event PreBattle
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
21:35:01.498 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
21:35:01.499 [game.script.trigger] [info] 004 triggers tested by event SpyMission
21:35:01.499 [game.script.trigger] [info] 001 triggers tested by event GuildUpgraded
21:35:01.499 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
21:35:01.499 [game.script.trigger] [info] 001 triggers tested by event GuildDestroyed
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event Birth
21:35:01.499 [game.script.trigger] [info] 002 triggers tested by event FactionTurnEnd
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
21:35:01.499 [game.script.trigger] [info] 003 triggers tested by event SabotageMission
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
21:35:01.500 [game.script.trigger] [info] 002 triggers tested by event GovernorBuildingDestroyed
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
21:35:01.500 [game.script.trigger] [info] 002 triggers tested by event GeneralJoinCrusade
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event SufferAcquisitionAttempt
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
21:35:01.500 [game.script.trigger] [info] 003 triggers tested by event GovernorUnitTrained
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
21:35:01.500 [game.script.trigger] [info] 031 triggers tested by event CharacterMarriesPrincess
21:35:01.500 [game.script.trigger] [info] 067 triggers tested by event CharacterTurnStart
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
21:35:01.501 [game.script.trigger] [info] 001 triggers tested by event AssassinCaughtAttackingPope
21:35:01.501 [game.script.trigger] [info] 021 triggers tested by event OfferedForAdoption
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
21:35:01.501 [game.script.trigger] [info] 002 triggers tested by event Insurrection
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
21:35:01.501 [game.script.trigger] [info] 001 triggers tested by event CharacterAttacksCrusadingGeneral
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
21:35:01.501 [game.script.trigger] [info] 052 triggers tested by event GovernorBuildingCompleted
21:35:01.501 [game.script.trigger] [info] 003 triggers tested by event LeaderOrderedAssassination
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureSettlement
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionHeir
21:35:01.502 [game.script.trigger] [info] 003 triggers tested by event SackSettlement
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event EscPressed
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
21:35:01.503 [game.script.trigger] [info] 001 triggers tested by event InquisitorAppointed
21:35:01.503 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
21:35:01.503 [game.script.trigger] [info] 002 triggers tested by event GeneralAbandonCrusade
21:35:01.503 [game.script.trigger] [info] 005 triggers tested by event GeneralAssaultsGeneral
21:35:01.503 [game.script.trigger] [info] 002 triggers tested by event OccupySettlement
21:35:01.503 [game.script.trigger] [info] 001 triggers tested by event GeneralDevastatesTile
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
21:35:01.504 [game.script.trigger] [info] 002 triggers tested by event Forgiveness
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
21:35:01.504 [game.script.trigger] [info] 004 triggers tested by event SettlementTurnStart
21:35:01.504 [game.script.trigger] [info] 007 triggers tested by event UpdateAttitude
21:35:01.504 [game.script.trigger] [info] 017 triggers tested by event OfferedForMarriage
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
21:35:01.504 [game.script.trigger] [info] 420 triggers tested by event CharacterTurnEnd
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
21:35:01.504 [game.script.trigger] [info] 001 triggers tested by event FactionExcommunicated
21:35:01.504 [game.script.trigger] [info] 005 triggers tested by event GeneralArrivesCrusadeTargetRegion
21:35:01.505 [game.script.trigger] [info] 031 triggers tested by event LeaderMissionSuccess
21:35:01.505 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
21:35:01.505 [game.script.trigger] [info] 003 triggers tested by event GovernorCityRiots
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
21:35:01.505 [game.script.trigger] [info] 006 triggers tested by event DenouncementMission
21:35:01.505 [game.script.trigger] [info] 013 triggers tested by event CardinalPromoted
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
21:35:01.505 [game.script.trigger] [info] 028 triggers tested by event LeaderMissionFailed
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
21:35:01.506 [game.script.trigger] [info] 007 triggers tested by event BuildingDestroyed
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
21:35:01.506 [game.script.trigger] [info] 023 triggers tested by event UnitTrained
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
21:35:01.506 [game.script.trigger] [info] 020 triggers tested by event BattleDeploymentPhaseCommenced
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
21:35:01.507 [game.script.trigger] [info] 009 triggers tested by event CharacterBecomesAFather
21:35:01.507 [game.script.trigger] [info] 001 triggers tested by event CharacterTurnEndInSettlement
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
21:35:01.507 [game.script.trigger] [info] 001 triggers tested by event LeaderDestroyedFaction
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
21:35:01.507 [game.script.trigger] [info] 006 triggers tested by event BecomesFactionLeader
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
21:35:01.508 [game.script.trigger] [info] 009 triggers tested by event FactionLeaderPrisonersRansomedCaptor
21:35:01.508 [game.script.trigger] [info] 001 triggers tested by event FactionWarDeclared
21:35:01.508 [game.script.trigger] [info] 003 triggers tested by event GovernorAgentCreated
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
21:35:01.508 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
21:35:01.508 [game.script.trigger] [info] 075 triggers tested by event BuildingCompleted
21:35:01.508 [game.script.trigger] [info] 005 triggers tested by event ExterminatePopulation
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
21:35:01.508 [game.script.trigger] [info] 002 triggers tested by event FactionTradeAgreementMade
21:35:01.508 [game.script.trigger] [info] 001 triggers tested by event FactionBreakAlliance
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event Idle
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
21:35:01.509 [game.script.trigger] [info] 001 triggers tested by event ScrollAdviceRequested
21:35:01.509 [game.script.trigger] [info] 242 triggers tested by event CharacterComesOfAge
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
21:35:01.509 [game.script.trigger] [info] 197 triggers tested by event PostBattle
21:35:01.509 [game.script.trigger] [info] 001 triggers tested by event ArmyTakesCrusadeTarget
21:35:01.509 [game.script.trigger] [info] 005 triggers tested by event PreBattleWithdrawal
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
21:35:01.510 [game.script.trigger] [info] 002 triggers tested by event LeaderOrderedSpyingMission
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
21:35:01.510 [game.script.trigger] [info] 001 triggers tested by event NewAdmiralCreated
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
21:35:01.510 [game.script.trigger] [info] 011 triggers tested by event CharacterMarries
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
21:35:01.510 [game.script.trigger] [info] 001 triggers tested by event VotedForPope
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
21:35:01.511 [game.script.trigger] [info] 001 triggers tested by event CardinalRemoved
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event CityRiots
21:35:01.511 [game.script.trigger] [info] 008 triggers tested by event AssassinationMission
21:35:01.511 [game.script.trigger] [info] 008 triggers tested by event CharacterSelected
21:35:01.511 [game.script.trigger] [info] 005 triggers tested by event GeneralPrisonersRansomedCaptor
21:35:01.511 [game.script.trigger] [info] 001 triggers tested by event CharacterDamagedByDisaster
21:35:01.511 [game.script.trigger] [info] 002 triggers tested by event GiveSettlement
21:35:01.511 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRebels
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event Disaster
21:35:01.512 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CitySacked
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CharacterNearHeretic
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
21:35:01.512 [game.script.trigger] [info] 005 triggers tested by event GeneralTakesCrusadeTarget
21:35:01.512 [game.script.trigger] [info] 077 triggers tested by event AgentCreated
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
21:35:01.513 [game.script.trigger] [info] 040 triggers tested by event Transgression
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
21:35:01.513 [game.script.trigger] [info] 001 triggers tested by event HireMercenaries
21:35:01.513 [game.script.trigger] [info] 002 triggers tested by event GeneralPrisonersRansomedCaptive
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
21:35:01.513 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
21:35:01.513 [game.script.trigger] [info] 001 triggers tested by event Demeanour
21:35:01.513 [game.script.trigger] [info] 001 triggers tested by event AcquisitionMission
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
21:35:01.514 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
21:35:01.514 [game.script.trigger] [info] 000 triggers tested by event EventCounter
- 0
INTEL Core i5 3470
MSI GeForce GTX 970, 3.5+0.5Гб, GDDR5
KINGSTON DDR3, 4Гб, 1600 х2
#717 CTAPK
Отправлено 09 сентября 2013 - 22:00
Сообщение отредактировал Xopyc: 09 сентября 2013 - 22:01
- 0
I am wrath. I am steel. I am the mercy of angels.
---------- Middle-Earth : Dagor Dagorath ----------
#718 Master_TW_DAR
Отправлено 09 сентября 2013 - 22:15
Для разбора полетов нужен Notepaad++ (лично я им пользуюсь) - необходимо отслеживать строки и столбцы, указанные в логе.
Мусора конечно море и тут я вряд ли чем помогу.. Но интуитивно понятно следующее:
21:33:43.821 [system.rpt] [always] CPU: SSE2
21:33:43.821 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
21:33:43.871 [system.io] [always] mounted pack packs/data_0.pack
21:33:43.901 [system.io] [always] mounted pack packs/data_1.pack
21:33:43.941 [system.io] [always] mounted pack packs/data_2.pack
21:33:44.021 [system.io] [always] mounted pack packs/data_3.pack
21:33:44.051 [system.io] [always] mounted pack packs/data_4.pack
21:33:44.051 [system.io] [always] mounted pack packs/localized.pack
21:33:44.421 [system.io] [warning] open: preferences/player.txt is missing
21:33:47.191 [data.missing] [warning] missing/invalid cursor for ANISELECT
21:33:47.231 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
21:33:47.271 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
21:33:47.331 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
21:33:47.331 [data.missing] [warning] missing/invalid cursor for DRAGGING
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
21:33:47.371 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
21:33:55.581 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_unit.txt, at line 14937, column 48
missile range of 197 is impossible with projectile quality_war_mass_arrow (max range 197)
21:33:55.601 [script.err] [error] Script Error in mods/Third_Age_3/data/descr_sm_factions.txt, at line 288, column 12
file: "descr_sm_factions.txt": horde unit type 'Elf Guard' not found in unit_db
21:33:56.352 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
21:33:56.353 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction dunland (bdg large_city vs clt huge_city)
21:33:56.354 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_buildings.txt, at line 10775, column 3
Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
Ну примерно (переводчик из меня не ахти какой...): "Ошибка инфраструктуры постройки - Для фракции Мятежники максимальный уровень поселения предполагает максимальный уровень... " Что-то с ЕДБ - криво прописано, что-то препятствует чтению файла...
Не может найти путь к иконкам для персонажей... Используется ваниальный вариант??21:33:56.535 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.535 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.545 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.545 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.545 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.555 [data.missing] [warning] Cannot find the portrait path: data/ui/northern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.565 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.575 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.596 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.598 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.599 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.600 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.602 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.603 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.604 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.605 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.607 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.608 [data.missing] [warning] Cannot find the portrait path: data/ui/greek/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.623 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.624 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.626 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.627 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.628 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.630 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.631 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.632 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.655 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.656 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.658 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.659 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.661 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.662 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.674 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.675 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
21:33:56.677 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.678 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
21:33:56.680 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.681 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
21:33:56.683 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.684 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
21:33:56.685 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.686 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
21:33:56.688 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.689 [data.missing] [warning] Cannot find the portrait path: data/ui/gondor/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21, column 28
Could'n find effect description string for trait(djs_loremaster) level(djs_loremaster_1_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 29, column 28
Could'n find effect description string for trait(djs_loremaster) level(djs_loremaster_2_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 38, column 28
Could'n find effect description string for trait(djs_loremaster) level(djs_loremaster_3_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 837, column 11
Could'n find level name description string for trait(saus_dd_governor_trait) level(saus_dd_governor_trait_L1).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 971, column 11
Could'n find level name description string for trait(tdp_guide_trait) level(tdp_guide_trait_1).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 972, column 21
Could'n find description string for trait(tdp_guide_trait) level(tdp_guide_trait_1_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 973, column 28
Could'n find effect description string for trait(tdp_guide_trait) level(tdp_guide_trait_1_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 981, column 11
Could'n find level name description string for trait(tdp_guide_trait) level(tdp_guide_trait_2).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 982, column 21
Could'n find description string for trait(tdp_guide_trait) level(tdp_guide_trait_2_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 983, column 28
Could'n find effect description string for trait(tdp_guide_trait) level(tdp_guide_trait_2_effects_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 991, column 11
Could'n find level name description string for trait(tdp_guide_trait) level(tdp_guide_trait_3).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 992, column 21
Could'n find description string for trait(tdp_guide_trait) level(tdp_guide_trait_3_desc).
21:33:56.847 [script.err] [error] Script Error in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 993, column 28
Could'n find effect description string for trait(tdp_guide_trait) level(tdp_guide_trait_3_effects_desc).
Файл export_VnVs.txt в папке data имеется?? А bin- файлы есть??
Далее подобный казус, только с анчами - свитой персонажей...
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13306, column 21 :
we should only have trait(Aragorn) additional affects for triggers(change_eriador_aragorn_model)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13306, column 21 :
we should only have trait(Aragorn) additional affects for triggers(change_eriador_aragorn_model)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13730, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 13730, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14095, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14095, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14105, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14105, column 29 :
we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14148, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14148, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14149, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14149, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(jihads_7)
21:33:56.857 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14158, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
21:33:56.857 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 14158, column 26 :
we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20708, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20708, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20716, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20716, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20724, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20724, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20732, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 20732, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21481, column 27 :
we should only have trait(FactionheirTO) additional affects for triggers(factionleader_TO)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21481, column 27 :
we should only have trait(FactionheirTO) additional affects for triggers(factionleader_TO)
21:33:56.877 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21667, column 22 :
we should only have trait(Ai_Boost) additional affects for triggers(Ai_Boost_Remove)
21:33:56.877 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21667, column 22 :
we should only have trait(Ai_Boost) additional affects for triggers(Ai_Boost_Remove)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21874, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger1)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21874, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger1)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21883, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger2)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21883, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger2)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21892, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 21892, column 33 :
we should only have trait(Palantir_Exhaustion) additional affects for triggers(palantir_exhaustion_removal_trigger3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22443, column 28 :
we should only have trait(PopesEnforcer) additional affects for triggers(g5mission2)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22443, column 28 :
we should only have trait(PopesEnforcer) additional affects for triggers(g5mission2)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22459, column 27 :
we should only have trait(AdoredByPope) additional affects for triggers(g5mission4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22459, column 27 :
we should only have trait(AdoredByPope) additional affects for triggers(g5mission4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22570, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22570, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22581, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22581, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22592, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_5)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22592, column 33 :
we should only have trait(saus_dc_army_trait) additional affects for triggers(saus_dc_army_trigger_5)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22685, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22685, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22696, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22696, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22707, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_5)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22707, column 33 :
we should only have trait(saus_dd_army_trait) additional affects for triggers(saus_dd_army_trigger_5)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22758, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22758, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22769, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_4)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22769, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_4)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22780, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_5)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22780, column 33 :
we should only have trait(saus_er_army_trait) additional affects for triggers(saus_er_army_trigger_5)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22823, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_2)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22823, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_2)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22833, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_3)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22833, column 33 :
we should only have trait(tdp_diplomat_trait) additional affects for triggers(tdp_diplomat_trait_trigger_3)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22922, column 35 :
we should only have trait(tepi_Squalor_Plus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22922, column 35 :
we should only have trait(tepi_Squalor_Plus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22923, column 36 :
we should only have trait(tepi_Squalor_Minus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 22923, column 36 :
we should only have trait(tepi_Squalor_Minus_Trait) additional affects for triggers(tepi_squalor_trait_removal_trigger)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23116, column 36 :
we should only have trait(tepi_Movement_Plus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23116, column 36 :
we should only have trait(tepi_Movement_Plus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.887 [script.err] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23117, column 37 :
we should only have trait(tepi_Movement_Minus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.887 [game.script] [warning] Trigger parsing warning in mods/Third_Age_3/data/export_descr_character_traits.txt, at line 23117, column 37 :
we should only have trait(tepi_Movement_Minus_Trait) additional affects for triggers(tepi_Movement_trait_removal_trigger)
21:33:56.987 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
21:33:56.987 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
we should only have trait(tdp_diplomat_trait) additional affects for triggers
Триггеры... Для меня на данный момент это дремучий лес.....
Может (рискну предположить ерунду..) какая несостыковка триггера с оператором трейта???
То есть не получается дружить у них)))
21:33:57.257 [system.io] [warning] open: mods/Third_Age_3/data/text/export_prologue.txt.strings.bin is missing
21:33:57.257 [system.io] [warning] open: mods/Third_Age_3/data/text/export_prologue.txt is missing
21:34:02.567 [system.io] [warning] open: mods/Third_Age_3/data/text/FactionIntroSubTitles.txt.strings.bin is missing
21:34:02.610 [system.io] [warning] open: mods/Third_Age_3/data/text/FactionIntroSubTitles.txt is missing
21:34:03.784 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
21:34:03.799 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_logo.tga.dds is missing
21:34:04.769 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
21:34:05.214 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
21:34:05.860 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
21:34:05.860 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
21:34:05.945 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order.tga is missing
21:34:05.945 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_roll.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_roll.tga is missing
21:34:05.946 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_select.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_teutonic_order_grey.tga is missing
21:34:05.947 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_teutonic_order_grey.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/teutonic_order.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_faction_units/teutonic_order.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland.tga is missing
21:34:05.948 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_roll.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_roll.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_select.tga is missing
21:34:05.949 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_select.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_select.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_select.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_ireland_grey.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_ireland_grey.tga is missing
21:34:05.950 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/ireland.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_faction_units/ireland.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway.tga is missing
21:34:05.951 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_roll.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_roll.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_select.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_select.tga is missing
21:34:05.952 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_select.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_select.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_buttons_48/symbol48_norway_grey.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_buttons_24/symbol24_norway_grey.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/norway.tga is missing
21:34:05.953 [system.io] [warning] open: data/menu/symbols/FE_faction_units/norway.tga is missing
21:34:06.026 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/dunland.tga is missing
21:34:06.046 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
21:34:06.047 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
21:34:06.172 [system.io] [warning] open: data/menu/_M2_PROVINCIAL_CAMPAIGN_PANELS.TGA is missing
21:34:06.233 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
21:34:06.335 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
21:34:06.972 [system.io] [warning] open: mods/Third_Age_3/data/menu/buttons_composite2.tga.dds is missing
21:34:06.984 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
21:34:06.994 [system.io] [warning] open: mods/Third_Age_3/data/menu/slider_composite2.tga.dds is missing
21:34:07.008 [system.io] [warning] open: mods/Third_Age_3/data/menu/border_4pix_black_gold2.tga.dds is missing
21:34:07.010 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
21:34:07.025 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
21:34:07.028 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
21:34:07.034 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
21:34:07.034 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
21:34:07.035 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
21:34:07.036 [system.io] [warning] open: data/menu/icons.tga.dds is missing
21:34:45.661 [system.io] [warning] open: mods/Third_Age_3/data/loading_screen/loading_bar.tga.dds is missing
21:34:46.382 [system.io] [warning] open: mods/Third_Age_3/data/menu/buttons_composite2.tga.dds is missing
21:34:46.399 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
21:34:46.400 [system.io] [warning] open: mods/Third_Age_3/data/menu/slider_composite2.tga.dds is missing
21:34:46.400 [system.io] [warning] open: mods/Third_Age_3/data/menu/border_4pix_black_gold2.tga.dds is missing
21:34:46.401 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
21:34:46.401 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
21:34:46.401 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
21:34:46.402 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
21:34:46.402 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
21:34:46.403 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
21:34:46.404 [system.io] [warning] open: data/menu/icons.tga.dds is missing
21:34:52.599 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_byzantium.tga is missing
21:34:52.664 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_papal_states.tga is missing
21:34:52.665 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_aztecs.tga is missing
21:34:52.665 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
21:34:52.665 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
21:34:52.666 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_russia.tga is missing
21:34:52.666 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_poland.tga is missing
21:34:52.666 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_denmark.tga is missing
21:34:52.667 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_teutonic_order.tga is missing
21:34:52.667 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_ireland.tga is missing
21:34:52.668 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_norway.tga is missing
21:34:52.668 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_hungary.tga is missing
21:34:52.669 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
21:34:57.044 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rwm is missing
21:34:57.186 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/descr_battle.txt is missing
21:34:57.187 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rwm is missing
21:34:57.187 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.rbm is missing
21:34:57.187 [system.io] [warning] open: mods/Third_Age_3/data/world/maps/campaign/imperial_campaign/map.wfc is missing
Event triggers information:
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
21:35:01.495 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
21:35:01.495 [game.script.trigger] [info] 029 triggers tested by event FactionTurnStart
21:35:01.495 [game.script.trigger] [info] 004 triggers tested by event PopeElected
21:35:01.495 [game.script.trigger] [info] 001 triggers tested by event InterFactionMarriage
21:35:01.495 [game.script.trigger] [info] 019 triggers tested by event LesserGeneralOfferedForAdoption
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
21:35:01.495 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
21:35:01.496 [game.script.trigger] [info] 014 triggers tested by event FatherDiesNatural
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
21:35:01.496 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
21:35:01.496 [game.script.trigger] [info] 010 triggers tested by event SufferAssassinationAttempt
21:35:01.496 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
21:35:01.496 [game.script.trigger] [info] 001 triggers tested by event SettlementUpgraded
21:35:01.496 [game.script.trigger] [info] 002 triggers tested by event FactionAllianceDeclared
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event TileSeen
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
21:35:01.496 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event CityRebels
21:35:01.497 [game.script.trigger] [info] 002 triggers tested by event BecomesFactionHeir
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
21:35:01.497 [game.script.trigger] [info] 005 triggers tested by event ExecutesAnAssassinOnAMission
21:35:01.497 [game.script.trigger] [info] 001 triggers tested by event GiveMoney
21:35:01.497 [game.script.trigger] [info] 010 triggers tested by event PriestBecomesHeretic
21:35:01.497 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
21:35:01.498 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
21:35:01.498 [game.script.trigger] [info] 004 triggers tested by event DiplomacyMission
21:35:01.498 [game.script.trigger] [info] 001 triggers tested by event GovernorThrowRaces
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event PreBattle
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
21:35:01.498 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
21:35:01.498 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
21:35:01.499 [game.script.trigger] [info] 004 triggers tested by event SpyMission
21:35:01.499 [game.script.trigger] [info] 001 triggers tested by event GuildUpgraded
21:35:01.499 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
21:35:01.499 [game.script.trigger] [info] 001 triggers tested by event GuildDestroyed
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event Birth
21:35:01.499 [game.script.trigger] [info] 002 triggers tested by event FactionTurnEnd
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
21:35:01.499 [game.script.trigger] [info] 003 triggers tested by event SabotageMission
21:35:01.499 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
21:35:01.500 [game.script.trigger] [info] 002 triggers tested by event GovernorBuildingDestroyed
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
21:35:01.500 [game.script.trigger] [info] 002 triggers tested by event GeneralJoinCrusade
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event SufferAcquisitionAttempt
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
21:35:01.500 [game.script.trigger] [info] 003 triggers tested by event GovernorUnitTrained
21:35:01.500 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
21:35:01.500 [game.script.trigger] [info] 031 triggers tested by event CharacterMarriesPrincess
21:35:01.500 [game.script.trigger] [info] 067 triggers tested by event CharacterTurnStart
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
21:35:01.501 [game.script.trigger] [info] 001 triggers tested by event AssassinCaughtAttackingPope
21:35:01.501 [game.script.trigger] [info] 021 triggers tested by event OfferedForAdoption
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
21:35:01.501 [game.script.trigger] [info] 002 triggers tested by event Insurrection
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
21:35:01.501 [game.script.trigger] [info] 001 triggers tested by event CharacterAttacksCrusadingGeneral
21:35:01.501 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
21:35:01.501 [game.script.trigger] [info] 052 triggers tested by event GovernorBuildingCompleted
21:35:01.501 [game.script.trigger] [info] 003 triggers tested by event LeaderOrderedAssassination
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureSettlement
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionHeir
21:35:01.502 [game.script.trigger] [info] 003 triggers tested by event SackSettlement
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event EscPressed
21:35:01.502 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
21:35:01.503 [game.script.trigger] [info] 001 triggers tested by event InquisitorAppointed
21:35:01.503 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
21:35:01.503 [game.script.trigger] [info] 002 triggers tested by event GeneralAbandonCrusade
21:35:01.503 [game.script.trigger] [info] 005 triggers tested by event GeneralAssaultsGeneral
21:35:01.503 [game.script.trigger] [info] 002 triggers tested by event OccupySettlement
21:35:01.503 [game.script.trigger] [info] 001 triggers tested by event GeneralDevastatesTile
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
21:35:01.503 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
21:35:01.504 [game.script.trigger] [info] 002 triggers tested by event Forgiveness
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
21:35:01.504 [game.script.trigger] [info] 004 triggers tested by event SettlementTurnStart
21:35:01.504 [game.script.trigger] [info] 007 triggers tested by event UpdateAttitude
21:35:01.504 [game.script.trigger] [info] 017 triggers tested by event OfferedForMarriage
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
21:35:01.504 [game.script.trigger] [info] 420 triggers tested by event CharacterTurnEnd
21:35:01.504 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
21:35:01.504 [game.script.trigger] [info] 001 triggers tested by event FactionExcommunicated
21:35:01.504 [game.script.trigger] [info] 005 triggers tested by event GeneralArrivesCrusadeTargetRegion
21:35:01.505 [game.script.trigger] [info] 031 triggers tested by event LeaderMissionSuccess
21:35:01.505 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
21:35:01.505 [game.script.trigger] [info] 003 triggers tested by event GovernorCityRiots
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
21:35:01.505 [game.script.trigger] [info] 006 triggers tested by event DenouncementMission
21:35:01.505 [game.script.trigger] [info] 013 triggers tested by event CardinalPromoted
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
21:35:01.505 [game.script.trigger] [info] 028 triggers tested by event LeaderMissionFailed
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
21:35:01.505 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
21:35:01.506 [game.script.trigger] [info] 007 triggers tested by event BuildingDestroyed
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
21:35:01.506 [game.script.trigger] [info] 023 triggers tested by event UnitTrained
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
21:35:01.506 [game.script.trigger] [info] 020 triggers tested by event BattleDeploymentPhaseCommenced
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
21:35:01.506 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
21:35:01.507 [game.script.trigger] [info] 009 triggers tested by event CharacterBecomesAFather
21:35:01.507 [game.script.trigger] [info] 001 triggers tested by event CharacterTurnEndInSettlement
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
21:35:01.507 [game.script.trigger] [info] 001 triggers tested by event LeaderDestroyedFaction
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
21:35:01.507 [game.script.trigger] [info] 006 triggers tested by event BecomesFactionLeader
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
21:35:01.507 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
21:35:01.508 [game.script.trigger] [info] 009 triggers tested by event FactionLeaderPrisonersRansomedCaptor
21:35:01.508 [game.script.trigger] [info] 001 triggers tested by event FactionWarDeclared
21:35:01.508 [game.script.trigger] [info] 003 triggers tested by event GovernorAgentCreated
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
21:35:01.508 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
21:35:01.508 [game.script.trigger] [info] 075 triggers tested by event BuildingCompleted
21:35:01.508 [game.script.trigger] [info] 005 triggers tested by event ExterminatePopulation
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
21:35:01.508 [game.script.trigger] [info] 002 triggers tested by event FactionTradeAgreementMade
21:35:01.508 [game.script.trigger] [info] 001 triggers tested by event FactionBreakAlliance
21:35:01.508 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event Idle
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
21:35:01.509 [game.script.trigger] [info] 001 triggers tested by event ScrollAdviceRequested
21:35:01.509 [game.script.trigger] [info] 242 triggers tested by event CharacterComesOfAge
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
21:35:01.509 [game.script.trigger] [info] 197 triggers tested by event PostBattle
21:35:01.509 [game.script.trigger] [info] 001 triggers tested by event ArmyTakesCrusadeTarget
21:35:01.509 [game.script.trigger] [info] 005 triggers tested by event PreBattleWithdrawal
21:35:01.509 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
21:35:01.510 [game.script.trigger] [info] 002 triggers tested by event LeaderOrderedSpyingMission
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
21:35:01.510 [game.script.trigger] [info] 001 triggers tested by event NewAdmiralCreated
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
21:35:01.510 [game.script.trigger] [info] 011 triggers tested by event CharacterMarries
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
21:35:01.510 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
21:35:01.510 [game.script.trigger] [info] 001 triggers tested by event VotedForPope
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
21:35:01.511 [game.script.trigger] [info] 001 triggers tested by event CardinalRemoved
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event CityRiots
21:35:01.511 [game.script.trigger] [info] 008 triggers tested by event AssassinationMission
21:35:01.511 [game.script.trigger] [info] 008 triggers tested by event CharacterSelected
21:35:01.511 [game.script.trigger] [info] 005 triggers tested by event GeneralPrisonersRansomedCaptor
21:35:01.511 [game.script.trigger] [info] 001 triggers tested by event CharacterDamagedByDisaster
21:35:01.511 [game.script.trigger] [info] 002 triggers tested by event GiveSettlement
21:35:01.511 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRebels
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
21:35:01.511 [game.script.trigger] [info] 000 triggers tested by event Disaster
21:35:01.512 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CitySacked
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CharacterNearHeretic
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
21:35:01.512 [game.script.trigger] [info] 005 triggers tested by event GeneralTakesCrusadeTarget
21:35:01.512 [game.script.trigger] [info] 077 triggers tested by event AgentCreated
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
21:35:01.512 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
21:35:01.513 [game.script.trigger] [info] 040 triggers tested by event Transgression
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
21:35:01.513 [game.script.trigger] [info] 001 triggers tested by event HireMercenaries
21:35:01.513 [game.script.trigger] [info] 002 triggers tested by event GeneralPrisonersRansomedCaptive
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
21:35:01.513 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
21:35:01.513 [game.script.trigger] [info] 001 triggers tested by event Demeanour
21:35:01.513 [game.script.trigger] [info] 001 triggers tested by event AcquisitionMission
21:35:01.513 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
21:35:01.514 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
21:35:01.514 [game.script.trigger] [info] 000 triggers tested by event EventCounter
Kemono, тут 2 пути у Вас:
1) Не мучаться и пробовать переустановить игру. Установка не всегда дается с первого раза. Нюанс - распаковка архивов. У меня был случай (много раз сносил мод и ставил...) - при распаковке файлов в корень игры - вылет без запуска.. При распаковке в data - работает.
Но сперва надо убедиться в том, что МОС 1.3. работает без проблем...
2) Ковырять лог и пытаться запустить. Такой вариант, имхо, интереснее))
Что объединяет эти 2 способа приведения к жизни игры ? То, что придется "долбаться"
Пожалуй, без этого никуда...
Сообщение отредактировал Xopyc: 09 сентября 2013 - 22:30
- 0
#719 Kemono
- CиЧевик
- 184 сообщений
Козак
- Откуда:Москва
Отправлено 09 сентября 2013 - 22:32
;######## FATE of MIDDLE-EARTH (total_conversion_submod for mos 1.3) #######
;###########################################################################
campaign imperial_campaign
playable
sicily
milan
scotland
moors
turks
egypt
mongols
england
france
hre
portugal
spain
venice
saxons
dunland
end
unlockable
end
nonplayable
papal_states
byzantium
hungary
slave
end
start_date 3017 winter
end_date 3080 winter
timescale 0.0835
marian_reforms_disabled
rebelling_characters_active
gladiator_uprising_disabled
night_battles_enabled
show_date_as_turns
brigand_spawn_value 900
pirate_spawn_value 400
free_upkeep_forts 2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of resources section <<<<
;
;
;#######Wonders
resource cotton, 249, 127 ;Rammas Echor
resource dyes, 68, 248 ;Tower Hills
resource tin, 240, 168 ;Argonath A&B
resource sulfur, 238, 162 ;Amon Hen
resource spices, 180, 213 ;Durin's Tower
resource camels, 226, 249 ;Carrock
;#######Villages
resource amber, 122, 251 ;Bree
resource amber, 95, 243 ;Shire
resource amber, 96, 252 ;Shire
resource amber, 83, 275 ;Nenuial
resource amber, 151, 210 ;dunland hills
resource amber, 115, 149 ;derwath
resource amber, 178, 119 ;anfalas
resource amber, 141, 132 ;pinnath gelin
resource amber, 219, 93 ;west lebennin
resource amber, 231, 113 ;lossarnach
resource amber, 213, 173 ;east emnet
resource amber, 327, 217 ;dorwinion
resource amber, 304, 201 ;rhovanion
resource amber, 190, 115 ;lamedon
resource amber, 240, 103 ;pelargir
resource amber, 161, 258 ;mitheithel
;#######Animals
resource dogs, 327, 179 ;Horses burh erm.
resource dogs, 363, 173 ;Horses morad
resource dogs, 182, 172 ;Horses west emnet
resource dogs, 190, 165 ;Horses west emnet
resource dogs, 214, 163 ;Horses east emnet
resource dogs, 179, 161 ;Horses kings land
resource dogs, 120, 157 ;Horses druwaith
resource dogs, 341, 248 ;Horses kugavod
resource dogs, 303, 164 ;Horses tirith thoron
resource dogs, 298, 199 ;Horses rhovanost
resource dogs, 218, 272 ;Horses framsburg
resource elephants, 263, 37 ;gobel
resource elephants, 370, 62 ;khand
resource elephants, 320, 44 ;harad
resource elephants, 196, 11 ;south umbar
;#######Resources
resource chocolate, 182, 215 ;Mithril
resource coal, 227, 117 ;lossarnach
resource coal, 198, 120 ;ethring
resource coal, 181, 112 ;anfalas
resource coal, 211, 101 ;linhir
resource coal, 205, 194 ;limlight fort
resource coal, 164, 167 ;gineard
resource coal, 32, 252 ;harlond
resource coal, 82, 241 ;michel delving
resource coal, 134, 303 ;athilin
resource coal, 103, 267 ;annuminas
resource coal, 210, 230 ;gladden fields
resource coal, 230, 194 ;lothlorien
resource coal, 291, 252 ;riverrun
resource coal, 288, 263 ;dale
resource coal, 358, 187 ;mistrand
resource coal, 265, 62 ;harondor
resource coal, 135, 209 ;dunland
resource coal, 84, 216 ;allimir
resource fish, 239, 101 ;pelargir
resource fish, 180, 97 ;dol amroth
resource fish, 45, 236 ;harlindon
resource fish, 104, 166 ;lond angren
resource fish, 168, 7 ;vatavea
resource fish, 59, 246 ;mithlond
resource fish, 344, 195 ;mistrand
resource fish, 119, 332 ;ruskea
resource fish, 144, 23 ;erelond
resource fish, 147, 20 ;erelond
resource fish, 88, 182 ;eryn vorn
resource fish, 212, 56 ;kas shafra
resource fish, 206, 76 ;barad harn
resource fish, 201, 85 ;goben tolfalas
resource furs, 181, 268 ;trollshaws
resource furs, 252, 245 ;eryn dolen
resource furs, 125, 323 ;pitkarдnta
resource furs, 99, 310 ;evendim
resource furs, 157, 310 ;evendim
resource furs, 61, 277 ;lune land
resource gold, 392, 212 ;kelepar
resource gold, 380, 150 ;upper khand
resource gold, 352, 190 ;mistrand
resource gold, 382, 254 ;kugavod
resource gold, 256, 268 ;thranduils halls
resource grain, 250, 53 ;gobel
resource grain, 196, 131 ;lamedon
resource grain, 28, 234 ;harlindon
resource grain, 182, 156 ;kings land
resource grain, 185, 115 ;lamedon
resource grain, 118, 98 ;andrast
resource grain, 113, 253 ;bree
resource grain, 138, 215 ;tharbad
resource grain, 117, 267 ;fornost
resource grain, 208, 27 ;umbar
resource grain, 285, 266 ;dale
resource grain, 285, 266 ;esgaroth
resource grain, 261, 55 ;amrun
resource grain, 243, 130 ;MT
resource grain, 247, 125 ;MT
resource grain, 366, 210 ;kelepar
resource grain, 336, 181 ;burh erma
resource grain, 217, 200 ;Caras
resource grain, 297, 240 ;celduin
resource grain, 196, 171 ;west emnet
resource grain, 222, 162 ;east emnet
resource grain, 221, 119 ;arnach
resource grain, 175, 5 ;south umbar
resource grain, 37, 250 ;forlindon
resource grain, 221, 119 ;arnach
resource grain, 365, 85 ;khand
resource grain, 326, 117 ;nurnen
resource grain, 314, 114 ;nurnen
resource grain, 99, 246 ;hobbiton
resource grain, 332, 160 ;rhunaer
resource grain, 230, 84 ;barad harn
resource iron, 279, 62 ;amrun
resource iron, 174, 137 ;tarlang
resource iron, 50, 292 ;ered luin
resource iron, 235, 125 ;minas tirith
resource iron, 195, 145 ;aldburg
resource iron, 118, 141 ;druwaith
resource iron, 185, 102 ;dol amroth
resource iron, 185, 225 ;moria
resource iron, 192, 299 ;gundabad
resource iron, 299, 140 ;gorgoroth
resource iron, 283, 119 ;gorgoroth
resource iron, 275, 140 ;durthang
resource iron, 161, 222 ;eregion
resource iron, 154, 307 ;carn dum
resource iron, 179, 300 ;carn dum
resource iron, 327, 272 ;iron hills
resource iron, 339, 271 ;iron hills
resource iron, 319, 279 ;iron hills
resource iron, 60, 315 ;kibil dum
resource iron, 197, 276 ;orc outpost
resource iron, 263, 240 ;emyn
resource iron, 164, 191 ;isengard
resource iron, 163, 188 ;isengard
resource ivory, 302, 44 ;harad
resource ivory, 288, 16 ;far harad
resource ivory, 368, 39 ;haradwaith
resource marble, 213, 283 ;framsburg
resource marble, 224, 280 ;wrakyaburg
resource marble, 231, 253 ;beorns halls
resource marble, 228, 248 ;beorns halls
resource slaves, 372, 91 ;Khand
resource slaves, 126, 329 ;Ruskea Vene
resource slaves, 145, 21 ;Erelond
resource slaves, 357, 136 ;Nurn
resource silk, 204, 23 ;umbar
resource silk, 62, 256 ;mithlond
resource silk, 313, 64 ;hamen
resource silver, 211, 27 ;umbar
resource silver, 292, 270 ;erebor
resource silver, 48, 302 ;ered luin
resource silver, 204, 264 ;high pass
resource silver, 201, 247 ;high pass
resource silver, 312, 138 ;orc encampment
resource silver, 383, 72 ;khand
resource textiles, 233, 101 ;pelargir
resource textiles, 379, 220 ;rhun
resource textiles, 286, 258 ;esgaroth
resource textiles, 143, 219 ;tharbad
resource textiles, 207, 212 ;lothlorien
resource tobacco, 98, 238 ;southfarthing
resource tobacco, 91, 233 ;southfarthing
resource tobacco, 115, 245 ;bree
resource timber, 276, 216 ;rhovanion
resource timber, 279, 213 ;rhovanion
resource timber, 167, 186 ;isengard
resource timber, 147, 290 ;gram
resource timber, 84, 204 ;eryn
resource timber, 216, 104 ;linhir
resource timber, 264, 111 ;ithilien
resource timber, 106, 191 ;lond daer
resource timber, 202, 147 ;aldburg
resource timber, 318, 226 ;north rhovanion
resource timber, 118, 260 ;bree
resource timber, 360, 240 ;kugavod
resource timber, 25, 268 ;forlindon
resource timber, 120, 196 ;lond daer
resource timber, 262, 274 ;thranduils halls
resource timber, 251, 244 ;eryn dolen
resource timber, 338, 13 ;hyarmen
resource timber, 244, 209 ;dol guldur
resource timber, 302, 262 ;celduin
resource timber, 186, 310 ;gundabad
resource timber, 374, 220 ;rhun
resource timber, 214, 214 ;celebrant
resource timber, 246, 98 ;tir ethraid
resource wine, 48, 230 ;harlindon
resource wine, 66, 226 ;emyn beraid
resource wine, 333, 219 ;dorwinion
resource wine, 336, 225 ;dorwinion
resource wine, 327, 219 ;dorwinion
resource wine, 98, 282 ;evendim
resource wine, 287, 255 ;esgaroth
resource wine, 316, 248 ;east celduin
resource wine, 85, 250 ;southfarthing
resource wine, 101, 253 ;shire
resource wine, 156, 153 ;adorn
resource wine, 115, 209 ;argond
resource wool, 148, 133 ;pinnath
resource wool, 133, 255 ;weather hills
resource wool, 144, 145 ;Derwath
resource wool, 45, 281 ;ered luin
resource wool, 133, 110 ;anfalas
resource wool, 164, 123 ;anfalas
resource wool, 248, 293 ;dains halls
resource wool, 171, 278 ;ettenmoors
resource wool, 302, 229 ;north rhovanion
resource wool, 302, 278 ;erebor
resource wool, 207, 114 ;dor-er-ernil
resource wool, 174, 152 ;kings land
resource wool, 149, 175 ;gineard
resource wool, 227, 181 ;wold
resource wool, 42, 216 ;harlindon
resource wool, 91, 247 ;michel delving
resource wool, 325, 189 ;uldonavan
resource wool, 221, 286 ;framsburg
resource wool, 156, 208 ;dunland hills
resource wool, 147, 203 ;dunland
resource wool, 125, 227 ;barrow downs
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of sound emitters section <<<<
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of events section <<<<
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section <<<<
;#################################################################
;########################## GONDOR ############################# 23300
;#################################################################
faction sicily, balanced smith
ai_label good
denari 15000
denari_kings_purse 4200
settlement
{
level huge_city
region Anorien_Province
year_founded 0
population 4252
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building info_anorien
}
building
{
type core_building huge_stone_wall
}
building
{
type hinterland_ecthelion ecthelion
}
building
{
type mos_unique_building_2 white_tree
}
building
{
type hinterland_great_gates great_gates
}
building
{
type hinterland_great_walls great_walls
}
building
{
type hinterland_palantir anor_palantir
}
building
{
type city_hall mayors_palace
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type c_equestrian c_stables
}
building
{
type smith blacksmith
}
building
{
type port port
}
building
{
type gondor_academic gondor_alchemists_lab
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
building
{
type beacon_of_minas_tirith beacon_of_minas_tirith
}
}
settlement ;DONE
{
level city
region Belfalas_Province
year_founded 0
population 4535
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_belfalas
}
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_equestrian c_stables
}
building
{
type c_missiles c_bowyer
}
building
{
type gondor_academic gondor_alchemy_school
}
building
{
type taverns inn
}
building
{
type city_hall council_chambers
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Lossarnach_Province
year_founded 0
population 1568
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_lossarnach
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type gondor_academic gondor_alchemists_lab
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level city
region Lebennin_Province
year_founded 0
population 4162
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_lebennin
}
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type gondor_academic gondor_alchemists_lab
}
building
{
type taverns inn
}
building
{
type hinterland_roads roads
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type port shipwright
}
building
{
type hinterland_farms farms
}
}
settlement castle
{
level large_town
region West_Lebennin_Province
year_founded 0
population 2218
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_west_lebennin
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level town
region Anfalas_Province
year_founded 0
population 1353
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_anfalas
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
}
settlement
{
level town
region Lamedon_Province
year_founded 0
population 1506
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_lamedon
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type hinterland_farms farms+1
}
building
{
type market corn_exchange
}
}
settlement castle
{
level town
region Tarnost_Province
year_founded 0
population 1122
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_tarnost
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level village
region Pinnath-Gelin_Province
year_founded 0
population 975
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building2 info_pinnath-gelin
}
building
{
type barracks town_watch
}
}
settlement castle ;DONE
{
level village
region Erech_Province
year_founded 0
population 652
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_erech
}
building
{
type core_castle_building motte_and_bailey
}
}
settlement ;DONE
{
level town
region Ethring_Province
year_founded 0
population 1096
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building2 info_ethring
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
}
settlement castle ;max: 2.5% -> 145 turns (+build times)
{
level city
region West-Osgiliath_Province
year_founded 0
population 1256
plan_set default_set
faction_creator poland
building
{
type hinterland_info_building8 info_West-Osgiliath
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_castle_roads c_paved_roads
}
}
settlement
{
level large_city
region East-Osgiliath_Province
year_founded 0
population 825
plan_set default_set
faction_creator poland
building
{
type hinterland_info_building8 info_East-Osgiliath
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level city
region North-Ithilien_Province
year_founded 0
population 314
plan_set default_set
faction_creator ireland
garrisoned_army
unit Ithilien Rangers exp 4 armour 0 weapon_lvl 0
building
{
type hinterland_info_building8 info_Ithilien
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle ;DONE
{
level city
region Cair-Andros_Province
year_founded 0
population 925
plan_set default_set
faction_creator hungary
building
{
type hinterland_info_building8 info_Cair-Andros
}
building
{
type core_castle_building fortress
}
building
{
type castle_barracks mustering_hall
}
building
{
type castle_smith c_leather_tanner
}
}
character Hurin, named character, male, age 35, x 239, y 128, portrait Hurin
traits LoyaltyStarter 1 , ReligionStarter 1, GoodSiegeDefender 3, GoodDefender 3, Brave 2, Loyal 3, Just 2, Intelligent 3, HaleAndHearty 2, saus_locked_trait 1, GoodTaxman 1
ancillaries defender_minas_tirith
army
unit Gondor Trebuchet_BG exp 0 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 2 armour 0 weapon_lvl 0
unit Fountain Guard exp 4 armour 0 weapon_lvl 0
character Denethor, named character, male, leader, age 65, x 254, y 127, portrait Denethor, hero_ability IRON_FIST
traits Denethor 1 , hero_ability1 1 , Factionleader 1 , GoodCommander 3 , PoliticsSkill 2 , ReligionStarter 1 , ChivalryLegacy 1, HaleAndHearty 2, Palantir_Will_Strength 1, Palantir_Exhaustion 1, Unjust 1 , Introvert 1, Deranged 2
ancillaries steward_gondor, palantir_authorisation, drillmaster
army
unit Knights Minas Tirith exp 0 armour 0 weapon_lvl 0
unit Gondor Infantry exp 1 armour 0 weapon_lvl 0
unit Gondor Infantry exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
character Faramir, named character, male, age 17, x 261, y 137, portrait Faramir, battle_model faramir, hero_ability CAPTAIN
traits Faramir 1 , hero_ability2 1 , LoyaltyStarter 1 , GoodCommander 4 , BattleChivalry 2, ReligionStarter 1 , GoodAmbusher 2 , Scout 2, Intelligent 1 , Aesthetic 1 , Just 1, Loyal 4, ReligiousActivity 3, Brave 3
ancillaries warden, gondor_border
army
unit Ithilien Rangers BG exp 7 armour 1 weapon_lvl 1
unit Ithilien Rangers exp 6 armour 0 weapon_lvl 0
unit Ithilien Rangers exp 6 armour 0 weapon_lvl 0
character Forlong, named character, male, age 36, x 223, y 122, portrait Forlong ;lossarnach
traits LoyaltyStarter 1 , GoodCommander 2 , BattleChivalry 2, ReligionStarter 1 , HaleAndHearty 2 , Loyal 3, ReligiousActivity 1, Brave 2
ancillaries axe_lossarnach
army
unit Axemen of Lossarnach BG exp 1 armour 1 weapon_lvl 1
unit Axemen of Lossarnach exp 0 armour 0 weapon_lvl 0
unit Axemen of Lossarnach exp 1 armour 0 weapon_lvl 0
character Orodreth, named character, male, age 28, x 233, y 100 ;pelargir
traits LoyaltyStarter 1 , GoodCommander 3, BattleChivalry 2, StrategyChivalry 1 , ReligionStarter 1, Loyal 3, ReligiousActivity 1, HaleAndHearty 2, Brave 1
army
unit Marines BG exp 4 armour 1 weapon_lvl 1
unit Pelswords exp 1 armour 0 weapon_lvl 0
unit Pelargir Archers exp 0 armour 0 weapon_lvl 0
unit Marines exp 1 armour 0 weapon_lvl 0
character Durven, named character, male, age 39, x 216, y 96 ;linhir
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1, Loyal 3, ReligiousActivity 1, Brave 1, HaleAndHearty 2
army
unit Gondor Infantry BG exp 1 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 1 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
unit Militia Archers exp 0 armour 0 weapon_lvl 0
character Elphir, named character, male, age 16, x 175, y 106, portrait Elphir
traits LoyaltyStarter 1 , GoodCommander 2 , BattleChivalry 2, ReligionStarter 1 , StrategyChivalry 1 , BattleChivalry 1 , HaleAndHearty 3, Loyal 3, ReligiousActivity 1, Brave 3
ancillaries dol_amroth_officer
army
unit Dismounted Swan Knights exp 1 armour 0 weapon_lvl 0
unit dol amroth men at arms exp 1 armour 0 weapon_lvl 0
character Imrahil, named character, male, age 35, x 241, y 128, portrait Imrahil ;belfalas
traits LoyaltyStarter 1 , GoodCommander 3 , BattleChivalry 2, ReligionStarter 1, StrategyChivalry 2 , BattleChivalry 2 , Just 1 , HaleAndHearty 3, Loyal 4, ReligiousActivity 3, Brave 4
ancillaries prince_dol_amroth
army
unit Swan Knights exp 3 armour 0 weapon_lvl 0
character Arveldir, named character, male, age 43, x 143, y 106 ;anfalas
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , RansomChivalry 1, Loyal 3, ReligiousActivity 1
ancillaries gondor_border
army
unit Gondor Infantry BG exp 2 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
unit Gondor Cavalry exp 0 armour 0 weapon_lvl 0
character Angbor, named character, male, age 53, x 191, y 133 ;lamedon
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1
army
unit Blackroot Archers BG exp 1 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
character Istdor, named character, male, age 47, x 196, y 113 ;tarnost
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1, Loyal 3, ReligiousActivity 1
army
unit Gondor Infantry BG exp 0 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
character Hirluin, named character, male, age 34, x 135, y 122, portrait Hirluin
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3, Brave 2,ReligiousActivity 1, HaleAndHearty 2
ancillaries gondor_border
army
unit Gondor Scouts BG exp 1 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
unit Militia Archers exp 0 armour 0 weapon_lvl 0
character Duinhir, named character, male, age 46, x 184, y 140, portrait Duinhir ;erech
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , Brave 1 , Loyal 3, ReligiousActivity 1
army
unit Blackroot Archers BG exp 2 armour 0 weapon_lvl 0
unit Militia Archers exp 0 armour 0 weapon_lvl 0
character Boromir, named character, male, heir, age 22, x 256, y 127, portrait Boromir, battle_model boromir, hero_ability SHIELD, label family_gondor1 ;erech Born 2978
traits Boromir 1 , hero_ability3 1 , Factionheir 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Energetic 1 , Loyal 2, ReligiousActivity 1, Brave 4, PublicAtheism 1, HaleAndHearty 3
ancillaries high_warden, gondor_horn, writings_isildur
army
unit gondor wardens white tower exp 3 armour 0 weapon_lvl 0
unit Gondor Infantry exp 2 armour 0 weapon_lvl 0
unit Gondor Infantry exp 2 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
character Naerion, named character, male, age 31, x 203, y 125 ;ethring
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodTaxman 1, Loyal 3, ReligiousActivity 1
army
unit Blackroot Archers BG exp 1 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
character Coruven, named character, age 18, x 237, y 125
traits LoyaltyStarter 1, GoodDefender 3, GoodSiegeDefender 2, saus_locked_trait 1, Brave 2, ReligionStarter 1 , Loyal 3, HaleAndHearty 2
army
unit Gondor Infantry BG exp 1 armour 2 weapon_lvl 0
character Ohtar, admiral, male, age 32, x 205, y 94
army
unit cog exp 0 armour 0 weapon_lvl 0
character Borthor, spy, male, age 20, x 242, y 126
traits NaturalSpySkill 1 , GoodSpy 1
;Gondor family
character_record Ecthelion, male, age 90, dead 3, past_leader
character_record Siliwen, female, age 80, dead 8, never_a_leader
character_record Finduilas, female, age 45, dead 38, never_a_leader ;born 2950
character_record Glirien, female, age 33, alive, never_a_leader
relative Ecthelion, Siliwen, Denethor, Glirien, end
relative Denethor, Finduilas, Boromir, Faramir, end
relative Imrahil, Glirien, Elphir, end
;character Bergil, admiral, male, age 36, x 241, y 165
;army
;unit cog exp 0 armour 0 weapon_lvl 0
;#################################################################
;########################## ROHAN ##############################
;#################################################################
faction milan, balanced smith
ai_label good
denari 12000
denari_kings_purse 4000
settlement
{
level large_city
region Kings-Land_Province
year_founded 0
population 4342
plan_set default_set
faction_creator ireland
building
{
type hinterland_info_building2 info_kings-land
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_hall hall
}
building
{
type city_hall town_hall
}
building
{
type barracks town_guard
}
building
{
type c_equestrian c_knights_stables
}
building
{
type smith leather_tanner
}
building
{
type taverns inn
}
building
{
type academic alchemy_school
}
building
{
type hinterland_farms farms+1
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type beacon_of_edoras beacon_of_edoras
}
}
settlement castle
{
level city
region Helms-Deep_Province
year_founded 0
population 1568
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building2 info_helms-deep
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_hornburg hornburg
}
building
{
type hinterland_saus_gc_caverns saus_gc_caverns
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_academic library
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Eastfold_Province
year_founded 0
population 2633
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_Eastfold
}
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type c_equestrian c_stables
}
building
{
type academic alchemists_lab
}
building
{
type taverns brothel
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level town
region Westfold_Province
year_founded 0
population 863
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_Westfold
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region West-Emnet_Province
year_founded 0
population 1517
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_west-emnet
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_equestrian c_stables
}
building
{
type academic alchemists_lab
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
}
settlement
{
level town
region East-Emnet_Province
year_founded 0
population 1289
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_east-emnet
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_equestrian c_stables
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type mos_unique_building_1 seat_seeing
}
building
{
type mos_unique_building_2 argonath
}
}
settlement castle
{
level village
region Harrowdale_Province
year_founded 0
population 431
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building3 info_Harrowdale
}
building
{
type core_castle_building motte_and_bailey
}
}
settlement castle
{
level town
region Adorn_Province
year_founded 0
population 1028
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_west-emnet
}
building
{
type core_castle_building wooden_castle
}
}
settlement
{
level village
region Gap-of-Rohan_Province
year_founded 0
population 709
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_Gap-of-Rohan
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level village
region Druadain_Province
year_founded 0
population 382
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building11 info_Druadain
}
building
{
type barracks town_watch
}
}
character Theoden, named character, male, leader, age 41, x 186, y 154, portrait Theoden, battle_model theoden, hero_ability CHARGE ;eastfold
traits Theoden 1 , hero_ability4 1 , Factionleader 1, StrategyChivalry 2, LoyaltyStarter 1 , GoodCommander 4, BattleChivalry 4 , ReligiousActivity 3, Brave 4, GoodAdministrator 1, ReligionStarter 1 , Loyal 3 , Just 3, HorseRacer 2
ancillaries king_rohan, rohan_king_helmet, herugrim, swift_steed
army
unit Royal bodyguards exp 3 armour 1 weapon_lvl 0
unit aum Rohan Royal Horsearcher exp 0 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
unit Rohan Axemen exp 1 armour 0 weapon_lvl 0
unit rohan rider exp 1 armour 0 weapon_lvl 0
character Gamling, named character, male, age 31, x 167, y 157, portrait Gamling ;gap of rohan
traits LoyaltyStarter 1 , GoodCommander 1, GoodDefender 4 , ReligionStarter 1 , Loyal 3, ReligiousActivity 1, Brave 2, HorseRacer 1
ancillaries helmingas, guthwine, mount_rohirrim
army
unit rohan bodyguards exp 3 armour 1 weapon_lvl 0
unit rohirrim archers exp 1 armour 0 weapon_lvl 0
unit rohirrim archers exp 1 armour 0 weapon_lvl 0
unit rohirrim archers exp 1 armour 0 weapon_lvl 0
character Elfhelm, named character, male, age 35, x 199, y 149 ;harrowdale
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, CaptorChivalry 1, Brave 2, HorseRacer 2
ancillaries rohan_first, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 3 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
unit archers exp 0 armour 0 weapon_lvl 0
unit rohan rider exp 0 armour 0 weapon_lvl 0
character Grimbold, named character, male, age 20, x 154, y 157 ;adorn
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1, Brave 1, HorseRacer 2
ancillaries commander_eorl, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 0 armour 0 weapon_lvl 0
unit Rohan Axemen exp 0 armour 0 weapon_lvl 0
unit archers exp 0 armour 0 weapon_lvl 0
character Eomer, named character, male, age 20, x 223, y 188, portrait Eomer ;westfold
traits LoyaltyStarter 1 , GoodCommander 4 , ReligionStarter 1 , Loyal 3, ReligiousActivity 3, Brave 4, BattleChivalry 2, HorseRacer 2
ancillaries rohan_third, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 6 armour 0 weapon_lvl 0
unit Rohan Heavy Horsearchers exp 0 armour 0 weapon_lvl 0
unit Rohan Heavy Horsearchers exp 0 armour 0 weapon_lvl 0
character Erkenbrand, named character, male, age 35, x 170, y 175, portrait Erkenbrand, hero_ability IRON_FIST ;helms deep
traits hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , ReligiousActivity 3, ChivalryLegacy 1 , StrategyChivalry 1, BattleChivalry 1, Loyal 3, Brave 3, HorseRacer 2
ancillaries rohan_second, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 3 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
character Earpwald, named character, male, age 17, x 186, y 148 ;adorn
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1, HorseRacer 1
army
unit rohan bodyguards exp 0 armour 0 weapon_lvl 0
character Egbert, named character, male, age 18, x 220, y 167 ;westfold
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Loyal 3, HorseRacer 1
army
unit rohan bodyguards exp 2 armour 0 weapon_lvl 0
unit Rohan Horsearchers exp 0 armour 0 weapon_lvl 0
unit rohan scouts exp 0 armour 0 weapon_lvl 0
character Alric, named character, male, age 16, x 200, y 167 ;west emnet
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodDefender 1, Loyal 3, ReligiousActivity 1, HorseRacer 1
army
unit rohan bodyguards exp 0 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
unit rohan scouts exp 1 armour 0 weapon_lvl 0
character Theodred, named character, male, heir, age 24, x 164, y 171, portrait Theodred ;east emnet
traits LoyaltyStarter 1 , Factionheir 1, ReligionStarter 1 , Loyal 3, Locked 1, GoodCommander 3, ReligiousActivity 3, Brave 4, HorseRacer 2
ancillaries commander_eorl, rohan_horn, mount_rohirrim, helms_horn
army
unit rohan bodyguards exp 6 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
character Hama, named character, male, age 35, x 186, y 155, portrait Hama ;adorn
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1, Brave 1, HorseRacer 1
ancillaries dwarf_halls
army
unit Dismounted Royal Guard_BG exp 2 armour 0 weapon_lvl 0
character_record Thengel, male, age 55, dead 6, never_a_leader
character_record Eomund, male, age 45, dead 0, never_a_leader
character_record Deorbrand, male, age 44, dead 1, never_a_leader
character_record Morwen, female, age 50, dead 4, never_a_leader
character_record Elfhild, female, age 41, dead 2, never_a_leader
character_record Theodwyn, female, age 30, dead 0, never_a_leader
character_record Hilda, female, age 29, dead 0, never_a_leader
character_record Eowyn, female, age 19, alive, never_a_leader
relative Thengel, Morwen, Theoden, Theodwyn, Hilda, end
relative Theoden, Elfhild, Theodred, end
relative Eomund, Theodwyn, Eomer, Eowyn, end
relative Deorbrand, Hilda, Grimbold, Egbert, Earpwald, Alric, end
;#################################################################
;########################## DALE ##############################
;#################################################################
faction scotland, balanced smith
ai_label good
denari 8000
denari_kings_purse 2400
settlement ;DONE
{
level large_city
region Dale_Province
year_founded 0
population 4112
plan_set default_set
faction_creator scotland
building
{
type hinterland_info_building3 info_Dale
}
building
{
type core_building large_stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type academic alchemists_lab
}
building
{
type taverns inn
}
building
{
type city_hall town_hall
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
building
{
type nest_of_great_ravens_dale nest_of_great_ravens_dale
}
}
settlement ;DONE
{
level large_city
region Esgaroth_Province
year_founded 0
population 2957
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building3 info_Esgaroth
}
building
{
type core_building large_stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type taverns inn
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type port port
}
}
settlement ;DONE
{
level village
region Celduin_Province
year_founded 0
population 609
plan_set default_set
faction_creator scotland
building
{
type hinterland_info_building3 info_Celduin
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Celduin-East_Province
year_founded 0
population 1303
plan_set default_set
faction_creator scotland
building
{
type hinterland_info_building3 info_Celduin
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
}
traits Factionleader 1 , hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodDefender 1 , HaleAndHearty 1 , BattleChivalry 2, Brave 3
ancillaries king_dale, cram
army
unit Earls_BG exp 2 armour 0 weapon_lvl 0
unit Dale Swordmasters exp 0 armour 0 weapon_lvl 0
unit Bardian Archers2 exp 0 armour 0 weapon_lvl 0
unit Watchmen exp 1 armour 0 weapon_lvl 0
unit Dalesmen exp 0 armour 0 weapon_lvl 0
character Brand, named character, male, heir, age 36, x 288, y 258, portrait Bain, hero_ability IRON_FIST ;esgaroth
traits Factionheir 1 , hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodDefender 1 , HaleAndHearty 1 , BattleChivalry 2, Brave 2 , Loyal 3
ancillaries lord_esgaroth, black_arrow, troops_dale, cram
army
unit Earls_BG exp 1 armour 0 weapon_lvl 0
unit Dale Longbowmen exp 0 armour 0 weapon_lvl 0
unit Watchmen exp 1 armour 0 weapon_lvl 0
unit Watchmen exp 0 armour 0 weapon_lvl 0
character Bardd, named character, male, age 16, x 295, y 247, portrait Bardd ;celduin
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodAdministrator 1 , Loyal 3 , Just 1
ancillaries dale_chancellor
army
unit Earls_BG exp 0 armour 0 weapon_lvl 0
unit Watchmen exp 1 armour 0 weapon_lvl 0
unit Watchmen exp 0 armour 0 weapon_lvl 0
character Vidusith, named character, male, age 20, x 311, y 239 ;east celduin
traits GoodCommander 2 , NaturalMilitarySkill 1 , BattleChivalry 1 , ReligionStarter 1 , Loyal 3
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
unit Athala Rangers exp 1 armour 0 weapon_lvl 0
unit Dale Longbowmen exp 0 armour 0 weapon_lvl 0
unit Swordsmen exp 0 armour 0 weapon_lvl 0
character Hawin, named character, male, age 21, x 330, y 244
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
character Ivor, named character, male, age 19, x 310, y 239 ;east celduin
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
character Holden, named character, male, age 18, x 277, y 214
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
character Thiudamir, spy, male, age 20, x 308, y 238
traits NaturalSpySkill 1 , GoodSpy 1
character_record Bard, male, age 67, dead 20, past_leader
character_record Sigrid, female, age 55, dead 21, never_a_leader
character_record Harfast, male, age 40, dead 3, never_a_leader
character_record Berga, female, age 35, dead 5, never_a_leader
character_record Ariberga, female, age 35, dead 1, never_a_leader
character_record Arva, female, age 35, alive, never_a_leader
relative Bard, Sigrid, Bain, Brand, Berga, end
relative Harfast, Berga, Hawin, Vidusith, Ivor, Holden, end
relative Bain, Ariberga, end
relative Brand, Arva, Bardd, end
;#################################################################
;########################## DWARVES ############################ 9100
;#################################################################
faction moors, balanced smith
ai_label dwarf
denari 8000
denari_kings_purse 3100
settlement ;DONE
{
level huge_city
region Erebor_Province
year_founded 0
population 5236
plan_set default_set
faction_creator moors
building
{
type hinterland_info_building3 info_Erebor
}
building
{
type core_building huge_stone_wall
}
building
{
type barracks town_guard
}
building
{
type temple_muslim masjid
}
building
{
type taverns inn
}
building
{
type city_hall town_hall
}
building
{
type smith leather_tanner
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type nest_of_great_ravens_dwarves nest_of_great_ravens_dwarves
}
building
{
type port port
}
}
settlement castle ;DONE
{
level town
region Ered-Luin_Province
year_founded 0
population 1397
plan_set default_set
faction_creator moors
garrisoned_army
unit Miners exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building3 info_Ered-Luin
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type castle_smith c_leather_tanner
}
}
settlement ;DONE
{
level town
region Nan-i-Naugrim_Province
year_founded 0
population 1935
plan_set default_set
faction_creator moors
building
{
type hinterland_info_building3 info_Ered-Luin
}
building
{
type core_building wooden_pallisade
}
building
{
type hinterland_thorin thorin
}
building
{
type barracks town_watch
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type temple_muslim small_masjid
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement castle ;DONE
{
level large_town
region Iron-Hills_Province
year_founded 0
population 1378
plan_set default_set
faction_creator moors
building
{
type hinterland_info_building3 info_Iron-Hills
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type castle_smith c_blacksmith
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type hinterland_castle_mines c_mines
}
}
character Dain, named character, male, leader, age 55, x 292, y 269, portrait Dain, hero_ability DWARVES ;, label family_dwarves1
traits Dain 1 , hero_ability5 1 , Factionleader 1 , GoodCommander 3, BattleChivalry 2, Energetic 1 , ReligionStarter 1 , Brave 3 , ChivalryLegacy 2, ReligiousActivity 2, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries king_mountain, leader_dwarf, dwarf_axe
army
unit Noble Bodyguards exp 2 armour 0 weapon_lvl 0
unit Axemen of Erebor exp 2 armour 0 weapon_lvl 0
unit Iron Crossbowmen exp 0 armour 0 weapon_lvl 0
unit Dwarven Warriors exp 1 armour 0 weapon_lvl 0
character Durin, named character, male, age 16, x 285, y 269, portrait Thorin, hero_ability IRON_FIST ;erebor2
traits hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 4 , BattleChivalry 3, ReligionStarter 1, Brave 4 , BattleChivalry 2, ChivalryLegacy 2, Loyal 3, ReligiousActivity 3, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries lord_moria, dwarf_axe, mithril_west, dwarf_music, cram
army
unit Khazad Guard_BG exp 3 armour 0 weapon_lvl 0
unit Iron Crossbowmen exp 0 armour 0 weapon_lvl 0
character Gimli, named character, male, age 20, x 287, y 298, portrait Gimli, battle_model gimli, hero_ability SHIELD
traits Gimli 1 , hero_ability3 1 , LoyaltyStarter 1 , GoodCommander 2, BattleChivalry 2 , ReligionStarter 1 , Brave 4, BattleChivalry 1, Loyal 3 , ReligiousActivity 3, RansomChivalry 1, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries gimli_axe, gimli_axe_small, dwarf_music
army
unit Iron Guard_BG exp 3 armour 0 weapon_lvl 0
unit Dragonslayers exp 1 armour 0 weapon_lvl 0
character Thorin, named character, male, heir, age 35, x 51, y 290, portrait Balin ;iron hills
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 2 , BattleChivalry 2, ReligionStarter 1 , Brave 2 , HaleAndHearty 3 , RansomChivalry 1, Loyal 3, ReligiousActivity 2, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries dwarf_halls, dwarf_music, dwarf_axe
army
unit Noble Bodyguards exp 0 armour 0 weapon_lvl 0
unit Clan Warriors exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Axethrowers exp 0 armour 0 weapon_lvl 0
unit Dwarven Warriors exp 1 armour 0 weapon_lvl 0
character Gloin, named character, male, age 42, x 329, y 271, portrait Gloin ;Ered Luin
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , BattleChivalry 2, HaleAndHearty 3 , BattleChivalry 2, Brave 2, Loyal 3, ReligiousActivity 2, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries troops_dwarf, dwarf_music, dwarf_axe
army
unit Iron Guard_BG exp 3 armour 0 weapon_lvl 0
unit Iron Guard exp 1 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Dwarven Warriors exp 0 armour 0 weapon_lvl 0
character Nar, spy, male, age 24, x 292, y 268
traits NaturalSpySkill 2 , GoodSpy 2
;Dains line
character_record Amma, female, age 150, dead 95, never_a_leader
character_record DainI, male, age 134, dead 117, past_leader
character_record NainI, male, age 150, dead 95, past_leader
character_record Feima, female, age 134, dead 110, never_a_leader
character_record Gror, male, age 118, dead 101, never_a_leader
character_record Heid, female, age 118, dead 90, never_a_leader
character_record Nain, male, age 102, dead 53, never_a_leader
character_record Kolga, female, age 102, dead 30, never_a_leader
character_record Thora, female, age 54, alive, never_a_leader
character_record Groa, female, age 34, alive, never_a_leader
;Gimlis line
;Balins line
;Dains line
relative NainI, Amma, DainI, Borin, end
relative DainI, Feima, Gror, end
relative Gror, Heid, Nain, end
relative Nain, Kolga, Dain, end
relative Dain, Thora, Thorin, end
relative Thorin, Groa, Durin, end
;Gimlis line
;Balins line
;#################################################################
;########################## ERIADOR #############################
;#################################################################
faction turks, balanced smith
ai_label good
denari 10000
denari_kings_purse 3400
settlement ;DONE
{
level large_town
region Bree_Province
year_founded 0
population 3152
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building3 info_Bree
}
building
{
type core_building wooden_wall
}
building
{
type pony pony
}
building
{
type taverns inn
}
building
{
type hinterland_roads roads
}
building
{
type academic alchemists_lab
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Staddle_Province
year_founded 0
population 798
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building4 info_Staddle
}
building
{
type core_building wooden_pallisade
}
building
{
type hobbit hobbit
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement castle ;DONE
{
level town
region Arthedain_Province
year_founded 0
population 862
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building4 info_Arthedain
}
building
{
type core_castle_building wooden_castle
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level large_town
region Lake_Evendim_Province
year_founded 0
population 2203
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building4 info_Lake_Evendim
}
building
{
type core_building wooden_wall
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level village
region Southfarthing_Province
year_founded 0
population 321
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building9 info_Bywater
}
building
{
type hobbit hobbit
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level village
region Shire_Province
year_founded 0
population 285
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building10 info_Shire
}
building
{
type hobbit hobbit
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Bywater_Province
year_founded 0
population 615
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building9 info_Bywater
}
building
{
type core_building wooden_pallisade
}
building
{
type hobbit hobbit
}
building
{
type dragon_inn dragon_inn
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Aragorn, named character, male, leader, age 38, x 101, y 264, battle_model aragorn, portrait Aragon, hero_ability STRIDER, label strider1 ; Lake Evendim
traits Aragorn 1 , RangerKing 2 , hero_ability6 1 , Factionleader 1 , GoodCommander 4 , BattleChivalry 4, ReligiousActivity 3, PublicFaith 1 , ReligionStarter 1 , Brave 4, Scout 2, Just 3 , KindRuler 2 , Loyal 4, Palantir_Will_Strength 2 , Austere 1
ancillaries king_eriador, elendilmir, evenstar, ring_barahir, narsil, kingsfoil
army
unit Grey Company exp 3 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Greenway Guards exp 0 armour 0 weapon_lvl 0
unit Greenway Sentries exp 0 armour 0 weapon_lvl 0
character Araphor, named character, male, age 30, x 114, y 272 ;Fornost
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
ancillaries eriador_border
army
unit Mounted Dunedain BG exp 1 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Greenway Sentries exp 0 armour 0 weapon_lvl 0
character Gandalf, named character, male, age 22, x 117, y 248, battle_model gandalf, portrait Gandalf, hero_ability GANDALF
traits Gandalf 1 , hero_ability7 1 , LoyaltyStarter 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 4 , ReligiousActivity 3, Just 3 , StrategyChivalry 1, Brave 4, Palantir_Will_Strength 2, Austere 1
ancillaries narya, glamdring, staff_gandalf_gray
army
unit Mounted Dunedain BG1 exp 2 armour 1 weapon_lvl 0
character Halbarad, named character, male, age 28, x 140, y 268, portrait Halbarad
traits LoyaltyStarter 1 , GoodCommander 1 , GoodAmbusher 2 , Scout 2, ReligionStarter 1 , HaleAndHearty 1 , BattleChivalry 2 , CaptorChivalry 1, Loyal 4 , ReligiousActivity 2, Brave 3
ancillaries amon_sul, eriador_border
army
unit Mounted Dunedain BG exp 2 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
character Aranuir, named character, male, age 25, x 160, y 268
traits LoyaltyStarter 1 , GoodCommander 1 , GoodAmbusher 2 , Scout 2, ReligionStarter 1 , HaleAndHearty 1 , BattleChivalry 2 , CaptorChivalry 1, Loyal 4 , ReligiousActivity 2, Brave 3
ancillaries amon_sul, eriador_border
army
unit Mounted Dunedain BG exp 2 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
character Barliman, named character, male, age 37, x 129, y 239
traits LoyaltyStarter 1 , GoodTrader 2 , GoodTaxman 1, GoodCommander 1 , ReligionStarter 1, Loyal 2 , ReligiousActivity 2
army
unit Merchants exp 1 armour 0 weapon_lvl 0
unit Breeland Militia exp 0 armour 0 weapon_lvl 0
unit Lumbermen exp 0 armour 0 weapon_lvl 0
character Hirvegil, named character, male, age 24, x 94, y 247 ;hobbiton
traits LoyaltyStarter 1 , GoodFarmer 3, GoodCommander 1 , ReligionStarter 1 , CaptorChivalry 1, Loyal 3 , ReligiousActivity 2
army
unit Bandobras Archers_BG exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 1 armour 0 weapon_lvl 0
unit Hobbit Archers exp 0 armour 0 weapon_lvl 0
unit Bandobras Archers exp 1 armour 0 weapon_lvl 0
character Mallor, named character, male, age 30, x 90, y 243 ;michel delving
traits LoyaltyStarter 1 , ReligionStarter 1 , GoodFarmer 3 , GoodCommander 1 , Loyal 2 , ReligiousActivity 2
army
unit Bandobras Archers_BG exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 1 armour 0 weapon_lvl 0
unit Hobbit Archers exp 0 armour 0 weapon_lvl 0
character Aravir, named character, male, age 16, x 95, y 236 ;longbottom
traits LoyaltyStarter 1 , GoodFarmer 3, GoodCommander 1 , ReligionStarter 1 , Loyal 2 , ReligiousActivity 2
army
unit Bandobras Archers_BG exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 0 armour 0 weapon_lvl 0
unit Hobbit Archers exp 0 armour 0 weapon_lvl 0
character Beleg, named character, male, age 45, x 119, y 248 ;staddle
traits LoyaltyStarter 1 , GoodTrader 2 , GoodTaxman 2, GoodCommander 1 , ReligionStarter 1, Loyal 2 , ReligiousActivity 2
ancillaries major_bree
army
unit Merchants exp 0 armour 0 weapon_lvl 0
unit Merchant Militia exp 0 armour 0 weapon_lvl 0
unit Lumbermen exp 0 armour 0 weapon_lvl 0
character Argeleb, spy, male, age 24, x 115, y 256
traits NaturalSpySkill 1 , GoodSpy 1
;character Barliman, diplomat, male, age 27, x 129, y 239
;traits GoodDiplomat 1
character_record Aradorn, male, age 150, dead 33, past_leader
character_record Fay, female, age 120, dead 30, never_a_leader
character_record Arathorn, male, age 120, dead 36, past_leader
character_record Meluiven, male, age 107, dead 2, never_a_leader
character_record Gilraen, female, age 73, dead 32, never_a_leader
character_record Bregon, male, age 130, dead 40, never_a_leader
character_record Ivy, female, age 93, dead 5, never_a_leader
character_record Avi, female, age 90, dead 2, never_a_leader
character_record Arwen, female, age 22, alive, never_a_leader
character_record Eldarion, male, age 1, alive, never_a_leader
relative Aradorn, Fay, Arathorn, Ivy, end
relative Arathorn, Gilraen, Aragorn, end
relative Bregon, Ivy , Meluiven, end
relative Meluiven, Avi , Araphor, Halbarad, Aranuir, end
relative Aragorn, Arwen, Eldarion, end
;#################################################################
;########################## HIGH ELVES #########################
;#################################################################
faction egypt, balanced smith
ai_label good
denari 8000
denari_kings_purse 3200
settlement ;DONE
{
level large_city
region Imladris_Province
year_founded 0
population 2125
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building4 info_Imladris
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_elrond_house elrond_house
}
building
{
type hinterland_gilraen gilraen
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type greek_history a_greek_history
}
}
settlement ;DONE
{
level large_town
region Mithlond_Province
year_founded 0
population 2816
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Mithlond
}
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type port shipwright
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Forlindon_Province
year_founded 0
population 1256
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Forlindon
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type port port
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Harlindon_Province
year_founded 0
population 1482
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Harlindon
}
building
{
type core_building wooden_pallisade
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type taverns brothel
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type port port
}
}
settlement castle
{
level large_town
region Imladrisr_Province
year_founded 0
population 2125
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Imladris
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
}
settlement ;DONE
{
level large_city
region Emyn-Beraid_Province
year_founded 0
population 674
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Emyn-Beraid
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_palantir elostirion_palantir
}
building
{
type barracks town_watch
}
building
{
type port shipwright
}
}
character Elrond, named character, male, leader, age 34, x 185, y 249, portrait Elrond, battle_model high_elves_king, hero_ability ELROND, label elrond1
traits Elrond 1 , hero_ability9 1 , Factionleader 1 , GoodAdministrator 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3, Just 2 , KindRuler 2 , Brave 4
ancillaries vilya, leader_council, lord_imladris, librarian, haldhafang, nosse-en-fingolfin, indor_fingolfin, kingsfoil
army
unit rivendell spearmen_BG exp 9 armour 0 weapon_lvl 0
unit Eldar Cavalry exp 4 armour 0 weapon_lvl 0
unit Elf Archer3 exp 0 armour 0 weapon_lvl 0
unit Elf Spear exp 1 armour 0 weapon_lvl 0
character Cirdan, named character, male, age 20, x 60, y 252, portrait Cirdan, battle_model celeborn1, hero_ability Light_of_the_Faith
traits Cirdan 1 , hero_ability10 1 , LoyaltyStarter 1 , GoodCommander 3 , Intelligent 3, BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3, , KindRuler 1 , MathematicsSkill 2 , GoodBuilder 1 , ChivalryLegacy 2, Brave 2
ancillaries lord_mithlond, shipwright, noss-en-cirdan
army
unit rivendell spearmen_BG exp 8 armour 0 weapon_lvl 0
unit Homeguard Warriors exp 1 armour 0 weapon_lvl 0
unit High Sword exp 0 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Glorfindel, named character, male, age 20, x 68, y 247, portrait Glorfindel, battle_model celeborn1, hero_ability Light_of_the_Faith ;forlindon
traits Glorfindel 1 , hero_ability10 1 , LoyaltyStarter 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3 , Brave 4 , Just 1
ancillaries troops_helf, noss-en-mallos, palantir_authorisation, hir_noss_mallos, magol_uin_mallos
army
unit rivendell spearmen_BG exp 8 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Elrohir, named character, male, age 20, x 39, y 232, portrait Elrohir, battle_model elrohir ;harlindon
traits Elrohir 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Loyal 1 , StrategyChivalry 1 , ChivalryLegacy 2
ancillaries noss-en-finarfin
army
unit Elf Nobel Mount exp 0 armour 0 weapon_lvl 0
unit High Sword exp 1 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Elladan, named character, male, heir, age 22, x 31, y 248, portrait Elladan, battle_model elladan ;emyn beraid
traits Elladan 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Brave 1 , Loyal 1 , ChivalryLegacy 2
ancillaries noss-en-finarfin, aeglos
army
unit Elf Nobel Mount exp 1 armour 0 weapon_lvl 0
unit Lindon Longspears exp 1 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Maldor, named character, male, age 20, x 182, y 247
traits LoyaltyStarter 1 , GoodCommander 3 , GoodDefender 4 , ReligionStarter 1 , Brave 3 , Loyal 3 , ChivalryLegacy 2, HaleAndHearty 2, saus_locked_trait 1, Noctophilia 1
army
unit Elf Archer3_BG exp 0 armour 0 weapon_lvl 0
character Aransadorien, spy, male, age 26, x 57, y 248
traits NaturalSpySkill 1 , GoodSpy 1
character_record Celebrian, female, age 32, alive, never_a_leader
character_record Arwen, female, age 18, alive, never_a_leader
relative Elrond, Celebrian, Elladan, Elrohir, Arwen, end
;#################################################################
;########################## SILVAN ELVES ####################### 9900
;#################################################################
faction mongols, balanced smith
ai_label good
denari 8000
denari_kings_purse 3700
settlement ;DONE
{
level large_city
region Elven-Mirkwoodr_Province
year_founded 0
population 3000
plan_set default_set
faction_creator mongols
building
{
type hinterland_info_building5 info_Elven-Mirkwood
}
building
{
type core_building large_stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_gallery
}
building
{
type taverns inn
}
building
{
type city_hall mayors_palace
}
building
{
type market market
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
building
{
type mos_unique_building_1 thranduils_halls
}
building
{
type greek_dance a_greek_dance
}
building
{
type hinterland_mirkwood mirkwood1
}
}
settlement ;DONE
{
level large_town
region Elven-Mirkwoodrs_Province
year_founded 0
population 1400
plan_set default_set
faction_creator mongols
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type hinterland_mirkwood mirkwood1
}
}
settlement castle
{
level large_town
region Elven-Mirkwood_Province
year_founded 0
population 1600
plan_set default_set
faction_creator mongols
garrisoned_army
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
building
{
type hinterland_info_building5 info_Elven-Mirkwood
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_mirkwood mirkwood1
}
}
character Thranduil, named character, male, leader, age 34, x 261, y 271, portrait Thranduil, battle_model thranduil, label family_se1 ;elven mirkwood
traits Thranduil 1 , Factionleader 1 , LoyaltyStarter 1 , GoodCommander 4 , ReligionStarter 1 , GoodAmbusher 1 , KindRuler 2 , StrategyChivalry 1, Brave 3, Loyal 4
ancillaries king_silvan, emeralds_girion
army
unit Elf Bodyguard exp 3 armour 1 weapon_lvl 0
unit Sindar Archers exp 1 armour 1 weapon_lvl 0
unit Silvan Heavy Swordsmen exp 1 armour 1 weapon_lvl 0
unit Silvan Heavy Spearmen exp 1 armour 1 weapon_lvl 0
character Legolas, named character, male, heir, age 20, x 244, y 267, portrait Legolas, battle_model legolas ;near thranduil
traits Legolas 1 , Factionheir 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Brave 4 , GoodAmbusher 2 , Loyal 4 , Just 1
ancillaries troops_silvan, bow_SE
army
unit Elf Bodyguard exp 6 armour 0 weapon_lvl 0
unit Sindar Archers exp 3 armour 0 weapon_lvl 0
unit Silvan Heavy Swordsmen exp 3 armour 0 weapon_lvl 0
unit Silvan Heavy Spearmen exp 3 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
character_record Meldiriel, female, age 32, alive, never_a_leader
character_record Caladwen, female, age 18, alive, never_a_leader
relative Thranduil, Meldiriel, Legolas, Caladwen, end
;#################################################################
;########################## LORIEN ############################# 15600
;#################################################################
faction saxons, balanced smith
ai_label good
denari 8500
denari_kings_purse 3000
settlement
{
level large_city
region Celebrant_Province
year_founded 0
population 3074
plan_set default_set
faction_creator denmark
building
{
type hinterland_info_building5 info_Celebrant
}
building
{
type core_building large_stone_wall
}
building
{
type mos_unique_building_1 mallorn
}
building
{
type hinterland_palantir mirror_of_galadriel
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type taverns brothel
}
building
{
type city_hall mayors_palace
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_lorien lorien1
}
building
{
type port port
}
}
settlement castle
{
level large_town
region Lothlorien_Province
year_founded 0
population 1410
plan_set default_set
faction_creator saxons
building
{
type hinterland_info_building5 info_Lothlorien
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type mos_unique_building_1 mallorn
}
building
{
type missiles bowyer
}
building
{
type art_castle c_artist_studio
}
building
{
type hinterland_lorien lorien
}
}
character Celeborn, named character, male, leader, age 22, x 217, y 210, portrait Celeborn, battle_model celeborn1, hero_ability SHIELD
traits Celeborn 1 , Factionleader 1 , hero_ability3 1 , LoyaltyStarter 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3, Just 3, Brave 4
ancillaries nenya, king_lorien, wisdom, light_earendil
army
unit Elf Guard_BG exp 2 armour 0 weapon_lvl 0
unit Lorien Archer exp 1 armour 0 weapon_lvl 0
unit Lorien Archer exp 0 armour 0 weapon_lvl 0
unit Lorien Spear exp 1 armour 0 weapon_lvl 0
character Haldir, named character, male, heir, age 24, x 199, y 216, portrait Haldir, battle_model haldir, hero_ability SILVAN ;celebrant
traits Haldir 1 , Factionheir 1 , hero_ability11 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , BattleChivalry 3 , ChivalryLegacy 3, Brave 4
ancillaries troops_gala, light_earendil
army
unit Elf Guard_BG exp 2 armour 0 weapon_lvl 0
unit Lorien Archer exp 1 armour 0 weapon_lvl 0
unit Lothlorien Ranger exp 1 armour 0 weapon_lvl 0
unit Lothlorien Ranger exp 2 armour 0 weapon_lvl 0
character Cofniben, named character, male, age 24, x 199, y 217
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , BattleChivalry 3 , ChivalryLegacy 3, Brave 4
ancillaries troops_gala
army
unit Elf Guard_BG exp 2 armour 0 weapon_lvl 0
character_record Galadriel, female, age 32, alive, never_a_leader
relative Celeborn, Galadriel, Haldir, end
;#################################################################
;########################## MORDOR ############################# 15600
;#################################################################
faction england, balanced smith
ai_label evil
denari 14000
denari_kings_purse 3600
settlement castle
{
level large_city
region Gorgoroth_Province
year_founded 0
population 2054
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building5 info_Gorgoroth
}
building
{
type core_castle_building citadel
}
building
{
type hinterland_barad barad
}
building
{
type hinterland_palantir ithil_palantir
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_barracks garrison_quarters
}
building
{
type castle_smith c_leather_tanner
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
building
{
type hinterland_farms farms+1
}
}
settlement ;DONE
{
level large_town
region Carnen_Province
year_founded 0
population 2478
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_building wooden_wall
}
building
{
type temple_catholic church
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms+2
}
building
{
type market corn_exchange
}
building
{
type taverns brothel
}
}
settlement castle ;DONE
{
level village
region Gorgoroth-South_Province
year_founded 0
population 925
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_castle_building motte_and_bailey
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level village
region East_Gorgoroth_Province
year_founded 0
population 1102
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type barracks town_watch
}
}
settlement castle ;DONE
{
level city
region Udun_Province
year_founded 0
population 1302
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building5 info_Udun
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_gate gate
}
building
{
type hinterland_teeth teeth
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle ;DONE
{
level village
region Morgai_Province
year_founded 0
population 776
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_castle_building motte_and_bailey
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Orc_Province
year_founded 0
population 1244
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_building wooden_pallisade
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
}
settlement castle ;DONE
{
level city
region Morgul-Vale_Province
year_founded 0
population 2248
plan_set default_set
faction_creator denmark
building
{
type hinterland_info_building5 info_Morgul-Vale
}
building
{
type core_castle_building fortress
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
building
{
type mos_unique_building_1 morgul
}
}
settlement castle ;DONE
{
level large_city
region Deep-Mirkwood_Province
year_founded 0
population 1963
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building5 info_Deep-Mirkwood
}
building
{
type core_castle_building citadel
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_barracks garrison_quarters
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_mirkwood mirkwood
}
building
{
type mos_unique_building_1 dol_guldur
}
}
settlement castle ;DONE
{
level town
region Cirith_Province
year_founded 0
population 1945
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type castle_smith c_leather_tanner
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type hinterland_castle_roads c_roads
}
building
{
type mos_unique_building_1 ungol
}
}
settlement castle ;DONE
{
level town
region Ithilien_Province
year_founded 0
population 741
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Ithilien
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level town
region South-Ithilien_Province
year_founded 0
population 886
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Ithilien
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type hinterland_roads roads
}
}
settlement castle ;DONE
{
level town
region New_Mirkwood_Province
year_founded 0
population 507
plan_set default_set
faction_creator mongols
garrisoned_army
unit Black Spiders Adult exp 0 armour 0 weapon_lvl 0
unit Black Spiders Adult exp 0 armour 0 weapon_lvl 0
unit Black Spiders Adult exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building5 info_Mirkwood
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_mirkwood mirkwood
}
}
settlement castle ;DONE
{
level town
region Wilderland_Province
year_founded 0
population 495
plan_set default_set
faction_creator slave
garrisoned_army
unit Orc Band exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building10 info_Wilderland
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
}
character Nazgula, named character, male, leader, age 41, x 290, y 138, portrait nazgul1, battle_model witchking, hero_ability Terror_of_the_Witch_King, label family_mordor1
traits Witchking 1, RingOne 1, hero_ability12 1 , FactionleaderTO 1, LoyaltyStarter 1, StrategyDread 5 , NaturalPriestSkill 2, CrusaderHistory 3, GoodCommander 4 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries witchkings_flail, ring_nazgula, king_mordor, black_stallion
army
unit Black Numenorians2 exp 3 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Orc Band exp 1 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgulc, named character, male, heir, age 25, x 273, y 125, portrait nazgul4, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1 , RingThree 1, hero_ability13 1 , FactionheirTO 1 , StrategyDread 4, LoyaltyStarter 1 , GoodCommander 3 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulc, troops_mordor_west, nazgul_sword, servant_eye, black_stallion
army
unit Black Numenorians2 exp 2 armour 0 weapon_lvl 0
unit Orc Band exp 1 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nagzag, named character, male, age 23, x 254, y 115 ;east osgiliath
traits LoyaltyStarter 1 , GoodCommander 2, BattleDread 3 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Uruk Bodyguards exp 1 armour 0 weapon_lvl 0
unit Mordor Scouts exp 1 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 1 weapon_lvl 0
character Nazgulb, named character, age 22, x 298, y 124, portrait nazgul2, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1 , RingTwo 1 , LoyaltyStarter 1, StrategyDread 5, GoodCommander 3 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulb, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 3 armour 1 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgule, named character, age 22, x 273, y 149, portrait nazgul5, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingFive 1, LoyaltyStarter 1, StrategyDread 4, GoodCommander 3 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgule, morannon, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Morannon Guard exp 1 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgulf, named character, age 21, x 319, y 116, portrait nazgul6, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingSix 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulf, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 1 armour 0 weapon_lvl 0
character Nazguld, named character, male, age 24, x 247, y 210, portrait nazgul3, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1 , RingFour 1, hero_ability13 1 , LoyaltyStarter 1 , GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazguld, troops_mordor_north, blade_khamul, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
unit Mordor Archers exp 1 armour 0 weapon_lvl 0
unit Mordor Scouts exp 1 armour 0 weapon_lvl 0
character Nazgulg, named character, age 28, x 273, y 141, portrait nazgul7, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingSeven 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulg, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgulh, named character, age 22, x 281, y 135, portrait nazgul8, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingEight 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulh, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit 2handed Orcs exp 1 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Ufluk, named character, male, age 18, x 277, y 125 ;cirith
traits LoyaltyStarter 1 , GoodCommander 1, Bloodthirsty 1 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Uruk Bodyguards exp 1 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 1 weapon_lvl 0
character Nazguli, named character, age 28, x 261, y 93, portrait nazgul9, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingNine 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazguli, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 1 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
character Lunmaz, spy, male, age 20, x 275, y 148
traits NaturalSpySkill 1 , GoodSpy 1
character Gornag, spy, male, age 20, x 245, y 210
traits NaturalSpySkill 1 , GoodSpy 1
character_record Urd, female, age 41, alive, never_a_leader
relative Nazgula, Urd, Nazgulc, Nazguld, Nazgule, Nazgulf, end
;#################################################################
;########################## ISENGARD ########################### 5300
;#################################################################
faction france, balanced smith
ai_label evil
denari 6000
denari_kings_purse 2800
settlement castle ;DONE
{
level large_city
region Nan-Curunir_Province
year_founded 0
population 2649
plan_set default_set
faction_creator denmark
building
{
type hinterland_info_building6 info_Nan-Curunir
}
building
{
type core_castle_building citadel
}
building
{
type hinterland_orthanc orthanc
}
building
{
type hinterland_palantir orthanc_palantir
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type castle_smith c_blacksmith
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Talsir_Province
year_founded 0
population 1284
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Enedwaith
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
}
settlement ;DONE
{
level village
region Lond_Angren_Province
year_founded 0
population 603
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Enedwaith
}
building
{
type hinterland_farms farms
}
building
{
type barracks town_watch
}
}
settlement
{
level town
region Druwaith-Iaur_Province
year_founded 0
population 685
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Enedwaith
}
building
{
type core_building wooden_pallisade
}
building
{
type port port
}
building
{
type barracks town_watch
}
}
character Saruman, named character, male, leader, age 40, x 164, y 189, battle_model saruman, portrait saruman, hero_ability THE_VOICE
traits Saruman 1 , hero_ability15 1, FactionleaderTO 1, StrategyDread 4, GoodCommander 3, ReligionStarter 1 , RhetoricSkill 2
ancillaries king_isengard, palantir_authorisation, staff_saruman, ring_isengard, grima_wormtongue, crebain_dunland
army
unit Orthanc Guard BG exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 0 armour 0 weapon_lvl 0
unit Snaga Skirmishers exp 1 armour 0 weapon_lvl 0
unit Snaga Archers exp 0 armour 0 weapon_lvl 0
character Lurtz, named character, male, heir, age 22, x 163, y 187, portrait Lurtz, battle_model lurtz ;dunland hills
traits LoyaltyStarter 1 , GoodCommander 2 , PublicFaith 1 , ReligionStarter 1 , StrategyDread 2 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Bloodthirsty 1, Berserker 1, Brave 5
ancillaries uruk_sword, bow_lurtz, isen_armour
army
unit Uruk-Hai Bodyguards exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
character Ugluk, named character, male, age 21, x 164, y 187, portrait Ugluk, battle_model ugluk, hero_ability URUK_HAI
traits Ugluk 1 , hero_ability16 1 , FactionheirTO 1 , GoodCommander 2 , PublicFaith 1 , ReligionStarter 1 , StrategyDread 2 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries isen_armour, uruk_sword
army
unit Uruk-Hai Bodyguards exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
character Gazrad, named character, male, age 20, x 150, y 171
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 0 armour 0 weapon_lvl 0
unit Goblin Spears exp 0 armour 0 weapon_lvl 0
unit Goblin Spears exp 0 armour 0 weapon_lvl 0
character Lunzag, named character, male, age 19, x 130, y 181
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
character Laguf, named character, male, age 18, x 102, y 189
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
character Lugul, named character, male, age 17, x 109, y 167
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
;character Maugor, named character, male, age 28, x 167, y 159 ;hornburg
;character Maugor, named character, male, age 28, x 188, y 155 ;edoras
;traits LoyaltyStarter 1 , GoodCommander 1 , BattleDread 1 , NightBattleCapable 1
character Grima, diplomat, male, age 26, x 162, y 184, portrait Grima
traits grima_diplomat 1 , GoodDiplomat 1 , SmoothTalker 1 , Secretive 1 , HighPersonalSecurity 1
character Maugor, spy, male, age 20, x 162, y 185
traits NaturalSpySkill 2 , GoodSpy 2
character_record Urd, female, age 40, alive, never_a_leader
relative Saruman, Urd, Lurtz, Ugluk, Gazrad, Lunzag, end
;#################################################################
;########################## DUNLAND ########################### 5300
;#################################################################
faction dunland, balanced smith
ai_label evil
denari 8000
denari_kings_purse 3400
settlement ;DONE
{
level large_town
region Dunland_Province
year_founded 0
population 1907
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building6 info_Dunland
}
building
{
type core_building wooden_wall
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Dunland-Hills_Province
year_founded 0
population 1042
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building11 info_Dunland_Hills
}
building
{
type core_building wooden_pallisade
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
}
settlement
{
level village
region Tharbad_Province
year_founded 0
population 496
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building11 info_Lone-lands
}
building
{
type hinterland_roads roads
}
}
character Wulf, named character, male, leader, age 47, x 145, y 199, portrait Leader ;dunland
traits Hatesmilan 2, LoyaltyStarter 1 , Factionleader 1 , GoodCommander 2, BattleDread 2 , Bloodthirsty 1, Berserker 1
ancillaries dragonclan, king_dunland, dunlandarmour, villageelder
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Clansmen Spearmen exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen exp 0 armour 0 weapon_lvl 0
unit Dunland Hunters exp 0 armour 0 weapon_lvl 0
character Freca, named character, male, heir, age 19, x 159, y 207, portrait Heir ;dunland hills
traits Hatesmilan 2, LoyaltyStarter 1 , Factionheir 1 , GoodCommander 1 , BattleDread 2 , Bloodthirsty 1, Berserker 1
ancillaries dragonclan, dunlandhorn
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Clansmen Spearmen exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen
character Brandir, named character, male, age 35, x 144, y 215, portrait Dunland1 ;Dunhold
traits Hatesmilan 2, LoyaltyStarter 1 , GoodCommander 1 , BattleDread 2, Bloodthirsty 1, Berserker 1
ancillaries villageelder
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen exp 0 armour 0 weapon_lvl 0
character Wulfhere, named character, male, age 39, x 144, y 217, portrait Dunland ;erindol
traits Hatesmilan 2, LoyaltyStarter 1 , GoodCommander 1 , BattleDread 2 , Bloodthirsty 1, Berserker 1
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen exp 0 armour 0 weapon_lvl 0
unit Dunland Hunters exp 0 armour 0 weapon_lvl 0
character_record Hiril, female, age 47, alive, never_a_leader
relative Wulf, Hiril, Freca, end
;#################################################################
;########################## ORCS MM ############################ 7000
;#################################################################
faction hre, balanced smith
ai_label evil
denari 10000
denari_kings_purse 2800
settlement ;DONE
{
level town
region High-Pass_Province
year_founded 0
population 2784
plan_set default_set
faction_creator hre
building
{
type hinterland_info_building6 info_High-Pass
}
building
{
type core_building wooden_pallisade
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type mos_unique_building_2 front_porch
}
}
settlement ;DONE
{
level huge_city
region Misty-Mountains_Province
year_founded 0
population 1943
plan_set default_set
faction_creator teutonic_order
building
{
type hinterland_info_building6 info_Moria
}
building
{
type core_building huge_stone_wall
}
building
{
type hinterland_chamber chamber
}
building
{
type hinterland_stair stair
}
building
{
type barracks town_guard
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_mines mines
}
building
{
type mos_unique_building_2 durin
}
building
{
type mos_unique_building_2 moriagate
}
building
{
type drums_of_the_deep_oomm drums_of_the_deep_oomm
}
}
settlement castle ;DONE
{
level town
region Grey-Mountains_Province
year_founded 0
population 835
plan_set default_set
faction_creator russia
building
{
type hinterland_info_building6 info_Grey-Mountains
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
}
settlement castle ;DONE
{
level town
region Grey-Mountainsr_Province
year_founded 0
population 835
plan_set default_set
faction_creator russia
garrisoned_army
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building6 info_Grey-Mountains
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
}
settlement castle ;DONE
{
level village
region Central_Mountains_Province
year_founded 0
population 804
plan_set default_set
faction_creator hre
building
{
type hinterland_info_building6 info_Misty-Mountains
}
building
{
type core_castle_building motte_and_bailey
}
building
{
type castle_barracks mustering_hall
}
}
settlement castle
{
level village
region Outpost_Province
year_founded 0
population 532
plan_set default_set
faction_creator hre
building
{
type hinterland_info_building6 info_Misty-Mountains
}
building
{
type core_castle_building motte_and_bailey
}
}
character Uglag, named character, male, leader, age 45, x 183, y 215, hero_ability LEGION ;MM
traits FactionleaderTO 1 , hero_ability17 1 , GoodCommander 2 , PublicFaith 1 , ReligionStarter 1 , StrategyDread 1 , GoodAttacker 1 , Noctophilia 3, Ugly 5, Genocide 1
ancillaries king_oomm, oomm_moria
army
unit Moria Bodyguards exp 2 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Burz, named character, male, heir, age 28, x 207, y 253, hero_ability WHIPING ;high pass
traits FactionheirTO 1 , hero_ability14 1 , LoyaltyStarter 1 , GoodCommander 1 , BattleDread 2 , CaptorDread 2 , GoodAttacker 1 , Noctophilia 3, Ugly 5, Genocide 1
ancillaries slasher, staff_of_authority
army
unit Moria Bodyguards exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Ugrad, named character, male, age 22, x 237, y 298, hero_ability ORC_DRAUGHT ;grey mountains
traits hero_ability18 1 , LoyaltyStarter 1 , GoodCommander 1 , GoodAttacker 1 , StrategyDread 1, Noctophilia 3, Ugly 5, Genocide 1
army
unit Moria Bodyguards exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Lunug, named character, male, age 25, x 191, y 235 ;mountain fort
traits LoyaltyStarter 1 , GoodCommander 1 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Moria Bodyguards exp 2 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Radzag, named character, male, age 21, x 197, y 272 ;outpost
traits LoyaltyStarter 1 , GoodCommander 1 , CaptorDread 1 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Moria Bodyguards exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
character Ugduf, spy, male, age 26, x 207, y 255
traits NaturalSpySkill 1 , GoodSpy 1
character_record Urd, female, age 45, alive, never_a_leader
relative Uglag, Urd, Burz, Lunug, Ugrad, Radzag, end
- 0
INTEL Core i5 3470
MSI GeForce GTX 970, 3.5+0.5Гб, GDDR5
KINGSTON DDR3, 4Гб, 1600 х2
#720 CTAPK
Отправлено 09 сентября 2013 - 22:33
Цитата(Kemono @ Sep 9 2013, 21:32) [post="957020"]style_images/minus.gif Нажмите, чтобы прочитать;###########################################################################
;######## FATE of MIDDLE-EARTH (total_conversion_submod for mos 1.3) #######
;###########################################################################
campaign imperial_campaign
playable
sicily
milan
scotland
moors
turks
egypt
mongols
england
france
hre
portugal
spain
venice
saxons
dunland
end
unlockable
end
nonplayable
papal_states
byzantium
hungary
slave
end
start_date 3017 winter
end_date 3080 winter
timescale 0.0835
marian_reforms_disabled
rebelling_characters_active
gladiator_uprising_disabled
night_battles_enabled
show_date_as_turns
brigand_spawn_value 900
pirate_spawn_value 400
free_upkeep_forts 2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of resources section <<<<
;
;
;#######Wonders
resource cotton, 249, 127 ;Rammas Echor
resource dyes, 68, 248 ;Tower Hills
resource tin, 240, 168 ;Argonath A&B
resource sulfur, 238, 162 ;Amon Hen
resource spices, 180, 213 ;Durin's Tower
resource camels, 226, 249 ;Carrock
;#######Villages
resource amber, 122, 251 ;Bree
resource amber, 95, 243 ;Shire
resource amber, 96, 252 ;Shire
resource amber, 83, 275 ;Nenuial
resource amber, 151, 210 ;dunland hills
resource amber, 115, 149 ;derwath
resource amber, 178, 119 ;anfalas
resource amber, 141, 132 ;pinnath gelin
resource amber, 219, 93 ;west lebennin
resource amber, 231, 113 ;lossarnach
resource amber, 213, 173 ;east emnet
resource amber, 327, 217 ;dorwinion
resource amber, 304, 201 ;rhovanion
resource amber, 190, 115 ;lamedon
resource amber, 240, 103 ;pelargir
resource amber, 161, 258 ;mitheithel
;#######Animals
resource dogs, 327, 179 ;Horses burh erm.
resource dogs, 363, 173 ;Horses morad
resource dogs, 182, 172 ;Horses west emnet
resource dogs, 190, 165 ;Horses west emnet
resource dogs, 214, 163 ;Horses east emnet
resource dogs, 179, 161 ;Horses kings land
resource dogs, 120, 157 ;Horses druwaith
resource dogs, 341, 248 ;Horses kugavod
resource dogs, 303, 164 ;Horses tirith thoron
resource dogs, 298, 199 ;Horses rhovanost
resource dogs, 218, 272 ;Horses framsburg
resource elephants, 263, 37 ;gobel
resource elephants, 370, 62 ;khand
resource elephants, 320, 44 ;harad
resource elephants, 196, 11 ;south umbar
;#######Resources
resource chocolate, 182, 215 ;Mithril
resource coal, 227, 117 ;lossarnach
resource coal, 198, 120 ;ethring
resource coal, 181, 112 ;anfalas
resource coal, 211, 101 ;linhir
resource coal, 205, 194 ;limlight fort
resource coal, 164, 167 ;gineard
resource coal, 32, 252 ;harlond
resource coal, 82, 241 ;michel delving
resource coal, 134, 303 ;athilin
resource coal, 103, 267 ;annuminas
resource coal, 210, 230 ;gladden fields
resource coal, 230, 194 ;lothlorien
resource coal, 291, 252 ;riverrun
resource coal, 288, 263 ;dale
resource coal, 358, 187 ;mistrand
resource coal, 265, 62 ;harondor
resource coal, 135, 209 ;dunland
resource coal, 84, 216 ;allimir
resource fish, 239, 101 ;pelargir
resource fish, 180, 97 ;dol amroth
resource fish, 45, 236 ;harlindon
resource fish, 104, 166 ;lond angren
resource fish, 168, 7 ;vatavea
resource fish, 59, 246 ;mithlond
resource fish, 344, 195 ;mistrand
resource fish, 119, 332 ;ruskea
resource fish, 144, 23 ;erelond
resource fish, 147, 20 ;erelond
resource fish, 88, 182 ;eryn vorn
resource fish, 212, 56 ;kas shafra
resource fish, 206, 76 ;barad harn
resource fish, 201, 85 ;goben tolfalas
resource furs, 181, 268 ;trollshaws
resource furs, 252, 245 ;eryn dolen
resource furs, 125, 323 ;pitkarдnta
resource furs, 99, 310 ;evendim
resource furs, 157, 310 ;evendim
resource furs, 61, 277 ;lune land
resource gold, 392, 212 ;kelepar
resource gold, 380, 150 ;upper khand
resource gold, 352, 190 ;mistrand
resource gold, 382, 254 ;kugavod
resource gold, 256, 268 ;thranduils halls
resource grain, 250, 53 ;gobel
resource grain, 196, 131 ;lamedon
resource grain, 28, 234 ;harlindon
resource grain, 182, 156 ;kings land
resource grain, 185, 115 ;lamedon
resource grain, 118, 98 ;andrast
resource grain, 113, 253 ;bree
resource grain, 138, 215 ;tharbad
resource grain, 117, 267 ;fornost
resource grain, 208, 27 ;umbar
resource grain, 285, 266 ;dale
resource grain, 285, 266 ;esgaroth
resource grain, 261, 55 ;amrun
resource grain, 243, 130 ;MT
resource grain, 247, 125 ;MT
resource grain, 366, 210 ;kelepar
resource grain, 336, 181 ;burh erma
resource grain, 217, 200 ;Caras
resource grain, 297, 240 ;celduin
resource grain, 196, 171 ;west emnet
resource grain, 222, 162 ;east emnet
resource grain, 221, 119 ;arnach
resource grain, 175, 5 ;south umbar
resource grain, 37, 250 ;forlindon
resource grain, 221, 119 ;arnach
resource grain, 365, 85 ;khand
resource grain, 326, 117 ;nurnen
resource grain, 314, 114 ;nurnen
resource grain, 99, 246 ;hobbiton
resource grain, 332, 160 ;rhunaer
resource grain, 230, 84 ;barad harn
resource iron, 279, 62 ;amrun
resource iron, 174, 137 ;tarlang
resource iron, 50, 292 ;ered luin
resource iron, 235, 125 ;minas tirith
resource iron, 195, 145 ;aldburg
resource iron, 118, 141 ;druwaith
resource iron, 185, 102 ;dol amroth
resource iron, 185, 225 ;moria
resource iron, 192, 299 ;gundabad
resource iron, 299, 140 ;gorgoroth
resource iron, 283, 119 ;gorgoroth
resource iron, 275, 140 ;durthang
resource iron, 161, 222 ;eregion
resource iron, 154, 307 ;carn dum
resource iron, 179, 300 ;carn dum
resource iron, 327, 272 ;iron hills
resource iron, 339, 271 ;iron hills
resource iron, 319, 279 ;iron hills
resource iron, 60, 315 ;kibil dum
resource iron, 197, 276 ;orc outpost
resource iron, 263, 240 ;emyn
resource iron, 164, 191 ;isengard
resource iron, 163, 188 ;isengard
resource ivory, 302, 44 ;harad
resource ivory, 288, 16 ;far harad
resource ivory, 368, 39 ;haradwaith
resource marble, 213, 283 ;framsburg
resource marble, 224, 280 ;wrakyaburg
resource marble, 231, 253 ;beorns halls
resource marble, 228, 248 ;beorns halls
resource slaves, 372, 91 ;Khand
resource slaves, 126, 329 ;Ruskea Vene
resource slaves, 145, 21 ;Erelond
resource slaves, 357, 136 ;Nurn
resource silk, 204, 23 ;umbar
resource silk, 62, 256 ;mithlond
resource silk, 313, 64 ;hamen
resource silver, 211, 27 ;umbar
resource silver, 292, 270 ;erebor
resource silver, 48, 302 ;ered luin
resource silver, 204, 264 ;high pass
resource silver, 201, 247 ;high pass
resource silver, 312, 138 ;orc encampment
resource silver, 383, 72 ;khand
resource textiles, 233, 101 ;pelargir
resource textiles, 379, 220 ;rhun
resource textiles, 286, 258 ;esgaroth
resource textiles, 143, 219 ;tharbad
resource textiles, 207, 212 ;lothlorien
resource tobacco, 98, 238 ;southfarthing
resource tobacco, 91, 233 ;southfarthing
resource tobacco, 115, 245 ;bree
resource timber, 276, 216 ;rhovanion
resource timber, 279, 213 ;rhovanion
resource timber, 167, 186 ;isengard
resource timber, 147, 290 ;gram
resource timber, 84, 204 ;eryn
resource timber, 216, 104 ;linhir
resource timber, 264, 111 ;ithilien
resource timber, 106, 191 ;lond daer
resource timber, 202, 147 ;aldburg
resource timber, 318, 226 ;north rhovanion
resource timber, 118, 260 ;bree
resource timber, 360, 240 ;kugavod
resource timber, 25, 268 ;forlindon
resource timber, 120, 196 ;lond daer
resource timber, 262, 274 ;thranduils halls
resource timber, 251, 244 ;eryn dolen
resource timber, 338, 13 ;hyarmen
resource timber, 244, 209 ;dol guldur
resource timber, 302, 262 ;celduin
resource timber, 186, 310 ;gundabad
resource timber, 374, 220 ;rhun
resource timber, 214, 214 ;celebrant
resource timber, 246, 98 ;tir ethraid
resource wine, 48, 230 ;harlindon
resource wine, 66, 226 ;emyn beraid
resource wine, 333, 219 ;dorwinion
resource wine, 336, 225 ;dorwinion
resource wine, 327, 219 ;dorwinion
resource wine, 98, 282 ;evendim
resource wine, 287, 255 ;esgaroth
resource wine, 316, 248 ;east celduin
resource wine, 85, 250 ;southfarthing
resource wine, 101, 253 ;shire
resource wine, 156, 153 ;adorn
resource wine, 115, 209 ;argond
resource wool, 148, 133 ;pinnath
resource wool, 133, 255 ;weather hills
resource wool, 144, 145 ;Derwath
resource wool, 45, 281 ;ered luin
resource wool, 133, 110 ;anfalas
resource wool, 164, 123 ;anfalas
resource wool, 248, 293 ;dains halls
resource wool, 171, 278 ;ettenmoors
resource wool, 302, 229 ;north rhovanion
resource wool, 302, 278 ;erebor
resource wool, 207, 114 ;dor-er-ernil
resource wool, 174, 152 ;kings land
resource wool, 149, 175 ;gineard
resource wool, 227, 181 ;wold
resource wool, 42, 216 ;harlindon
resource wool, 91, 247 ;michel delving
resource wool, 325, 189 ;uldonavan
resource wool, 221, 286 ;framsburg
resource wool, 156, 208 ;dunland hills
resource wool, 147, 203 ;dunland
resource wool, 125, 227 ;barrow downs
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of sound emitters section <<<<
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of events section <<<<
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section <<<<
;#################################################################
;########################## GONDOR ############################# 23300
;#################################################################
faction sicily, balanced smith
ai_label good
denari 15000
denari_kings_purse 4200
settlement
{
level huge_city
region Anorien_Province
year_founded 0
population 4252
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building info_anorien
}
building
{
type core_building huge_stone_wall
}
building
{
type hinterland_ecthelion ecthelion
}
building
{
type mos_unique_building_2 white_tree
}
building
{
type hinterland_great_gates great_gates
}
building
{
type hinterland_great_walls great_walls
}
building
{
type hinterland_palantir anor_palantir
}
building
{
type city_hall mayors_palace
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type c_equestrian c_stables
}
building
{
type smith blacksmith
}
building
{
type port port
}
building
{
type gondor_academic gondor_alchemists_lab
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads paved_roads
}
building
{
type beacon_of_minas_tirith beacon_of_minas_tirith
}
}
settlement ;DONE
{
level city
region Belfalas_Province
year_founded 0
population 4535
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_belfalas
}
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_equestrian c_stables
}
building
{
type c_missiles c_bowyer
}
building
{
type gondor_academic gondor_alchemy_school
}
building
{
type taverns inn
}
building
{
type city_hall council_chambers
}
building
{
type market corn_exchange
}
building
{
type port port
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Lossarnach_Province
year_founded 0
population 1568
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_lossarnach
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type gondor_academic gondor_alchemists_lab
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level city
region Lebennin_Province
year_founded 0
population 4162
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_lebennin
}
building
{
type core_building stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type gondor_academic gondor_alchemists_lab
}
building
{
type taverns inn
}
building
{
type hinterland_roads roads
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type port shipwright
}
building
{
type hinterland_farms farms
}
}
settlement castle
{
level large_town
region West_Lebennin_Province
year_founded 0
population 2218
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_west_lebennin
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level town
region Anfalas_Province
year_founded 0
population 1353
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_anfalas
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
}
settlement
{
level town
region Lamedon_Province
year_founded 0
population 1506
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_lamedon
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type hinterland_farms farms+1
}
building
{
type market corn_exchange
}
}
settlement castle
{
level town
region Tarnost_Province
year_founded 0
population 1122
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_tarnost
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level village
region Pinnath-Gelin_Province
year_founded 0
population 975
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building2 info_pinnath-gelin
}
building
{
type barracks town_watch
}
}
settlement castle ;DONE
{
level village
region Erech_Province
year_founded 0
population 652
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building info_erech
}
building
{
type core_castle_building motte_and_bailey
}
}
settlement ;DONE
{
level town
region Ethring_Province
year_founded 0
population 1096
plan_set default_set
faction_creator sicily
building
{
type hinterland_info_building2 info_ethring
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
}
settlement castle ;max: 2.5% -> 145 turns (+build times)
{
level city
region West-Osgiliath_Province
year_founded 0
population 1256
plan_set default_set
faction_creator poland
building
{
type hinterland_info_building8 info_West-Osgiliath
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_castle_roads c_paved_roads
}
}
settlement
{
level large_city
region East-Osgiliath_Province
year_founded 0
population 825
plan_set default_set
faction_creator poland
building
{
type hinterland_info_building8 info_East-Osgiliath
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level city
region North-Ithilien_Province
year_founded 0
population 314
plan_set default_set
faction_creator ireland
garrisoned_army
unit Ithilien Rangers exp 4 armour 0 weapon_lvl 0
building
{
type hinterland_info_building8 info_Ithilien
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle ;DONE
{
level city
region Cair-Andros_Province
year_founded 0
population 925
plan_set default_set
faction_creator hungary
building
{
type hinterland_info_building8 info_Cair-Andros
}
building
{
type core_castle_building fortress
}
building
{
type castle_barracks mustering_hall
}
building
{
type castle_smith c_leather_tanner
}
}
character Hurin, named character, male, age 35, x 239, y 128, portrait Hurin
traits LoyaltyStarter 1 , ReligionStarter 1, GoodSiegeDefender 3, GoodDefender 3, Brave 2, Loyal 3, Just 2, Intelligent 3, HaleAndHearty 2, saus_locked_trait 1, GoodTaxman 1
ancillaries defender_minas_tirith
army
unit Gondor Trebuchet_BG exp 0 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 2 armour 0 weapon_lvl 0
unit Fountain Guard exp 4 armour 0 weapon_lvl 0
character Denethor, named character, male, leader, age 65, x 254, y 127, portrait Denethor, hero_ability IRON_FIST
traits Denethor 1 , hero_ability1 1 , Factionleader 1 , GoodCommander 3 , PoliticsSkill 2 , ReligionStarter 1 , ChivalryLegacy 1, HaleAndHearty 2, Palantir_Will_Strength 1, Palantir_Exhaustion 1, Unjust 1 , Introvert 1, Deranged 2
ancillaries steward_gondor, palantir_authorisation, drillmaster
army
unit Knights Minas Tirith exp 0 armour 0 weapon_lvl 0
unit Gondor Infantry exp 1 armour 0 weapon_lvl 0
unit Gondor Infantry exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
character Faramir, named character, male, age 17, x 261, y 137, portrait Faramir, battle_model faramir, hero_ability CAPTAIN
traits Faramir 1 , hero_ability2 1 , LoyaltyStarter 1 , GoodCommander 4 , BattleChivalry 2, ReligionStarter 1 , GoodAmbusher 2 , Scout 2, Intelligent 1 , Aesthetic 1 , Just 1, Loyal 4, ReligiousActivity 3, Brave 3
ancillaries warden, gondor_border
army
unit Ithilien Rangers BG exp 7 armour 1 weapon_lvl 1
unit Ithilien Rangers exp 6 armour 0 weapon_lvl 0
unit Ithilien Rangers exp 6 armour 0 weapon_lvl 0
character Forlong, named character, male, age 36, x 223, y 122, portrait Forlong ;lossarnach
traits LoyaltyStarter 1 , GoodCommander 2 , BattleChivalry 2, ReligionStarter 1 , HaleAndHearty 2 , Loyal 3, ReligiousActivity 1, Brave 2
ancillaries axe_lossarnach
army
unit Axemen of Lossarnach BG exp 1 armour 1 weapon_lvl 1
unit Axemen of Lossarnach exp 0 armour 0 weapon_lvl 0
unit Axemen of Lossarnach exp 1 armour 0 weapon_lvl 0
character Orodreth, named character, male, age 28, x 233, y 100 ;pelargir
traits LoyaltyStarter 1 , GoodCommander 3, BattleChivalry 2, StrategyChivalry 1 , ReligionStarter 1, Loyal 3, ReligiousActivity 1, HaleAndHearty 2, Brave 1
army
unit Marines BG exp 4 armour 1 weapon_lvl 1
unit Pelswords exp 1 armour 0 weapon_lvl 0
unit Pelargir Archers exp 0 armour 0 weapon_lvl 0
unit Marines exp 1 armour 0 weapon_lvl 0
character Durven, named character, male, age 39, x 216, y 96 ;linhir
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1, Loyal 3, ReligiousActivity 1, Brave 1, HaleAndHearty 2
army
unit Gondor Infantry BG exp 1 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 1 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
unit Militia Archers exp 0 armour 0 weapon_lvl 0
character Elphir, named character, male, age 16, x 175, y 106, portrait Elphir
traits LoyaltyStarter 1 , GoodCommander 2 , BattleChivalry 2, ReligionStarter 1 , StrategyChivalry 1 , BattleChivalry 1 , HaleAndHearty 3, Loyal 3, ReligiousActivity 1, Brave 3
ancillaries dol_amroth_officer
army
unit Dismounted Swan Knights exp 1 armour 0 weapon_lvl 0
unit dol amroth men at arms exp 1 armour 0 weapon_lvl 0
character Imrahil, named character, male, age 35, x 241, y 128, portrait Imrahil ;belfalas
traits LoyaltyStarter 1 , GoodCommander 3 , BattleChivalry 2, ReligionStarter 1, StrategyChivalry 2 , BattleChivalry 2 , Just 1 , HaleAndHearty 3, Loyal 4, ReligiousActivity 3, Brave 4
ancillaries prince_dol_amroth
army
unit Swan Knights exp 3 armour 0 weapon_lvl 0
character Arveldir, named character, male, age 43, x 143, y 106 ;anfalas
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , RansomChivalry 1, Loyal 3, ReligiousActivity 1
ancillaries gondor_border
army
unit Gondor Infantry BG exp 2 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
unit Gondor Cavalry exp 0 armour 0 weapon_lvl 0
character Angbor, named character, male, age 53, x 191, y 133 ;lamedon
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1
army
unit Blackroot Archers BG exp 1 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
character Istdor, named character, male, age 47, x 196, y 113 ;tarnost
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1, Loyal 3, ReligiousActivity 1
army
unit Gondor Infantry BG exp 0 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
character Hirluin, named character, male, age 34, x 135, y 122, portrait Hirluin
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3, Brave 2,ReligiousActivity 1, HaleAndHearty 2
ancillaries gondor_border
army
unit Gondor Scouts BG exp 1 armour 2 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
unit Militia Archers exp 0 armour 0 weapon_lvl 0
character Duinhir, named character, male, age 46, x 184, y 140, portrait Duinhir ;erech
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , Brave 1 , Loyal 3, ReligiousActivity 1
army
unit Blackroot Archers BG exp 2 armour 0 weapon_lvl 0
unit Militia Archers exp 0 armour 0 weapon_lvl 0
character Boromir, named character, male, heir, age 22, x 256, y 127, portrait Boromir, battle_model boromir, hero_ability SHIELD, label family_gondor1 ;erech Born 2978
traits Boromir 1 , hero_ability3 1 , Factionheir 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Energetic 1 , Loyal 2, ReligiousActivity 1, Brave 4, PublicAtheism 1, HaleAndHearty 3
ancillaries high_warden, gondor_horn, writings_isildur
army
unit gondor wardens white tower exp 3 armour 0 weapon_lvl 0
unit Gondor Infantry exp 2 armour 0 weapon_lvl 0
unit Gondor Infantry exp 2 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
unit Militia Archers exp 1 armour 0 weapon_lvl 0
character Naerion, named character, male, age 31, x 203, y 125 ;ethring
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodTaxman 1, Loyal 3, ReligiousActivity 1
army
unit Blackroot Archers BG exp 1 armour 0 weapon_lvl 0
unit Dismounted Kofm exp 0 armour 0 weapon_lvl 0
character Coruven, named character, age 18, x 237, y 125
traits LoyaltyStarter 1, GoodDefender 3, GoodSiegeDefender 2, saus_locked_trait 1, Brave 2, ReligionStarter 1 , Loyal 3, HaleAndHearty 2
army
unit Gondor Infantry BG exp 1 armour 2 weapon_lvl 0
character Ohtar, admiral, male, age 32, x 205, y 94
army
unit cog exp 0 armour 0 weapon_lvl 0
character Borthor, spy, male, age 20, x 242, y 126
traits NaturalSpySkill 1 , GoodSpy 1
;Gondor family
character_record Ecthelion, male, age 90, dead 3, past_leader
character_record Siliwen, female, age 80, dead 8, never_a_leader
character_record Finduilas, female, age 45, dead 38, never_a_leader ;born 2950
character_record Glirien, female, age 33, alive, never_a_leader
relative Ecthelion, Siliwen, Denethor, Glirien, end
relative Denethor, Finduilas, Boromir, Faramir, end
relative Imrahil, Glirien, Elphir, end
;character Bergil, admiral, male, age 36, x 241, y 165
;army
;unit cog exp 0 armour 0 weapon_lvl 0
;#################################################################
;########################## ROHAN ##############################
;#################################################################
faction milan, balanced smith
ai_label good
denari 12000
denari_kings_purse 4000
settlement
{
level large_city
region Kings-Land_Province
year_founded 0
population 4342
plan_set default_set
faction_creator ireland
building
{
type hinterland_info_building2 info_kings-land
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_hall hall
}
building
{
type city_hall town_hall
}
building
{
type barracks town_guard
}
building
{
type c_equestrian c_knights_stables
}
building
{
type smith leather_tanner
}
building
{
type taverns inn
}
building
{
type academic alchemy_school
}
building
{
type hinterland_farms farms+1
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type beacon_of_edoras beacon_of_edoras
}
}
settlement castle
{
level city
region Helms-Deep_Province
year_founded 0
population 1568
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building2 info_helms-deep
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_hornburg hornburg
}
building
{
type hinterland_saus_gc_caverns saus_gc_caverns
}
building
{
type castle_barracks garrison_quarters
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type castle_academic library
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level large_town
region Eastfold_Province
year_founded 0
population 2633
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_Eastfold
}
building
{
type core_building wooden_wall
}
building
{
type barracks town_guard
}
building
{
type market corn_exchange
}
building
{
type c_equestrian c_stables
}
building
{
type academic alchemists_lab
}
building
{
type taverns brothel
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
}
settlement castle
{
level town
region Westfold_Province
year_founded 0
population 863
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_Westfold
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type equestrian stables
}
building
{
type castle_smith c_leather_tanner
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement
{
level town
region West-Emnet_Province
year_founded 0
population 1517
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_west-emnet
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_equestrian c_stables
}
building
{
type academic alchemists_lab
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
}
settlement
{
level town
region East-Emnet_Province
year_founded 0
population 1289
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_east-emnet
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_equestrian c_stables
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type mos_unique_building_1 seat_seeing
}
building
{
type mos_unique_building_2 argonath
}
}
settlement castle
{
level village
region Harrowdale_Province
year_founded 0
population 431
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building3 info_Harrowdale
}
building
{
type core_castle_building motte_and_bailey
}
}
settlement castle
{
level town
region Adorn_Province
year_founded 0
population 1028
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_west-emnet
}
building
{
type core_castle_building wooden_castle
}
}
settlement
{
level village
region Gap-of-Rohan_Province
year_founded 0
population 709
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building2 info_Gap-of-Rohan
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement
{
level village
region Druadain_Province
year_founded 0
population 382
plan_set default_set
faction_creator milan
building
{
type hinterland_info_building11 info_Druadain
}
building
{
type barracks town_watch
}
}
character Theoden, named character, male, leader, age 41, x 186, y 154, portrait Theoden, battle_model theoden, hero_ability CHARGE ;eastfold
traits Theoden 1 , hero_ability4 1 , Factionleader 1, StrategyChivalry 2, LoyaltyStarter 1 , GoodCommander 4, BattleChivalry 4 , ReligiousActivity 3, Brave 4, GoodAdministrator 1, ReligionStarter 1 , Loyal 3 , Just 3, HorseRacer 2
ancillaries king_rohan, rohan_king_helmet, herugrim, swift_steed
army
unit Royal bodyguards exp 3 armour 1 weapon_lvl 0
unit aum Rohan Royal Horsearcher exp 0 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
unit Rohan Axemen exp 1 armour 0 weapon_lvl 0
unit rohan rider exp 1 armour 0 weapon_lvl 0
character Gamling, named character, male, age 31, x 167, y 157, portrait Gamling ;gap of rohan
traits LoyaltyStarter 1 , GoodCommander 1, GoodDefender 4 , ReligionStarter 1 , Loyal 3, ReligiousActivity 1, Brave 2, HorseRacer 1
ancillaries helmingas, guthwine, mount_rohirrim
army
unit rohan bodyguards exp 3 armour 1 weapon_lvl 0
unit rohirrim archers exp 1 armour 0 weapon_lvl 0
unit rohirrim archers exp 1 armour 0 weapon_lvl 0
unit rohirrim archers exp 1 armour 0 weapon_lvl 0
character Elfhelm, named character, male, age 35, x 199, y 149 ;harrowdale
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, CaptorChivalry 1, Brave 2, HorseRacer 2
ancillaries rohan_first, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 3 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
unit archers exp 0 armour 0 weapon_lvl 0
unit rohan rider exp 0 armour 0 weapon_lvl 0
character Grimbold, named character, male, age 20, x 154, y 157 ;adorn
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1, Brave 1, HorseRacer 2
ancillaries commander_eorl, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 0 armour 0 weapon_lvl 0
unit Rohan Axemen exp 0 armour 0 weapon_lvl 0
unit archers exp 0 armour 0 weapon_lvl 0
character Eomer, named character, male, age 20, x 223, y 188, portrait Eomer ;westfold
traits LoyaltyStarter 1 , GoodCommander 4 , ReligionStarter 1 , Loyal 3, ReligiousActivity 3, Brave 4, BattleChivalry 2, HorseRacer 2
ancillaries rohan_third, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 6 armour 0 weapon_lvl 0
unit Rohan Heavy Horsearchers exp 0 armour 0 weapon_lvl 0
unit Rohan Heavy Horsearchers exp 0 armour 0 weapon_lvl 0
character Erkenbrand, named character, male, age 35, x 170, y 175, portrait Erkenbrand, hero_ability IRON_FIST ;helms deep
traits hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , ReligiousActivity 3, ChivalryLegacy 1 , StrategyChivalry 1, BattleChivalry 1, Loyal 3, Brave 3, HorseRacer 2
ancillaries rohan_second, rohan_horn, mount_rohirrim
army
unit rohan bodyguards exp 3 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
character Earpwald, named character, male, age 17, x 186, y 148 ;adorn
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1, HorseRacer 1
army
unit rohan bodyguards exp 0 armour 0 weapon_lvl 0
character Egbert, named character, male, age 18, x 220, y 167 ;westfold
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Loyal 3, HorseRacer 1
army
unit rohan bodyguards exp 2 armour 0 weapon_lvl 0
unit Rohan Horsearchers exp 0 armour 0 weapon_lvl 0
unit rohan scouts exp 0 armour 0 weapon_lvl 0
character Alric, named character, male, age 16, x 200, y 167 ;west emnet
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodDefender 1, Loyal 3, ReligiousActivity 1, HorseRacer 1
army
unit rohan bodyguards exp 0 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
unit rohan scouts exp 1 armour 0 weapon_lvl 0
character Theodred, named character, male, heir, age 24, x 164, y 171, portrait Theodred ;east emnet
traits LoyaltyStarter 1 , Factionheir 1, ReligionStarter 1 , Loyal 3, Locked 1, GoodCommander 3, ReligiousActivity 3, Brave 4, HorseRacer 2
ancillaries commander_eorl, rohan_horn, mount_rohirrim, helms_horn
army
unit rohan bodyguards exp 6 armour 0 weapon_lvl 0
unit militia exp 0 armour 0 weapon_lvl 0
character Hama, named character, male, age 35, x 186, y 155, portrait Hama ;adorn
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , ReligiousActivity 1, Just 1, Brave 1, HorseRacer 1
ancillaries dwarf_halls
army
unit Dismounted Royal Guard_BG exp 2 armour 0 weapon_lvl 0
character_record Thengel, male, age 55, dead 6, never_a_leader
character_record Eomund, male, age 45, dead 0, never_a_leader
character_record Deorbrand, male, age 44, dead 1, never_a_leader
character_record Morwen, female, age 50, dead 4, never_a_leader
character_record Elfhild, female, age 41, dead 2, never_a_leader
character_record Theodwyn, female, age 30, dead 0, never_a_leader
character_record Hilda, female, age 29, dead 0, never_a_leader
character_record Eowyn, female, age 19, alive, never_a_leader
relative Thengel, Morwen, Theoden, Theodwyn, Hilda, end
relative Theoden, Elfhild, Theodred, end
relative Eomund, Theodwyn, Eomer, Eowyn, end
relative Deorbrand, Hilda, Grimbold, Egbert, Earpwald, Alric, end
;#################################################################
;########################## DALE ##############################
;#################################################################
faction scotland, balanced smith
ai_label good
denari 8000
denari_kings_purse 2400
settlement ;DONE
{
level large_city
region Dale_Province
year_founded 0
population 4112
plan_set default_set
faction_creator scotland
building
{
type hinterland_info_building3 info_Dale
}
building
{
type core_building large_stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type academic alchemists_lab
}
building
{
type taverns inn
}
building
{
type city_hall town_hall
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
building
{
type nest_of_great_ravens_dale nest_of_great_ravens_dale
}
}
settlement ;DONE
{
level large_city
region Esgaroth_Province
year_founded 0
population 2957
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building3 info_Esgaroth
}
building
{
type core_building large_stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type taverns inn
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type port port
}
}
settlement ;DONE
{
level village
region Celduin_Province
year_founded 0
population 609
plan_set default_set
faction_creator scotland
building
{
type hinterland_info_building3 info_Celduin
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Celduin-East_Province
year_founded 0
population 1303
plan_set default_set
faction_creator scotland
building
{
type hinterland_info_building3 info_Celduin
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
}[/quote]Нажмите, чтобы прочитатьcharacter Bain, named character, male, leader, age 37, x 291, y 265, portrait Bard, hero_ability IRON_FIST ;esgaroth
traits Factionleader 1 , hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodDefender 1 , HaleAndHearty 1 , BattleChivalry 2, Brave 3
ancillaries king_dale, cram
army
unit Earls_BG exp 2 armour 0 weapon_lvl 0
unit Dale Swordmasters exp 0 armour 0 weapon_lvl 0
unit Bardian Archers2 exp 0 armour 0 weapon_lvl 0
unit Watchmen exp 1 armour 0 weapon_lvl 0
unit Dalesmen exp 0 armour 0 weapon_lvl 0
character Brand, named character, male, heir, age 36, x 288, y 258, portrait Bain, hero_ability IRON_FIST ;esgaroth
traits Factionheir 1 , hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodDefender 1 , HaleAndHearty 1 , BattleChivalry 2, Brave 2 , Loyal 3
ancillaries lord_esgaroth, black_arrow, troops_dale, cram
army
unit Earls_BG exp 1 armour 0 weapon_lvl 0
unit Dale Longbowmen exp 0 armour 0 weapon_lvl 0
unit Watchmen exp 1 armour 0 weapon_lvl 0
unit Watchmen exp 0 armour 0 weapon_lvl 0
character Bardd, named character, male, age 16, x 295, y 247, portrait Bardd ;celduin
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , GoodAdministrator 1 , Loyal 3 , Just 1
ancillaries dale_chancellor
army
unit Earls_BG exp 0 armour 0 weapon_lvl 0
unit Watchmen exp 1 armour 0 weapon_lvl 0
unit Watchmen exp 0 armour 0 weapon_lvl 0
character Vidusith, named character, male, age 20, x 311, y 239 ;east celduin
traits GoodCommander 2 , NaturalMilitarySkill 1 , BattleChivalry 1 , ReligionStarter 1 , Loyal 3
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
unit Athala Rangers exp 1 armour 0 weapon_lvl 0
unit Dale Longbowmen exp 0 armour 0 weapon_lvl 0
unit Swordsmen exp 0 armour 0 weapon_lvl 0
character Hawin, named character, male, age 21, x 330, y 244
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
character Ivor, named character, male, age 19, x 310, y 239 ;east celduin
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
character Holden, named character, male, age 18, x 277, y 214
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
army
unit Athala Rangers_BG exp 1 armour 0 weapon_lvl 0
character Thiudamir, spy, male, age 20, x 308, y 238
traits NaturalSpySkill 1 , GoodSpy 1
character_record Bard, male, age 67, dead 20, past_leader
character_record Sigrid, female, age 55, dead 21, never_a_leader
character_record Harfast, male, age 40, dead 3, never_a_leader
character_record Berga, female, age 35, dead 5, never_a_leader
character_record Ariberga, female, age 35, dead 1, never_a_leader
character_record Arva, female, age 35, alive, never_a_leader
relative Bard, Sigrid, Bain, Brand, Berga, end
relative Harfast, Berga, Hawin, Vidusith, Ivor, Holden, end
relative Bain, Ariberga, end
relative Brand, Arva, Bardd, end
;#################################################################
;########################## DWARVES ############################ 9100
;#################################################################
faction moors, balanced smith
ai_label dwarf
denari 8000
denari_kings_purse 3100
settlement ;DONE
{
level huge_city
region Erebor_Province
year_founded 0
population 5236
plan_set default_set
faction_creator moors
building
{
type hinterland_info_building3 info_Erebor
}
building
{
type core_building huge_stone_wall
}
building
{
type barracks town_guard
}
building
{
type temple_muslim masjid
}
building
{
type taverns inn
}
building
{
type city_hall town_hall
}
building
{
type smith leather_tanner
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type nest_of_great_ravens_dwarves nest_of_great_ravens_dwarves
}
building
{
type port port
}
}
settlement castle ;DONE
{
level town
region Ered-Luin_Province
year_founded 0
population 1397
plan_set default_set
faction_creator moors
garrisoned_army
unit Miners exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building3 info_Ered-Luin
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type castle_smith c_leather_tanner
}
}
settlement ;DONE
{
level town
region Nan-i-Naugrim_Province
year_founded 0
population 1935
plan_set default_set
faction_creator moors
building
{
type hinterland_info_building3 info_Ered-Luin
}
building
{
type core_building wooden_pallisade
}
building
{
type hinterland_thorin thorin
}
building
{
type barracks town_watch
}
building
{
type taverns brothel
}
building
{
type smith leather_tanner
}
building
{
type temple_muslim small_masjid
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement castle ;DONE
{
level large_town
region Iron-Hills_Province
year_founded 0
population 1378
plan_set default_set
faction_creator moors
building
{
type hinterland_info_building3 info_Iron-Hills
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks garrison_quarters
}
building
{
type castle_smith c_blacksmith
}
building
{
type temple_muslim_castle c_small_masjid
}
building
{
type hinterland_castle_mines c_mines
}
}
character Dain, named character, male, leader, age 55, x 292, y 269, portrait Dain, hero_ability DWARVES ;, label family_dwarves1
traits Dain 1 , hero_ability5 1 , Factionleader 1 , GoodCommander 3, BattleChivalry 2, Energetic 1 , ReligionStarter 1 , Brave 3 , ChivalryLegacy 2, ReligiousActivity 2, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries king_mountain, leader_dwarf, dwarf_axe
army
unit Noble Bodyguards exp 2 armour 0 weapon_lvl 0
unit Axemen of Erebor exp 2 armour 0 weapon_lvl 0
unit Iron Crossbowmen exp 0 armour 0 weapon_lvl 0
unit Dwarven Warriors exp 1 armour 0 weapon_lvl 0
character Durin, named character, male, age 16, x 285, y 269, portrait Thorin, hero_ability IRON_FIST ;erebor2
traits hero_ability1 1 , LoyaltyStarter 1 , GoodCommander 4 , BattleChivalry 3, ReligionStarter 1, Brave 4 , BattleChivalry 2, ChivalryLegacy 2, Loyal 3, ReligiousActivity 3, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries lord_moria, dwarf_axe, mithril_west, dwarf_music, cram
army
unit Khazad Guard_BG exp 3 armour 0 weapon_lvl 0
unit Iron Crossbowmen exp 0 armour 0 weapon_lvl 0
character Gimli, named character, male, age 20, x 287, y 298, portrait Gimli, battle_model gimli, hero_ability SHIELD
traits Gimli 1 , hero_ability3 1 , LoyaltyStarter 1 , GoodCommander 2, BattleChivalry 2 , ReligionStarter 1 , Brave 4, BattleChivalry 1, Loyal 3 , ReligiousActivity 3, RansomChivalry 1, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries gimli_axe, gimli_axe_small, dwarf_music
army
unit Iron Guard_BG exp 3 armour 0 weapon_lvl 0
unit Dragonslayers exp 1 armour 0 weapon_lvl 0
character Thorin, named character, male, heir, age 35, x 51, y 290, portrait Balin ;iron hills
traits Factionheir 1 , LoyaltyStarter 1 , GoodCommander 2 , BattleChivalry 2, ReligionStarter 1 , Brave 2 , HaleAndHearty 3 , RansomChivalry 1, Loyal 3, ReligiousActivity 2, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries dwarf_halls, dwarf_music, dwarf_axe
army
unit Noble Bodyguards exp 0 armour 0 weapon_lvl 0
unit Clan Warriors exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Axethrowers exp 0 armour 0 weapon_lvl 0
unit Dwarven Warriors exp 1 armour 0 weapon_lvl 0
character Gloin, named character, male, age 42, x 329, y 271, portrait Gloin ;Ered Luin
traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , BattleChivalry 2, HaleAndHearty 3 , BattleChivalry 2, Brave 2, Loyal 3, ReligiousActivity 2, GoodMiner 3, GoodEngineer 1, GoodBuilder 1
ancillaries troops_dwarf, dwarf_music, dwarf_axe
army
unit Iron Guard_BG exp 3 armour 0 weapon_lvl 0
unit Iron Guard exp 1 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Miners exp 0 armour 0 weapon_lvl 0
unit Dwarven Warriors exp 0 armour 0 weapon_lvl 0
character Nar, spy, male, age 24, x 292, y 268
traits NaturalSpySkill 2 , GoodSpy 2
;Dains line
character_record Amma, female, age 150, dead 95, never_a_leader
character_record DainI, male, age 134, dead 117, past_leader
character_record NainI, male, age 150, dead 95, past_leader
character_record Feima, female, age 134, dead 110, never_a_leader
character_record Gror, male, age 118, dead 101, never_a_leader
character_record Heid, female, age 118, dead 90, never_a_leader
character_record Nain, male, age 102, dead 53, never_a_leader
character_record Kolga, female, age 102, dead 30, never_a_leader
character_record Thora, female, age 54, alive, never_a_leader
character_record Groa, female, age 34, alive, never_a_leader
;Gimlis line
;Balins line
;Dains line
relative NainI, Amma, DainI, Borin, end
relative DainI, Feima, Gror, end
relative Gror, Heid, Nain, end
relative Nain, Kolga, Dain, end
relative Dain, Thora, Thorin, end
relative Thorin, Groa, Durin, end
;Gimlis line
;Balins line
;#################################################################
;########################## ERIADOR #############################
;#################################################################
faction turks, balanced smith
ai_label good
denari 10000
denari_kings_purse 3400
settlement ;DONE
{
level large_town
region Bree_Province
year_founded 0
population 3152
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building3 info_Bree
}
building
{
type core_building wooden_wall
}
building
{
type pony pony
}
building
{
type taverns inn
}
building
{
type hinterland_roads roads
}
building
{
type academic alchemists_lab
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Staddle_Province
year_founded 0
population 798
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building4 info_Staddle
}
building
{
type core_building wooden_pallisade
}
building
{
type hobbit hobbit
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement castle ;DONE
{
level town
region Arthedain_Province
year_founded 0
population 862
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building4 info_Arthedain
}
building
{
type core_castle_building wooden_castle
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level large_town
region Lake_Evendim_Province
year_founded 0
population 2203
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building4 info_Lake_Evendim
}
building
{
type core_building wooden_wall
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level village
region Southfarthing_Province
year_founded 0
population 321
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building9 info_Bywater
}
building
{
type hobbit hobbit
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level village
region Shire_Province
year_founded 0
population 285
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building10 info_Shire
}
building
{
type hobbit hobbit
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Bywater_Province
year_founded 0
population 615
plan_set default_set
faction_creator turks
building
{
type hinterland_info_building9 info_Bywater
}
building
{
type core_building wooden_pallisade
}
building
{
type hobbit hobbit
}
building
{
type dragon_inn dragon_inn
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
character Aragorn, named character, male, leader, age 38, x 101, y 264, battle_model aragorn, portrait Aragon, hero_ability STRIDER, label strider1 ; Lake Evendim
traits Aragorn 1 , RangerKing 2 , hero_ability6 1 , Factionleader 1 , GoodCommander 4 , BattleChivalry 4, ReligiousActivity 3, PublicFaith 1 , ReligionStarter 1 , Brave 4, Scout 2, Just 3 , KindRuler 2 , Loyal 4, Palantir_Will_Strength 2 , Austere 1
ancillaries king_eriador, elendilmir, evenstar, ring_barahir, narsil, kingsfoil
army
unit Grey Company exp 3 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Greenway Guards exp 0 armour 0 weapon_lvl 0
unit Greenway Sentries exp 0 armour 0 weapon_lvl 0
character Araphor, named character, male, age 30, x 114, y 272 ;Fornost
traits LoyaltyStarter 1, GoodCommander 1 , GoodAmbusher 2 , Scout 2 , ReligionStarter 1 , Brave 3 , Just 1, Loyal 4 , ReligiousActivity 1
ancillaries eriador_border
army
unit Mounted Dunedain BG exp 1 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Greenway Sentries exp 0 armour 0 weapon_lvl 0
character Gandalf, named character, male, age 22, x 117, y 248, battle_model gandalf, portrait Gandalf, hero_ability GANDALF
traits Gandalf 1 , hero_ability7 1 , LoyaltyStarter 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 4 , ReligiousActivity 3, Just 3 , StrategyChivalry 1, Brave 4, Palantir_Will_Strength 2, Austere 1
ancillaries narya, glamdring, staff_gandalf_gray
army
unit Mounted Dunedain BG1 exp 2 armour 1 weapon_lvl 0
character Halbarad, named character, male, age 28, x 140, y 268, portrait Halbarad
traits LoyaltyStarter 1 , GoodCommander 1 , GoodAmbusher 2 , Scout 2, ReligionStarter 1 , HaleAndHearty 1 , BattleChivalry 2 , CaptorChivalry 1, Loyal 4 , ReligiousActivity 2, Brave 3
ancillaries amon_sul, eriador_border
army
unit Mounted Dunedain BG exp 2 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
character Aranuir, named character, male, age 25, x 160, y 268
traits LoyaltyStarter 1 , GoodCommander 1 , GoodAmbusher 2 , Scout 2, ReligionStarter 1 , HaleAndHearty 1 , BattleChivalry 2 , CaptorChivalry 1, Loyal 4 , ReligiousActivity 2, Brave 3
ancillaries amon_sul, eriador_border
army
unit Mounted Dunedain BG exp 2 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
unit Dunedain Rangers exp 1 armour 0 weapon_lvl 0
character Barliman, named character, male, age 37, x 129, y 239
traits LoyaltyStarter 1 , GoodTrader 2 , GoodTaxman 1, GoodCommander 1 , ReligionStarter 1, Loyal 2 , ReligiousActivity 2
army
unit Merchants exp 1 armour 0 weapon_lvl 0
unit Breeland Militia exp 0 armour 0 weapon_lvl 0
unit Lumbermen exp 0 armour 0 weapon_lvl 0
character Hirvegil, named character, male, age 24, x 94, y 247 ;hobbiton
traits LoyaltyStarter 1 , GoodFarmer 3, GoodCommander 1 , ReligionStarter 1 , CaptorChivalry 1, Loyal 3 , ReligiousActivity 2
army
unit Bandobras Archers_BG exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 1 armour 0 weapon_lvl 0
unit Hobbit Archers exp 0 armour 0 weapon_lvl 0
unit Bandobras Archers exp 1 armour 0 weapon_lvl 0
character Mallor, named character, male, age 30, x 90, y 243 ;michel delving
traits LoyaltyStarter 1 , ReligionStarter 1 , GoodFarmer 3 , GoodCommander 1 , Loyal 2 , ReligiousActivity 2
army
unit Bandobras Archers_BG exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 1 armour 0 weapon_lvl 0
unit Hobbit Archers exp 0 armour 0 weapon_lvl 0
character Aravir, named character, male, age 16, x 95, y 236 ;longbottom
traits LoyaltyStarter 1 , GoodFarmer 3, GoodCommander 1 , ReligionStarter 1 , Loyal 2 , ReligiousActivity 2
army
unit Bandobras Archers_BG exp 1 armour 0 weapon_lvl 0
unit Hobbit Infantry exp 0 armour 0 weapon_lvl 0
unit Hobbit Archers exp 0 armour 0 weapon_lvl 0
character Beleg, named character, male, age 45, x 119, y 248 ;staddle
traits LoyaltyStarter 1 , GoodTrader 2 , GoodTaxman 2, GoodCommander 1 , ReligionStarter 1, Loyal 2 , ReligiousActivity 2
ancillaries major_bree
army
unit Merchants exp 0 armour 0 weapon_lvl 0
unit Merchant Militia exp 0 armour 0 weapon_lvl 0
unit Lumbermen exp 0 armour 0 weapon_lvl 0
character Argeleb, spy, male, age 24, x 115, y 256
traits NaturalSpySkill 1 , GoodSpy 1
;character Barliman, diplomat, male, age 27, x 129, y 239
;traits GoodDiplomat 1
character_record Aradorn, male, age 150, dead 33, past_leader
character_record Fay, female, age 120, dead 30, never_a_leader
character_record Arathorn, male, age 120, dead 36, past_leader
character_record Meluiven, male, age 107, dead 2, never_a_leader
character_record Gilraen, female, age 73, dead 32, never_a_leader
character_record Bregon, male, age 130, dead 40, never_a_leader
character_record Ivy, female, age 93, dead 5, never_a_leader
character_record Avi, female, age 90, dead 2, never_a_leader
character_record Arwen, female, age 22, alive, never_a_leader
character_record Eldarion, male, age 1, alive, never_a_leader
relative Aradorn, Fay, Arathorn, Ivy, end
relative Arathorn, Gilraen, Aragorn, end
relative Bregon, Ivy , Meluiven, end
relative Meluiven, Avi , Araphor, Halbarad, Aranuir, end
relative Aragorn, Arwen, Eldarion, end
;#################################################################
;########################## HIGH ELVES #########################
;#################################################################
faction egypt, balanced smith
ai_label good
denari 8000
denari_kings_purse 3200
settlement ;DONE
{
level large_city
region Imladris_Province
year_founded 0
population 2125
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building4 info_Imladris
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_elrond_house elrond_house
}
building
{
type hinterland_gilraen gilraen
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type smith leather_tanner
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type greek_history a_greek_history
}
}
settlement ;DONE
{
level large_town
region Mithlond_Province
year_founded 0
population 2816
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Mithlond
}
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type taverns brothel
}
building
{
type city_hall town_hall
}
building
{
type market market
}
building
{
type port shipwright
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Forlindon_Province
year_founded 0
population 1256
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Forlindon
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type port port
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Harlindon_Province
year_founded 0
population 1482
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Harlindon
}
building
{
type core_building wooden_pallisade
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type taverns brothel
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type port port
}
}
settlement castle
{
level large_town
region Imladrisr_Province
year_founded 0
population 2125
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Imladris
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
}
settlement ;DONE
{
level large_city
region Emyn-Beraid_Province
year_founded 0
population 674
plan_set default_set
faction_creator egypt
building
{
type hinterland_info_building4 info_Emyn-Beraid
}
building
{
type core_building large_stone_wall
}
building
{
type hinterland_palantir elostirion_palantir
}
building
{
type barracks town_watch
}
building
{
type port shipwright
}
}
character Elrond, named character, male, leader, age 34, x 185, y 249, portrait Elrond, battle_model high_elves_king, hero_ability ELROND, label elrond1
traits Elrond 1 , hero_ability9 1 , Factionleader 1 , GoodAdministrator 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3, Just 2 , KindRuler 2 , Brave 4
ancillaries vilya, leader_council, lord_imladris, librarian, haldhafang, nosse-en-fingolfin, indor_fingolfin, kingsfoil
army
unit rivendell spearmen_BG exp 9 armour 0 weapon_lvl 0
unit Eldar Cavalry exp 4 armour 0 weapon_lvl 0
unit Elf Archer3 exp 0 armour 0 weapon_lvl 0
unit Elf Spear exp 1 armour 0 weapon_lvl 0
character Cirdan, named character, male, age 20, x 60, y 252, portrait Cirdan, battle_model celeborn1, hero_ability Light_of_the_Faith
traits Cirdan 1 , hero_ability10 1 , LoyaltyStarter 1 , GoodCommander 3 , Intelligent 3, BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3, , KindRuler 1 , MathematicsSkill 2 , GoodBuilder 1 , ChivalryLegacy 2, Brave 2
ancillaries lord_mithlond, shipwright, noss-en-cirdan
army
unit rivendell spearmen_BG exp 8 armour 0 weapon_lvl 0
unit Homeguard Warriors exp 1 armour 0 weapon_lvl 0
unit High Sword exp 0 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Glorfindel, named character, male, age 20, x 68, y 247, portrait Glorfindel, battle_model celeborn1, hero_ability Light_of_the_Faith ;forlindon
traits Glorfindel 1 , hero_ability10 1 , LoyaltyStarter 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3 , Brave 4 , Just 1
ancillaries troops_helf, noss-en-mallos, palantir_authorisation, hir_noss_mallos, magol_uin_mallos
army
unit rivendell spearmen_BG exp 8 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Elrohir, named character, male, age 20, x 39, y 232, portrait Elrohir, battle_model elrohir ;harlindon
traits Elrohir 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Loyal 1 , StrategyChivalry 1 , ChivalryLegacy 2
ancillaries noss-en-finarfin
army
unit Elf Nobel Mount exp 0 armour 0 weapon_lvl 0
unit High Sword exp 1 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Elladan, named character, male, heir, age 22, x 31, y 248, portrait Elladan, battle_model elladan ;emyn beraid
traits Elladan 1 , LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , Brave 1 , Loyal 1 , ChivalryLegacy 2
ancillaries noss-en-finarfin, aeglos
army
unit Elf Nobel Mount exp 1 armour 0 weapon_lvl 0
unit Lindon Longspears exp 1 armour 0 weapon_lvl 0
unit Elf Archer2 exp 0 armour 0 weapon_lvl 0
character Maldor, named character, male, age 20, x 182, y 247
traits LoyaltyStarter 1 , GoodCommander 3 , GoodDefender 4 , ReligionStarter 1 , Brave 3 , Loyal 3 , ChivalryLegacy 2, HaleAndHearty 2, saus_locked_trait 1, Noctophilia 1
army
unit Elf Archer3_BG exp 0 armour 0 weapon_lvl 0
character Aransadorien, spy, male, age 26, x 57, y 248
traits NaturalSpySkill 1 , GoodSpy 1
character_record Celebrian, female, age 32, alive, never_a_leader
character_record Arwen, female, age 18, alive, never_a_leader
relative Elrond, Celebrian, Elladan, Elrohir, Arwen, end
;#################################################################
;########################## SILVAN ELVES ####################### 9900
;#################################################################
faction mongols, balanced smith
ai_label good
denari 8000
denari_kings_purse 3700
settlement ;DONE
{
level large_city
region Elven-Mirkwoodr_Province
year_founded 0
population 3000
plan_set default_set
faction_creator mongols
building
{
type hinterland_info_building5 info_Elven-Mirkwood
}
building
{
type core_building large_stone_wall
}
building
{
type barracks town_guard
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_gallery
}
building
{
type taverns inn
}
building
{
type city_hall mayors_palace
}
building
{
type market market
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_roads roads
}
building
{
type mos_unique_building_1 thranduils_halls
}
building
{
type greek_dance a_greek_dance
}
building
{
type hinterland_mirkwood mirkwood1
}
}
settlement ;DONE
{
level large_town
region Elven-Mirkwoodrs_Province
year_founded 0
population 1400
plan_set default_set
faction_creator mongols
building
{
type core_building wooden_wall
}
building
{
type barracks town_watch
}
building
{
type hinterland_mirkwood mirkwood1
}
}
settlement castle
{
level large_town
region Elven-Mirkwood_Province
year_founded 0
population 1600
plan_set default_set
faction_creator mongols
garrisoned_army
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
unit Mirkwood Nobles exp 1 armour 0 weapon_lvl 0
building
{
type hinterland_info_building5 info_Elven-Mirkwood
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_mirkwood mirkwood1
}
}
character Thranduil, named character, male, leader, age 34, x 261, y 271, portrait Thranduil, battle_model thranduil, label family_se1 ;elven mirkwood
traits Thranduil 1 , Factionleader 1 , LoyaltyStarter 1 , GoodCommander 4 , ReligionStarter 1 , GoodAmbusher 1 , KindRuler 2 , StrategyChivalry 1, Brave 3, Loyal 4
ancillaries king_silvan, emeralds_girion
army
unit Elf Bodyguard exp 3 armour 1 weapon_lvl 0
unit Sindar Archers exp 1 armour 1 weapon_lvl 0
unit Silvan Heavy Swordsmen exp 1 armour 1 weapon_lvl 0
unit Silvan Heavy Spearmen exp 1 armour 1 weapon_lvl 0
character Legolas, named character, male, heir, age 20, x 244, y 267, portrait Legolas, battle_model legolas ;near thranduil
traits Legolas 1 , Factionheir 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Brave 4 , GoodAmbusher 2 , Loyal 4 , Just 1
ancillaries troops_silvan, bow_SE
army
unit Elf Bodyguard exp 6 armour 0 weapon_lvl 0
unit Sindar Archers exp 3 armour 0 weapon_lvl 0
unit Silvan Heavy Swordsmen exp 3 armour 0 weapon_lvl 0
unit Silvan Heavy Spearmen exp 3 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
unit Mirkwood Rangers exp 2 armour 0 weapon_lvl 0
character_record Meldiriel, female, age 32, alive, never_a_leader
character_record Caladwen, female, age 18, alive, never_a_leader
relative Thranduil, Meldiriel, Legolas, Caladwen, end
;#################################################################
;########################## LORIEN ############################# 15600
;#################################################################
faction saxons, balanced smith
ai_label good
denari 8500
denari_kings_purse 3000
settlement
{
level large_city
region Celebrant_Province
year_founded 0
population 3074
plan_set default_set
faction_creator denmark
building
{
type hinterland_info_building5 info_Celebrant
}
building
{
type core_building large_stone_wall
}
building
{
type mos_unique_building_1 mallorn
}
building
{
type hinterland_palantir mirror_of_galadriel
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type art artist_studio
}
building
{
type taverns brothel
}
building
{
type city_hall mayors_palace
}
building
{
type market corn_exchange
}
building
{
type hinterland_farms farms
}
building
{
type hinterland_lorien lorien1
}
building
{
type port port
}
}
settlement castle
{
level large_town
region Lothlorien_Province
year_founded 0
population 1410
plan_set default_set
faction_creator saxons
building
{
type hinterland_info_building5 info_Lothlorien
}
building
{
type core_castle_building castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type mos_unique_building_1 mallorn
}
building
{
type missiles bowyer
}
building
{
type art_castle c_artist_studio
}
building
{
type hinterland_lorien lorien
}
}
character Celeborn, named character, male, leader, age 22, x 217, y 210, portrait Celeborn, battle_model celeborn1, hero_ability SHIELD
traits Celeborn 1 , Factionleader 1 , hero_ability3 1 , LoyaltyStarter 1 , Intelligent 3, GoodCommander 4 , BattleChivalry 4, ReligionStarter 1 , Loyal 3 , ReligiousActivity 3, Just 3, Brave 4
ancillaries nenya, king_lorien, wisdom, light_earendil
army
unit Elf Guard_BG exp 2 armour 0 weapon_lvl 0
unit Lorien Archer exp 1 armour 0 weapon_lvl 0
unit Lorien Archer exp 0 armour 0 weapon_lvl 0
unit Lorien Spear exp 1 armour 0 weapon_lvl 0
character Haldir, named character, male, heir, age 24, x 199, y 216, portrait Haldir, battle_model haldir, hero_ability SILVAN ;celebrant
traits Haldir 1 , Factionheir 1 , hero_ability11 1 , LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , BattleChivalry 3 , ChivalryLegacy 3, Brave 4
ancillaries troops_gala, light_earendil
army
unit Elf Guard_BG exp 2 armour 0 weapon_lvl 0
unit Lorien Archer exp 1 armour 0 weapon_lvl 0
unit Lothlorien Ranger exp 1 armour 0 weapon_lvl 0
unit Lothlorien Ranger exp 2 armour 0 weapon_lvl 0
character Cofniben, named character, male, age 24, x 199, y 217
traits LoyaltyStarter 1 , GoodCommander 3 , ReligionStarter 1 , Loyal 3 , BattleChivalry 3 , ChivalryLegacy 3, Brave 4
ancillaries troops_gala
army
unit Elf Guard_BG exp 2 armour 0 weapon_lvl 0
character_record Galadriel, female, age 32, alive, never_a_leader
relative Celeborn, Galadriel, Haldir, end
;#################################################################
;########################## MORDOR ############################# 15600
;#################################################################
faction england, balanced smith
ai_label evil
denari 14000
denari_kings_purse 3600
settlement castle
{
level large_city
region Gorgoroth_Province
year_founded 0
population 2054
plan_set default_set
faction_creator timurids
building
{
type hinterland_info_building5 info_Gorgoroth
}
building
{
type core_castle_building citadel
}
building
{
type hinterland_barad barad
}
building
{
type hinterland_palantir ithil_palantir
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_barracks garrison_quarters
}
building
{
type castle_smith c_leather_tanner
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
building
{
type hinterland_farms farms+1
}
}
settlement ;DONE
{
level large_town
region Carnen_Province
year_founded 0
population 2478
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_building wooden_wall
}
building
{
type temple_catholic church
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms+2
}
building
{
type market corn_exchange
}
building
{
type taverns brothel
}
}
settlement castle ;DONE
{
level village
region Gorgoroth-South_Province
year_founded 0
population 925
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_castle_building motte_and_bailey
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level village
region East_Gorgoroth_Province
year_founded 0
population 1102
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type barracks town_watch
}
}
settlement castle ;DONE
{
level city
region Udun_Province
year_founded 0
population 1302
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building5 info_Udun
}
building
{
type core_castle_building fortress
}
building
{
type hinterland_gate gate
}
building
{
type hinterland_teeth teeth
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement castle ;DONE
{
level village
region Morgai_Province
year_founded 0
population 776
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_castle_building motte_and_bailey
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Orc_Province
year_founded 0
population 1244
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_building wooden_pallisade
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
}
settlement castle ;DONE
{
level city
region Morgul-Vale_Province
year_founded 0
population 2248
plan_set default_set
faction_creator denmark
building
{
type hinterland_info_building5 info_Morgul-Vale
}
building
{
type core_castle_building fortress
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
building
{
type mos_unique_building_1 morgul
}
}
settlement castle ;DONE
{
level large_city
region Deep-Mirkwood_Province
year_founded 0
population 1963
plan_set default_set
faction_creator norway
building
{
type hinterland_info_building5 info_Deep-Mirkwood
}
building
{
type core_castle_building citadel
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type castle_barracks garrison_quarters
}
building
{
type hinterland_farms farms+1
}
building
{
type hinterland_mirkwood mirkwood
}
building
{
type mos_unique_building_1 dol_guldur
}
}
settlement castle ;DONE
{
level town
region Cirith_Province
year_founded 0
population 1945
plan_set default_set
faction_creator england
building
{
type hinterland_info_building5 info_Mordor
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type castle_smith c_leather_tanner
}
building
{
type temple_catholic_castle small_chapel
}
building
{
type hinterland_castle_roads c_roads
}
building
{
type mos_unique_building_1 ungol
}
}
settlement castle ;DONE
{
level town
region Ithilien_Province
year_founded 0
population 741
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Ithilien
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type missiles bowyer
}
building
{
type hinterland_castle_roads c_roads
}
}
settlement ;DONE
{
level town
region South-Ithilien_Province
year_founded 0
population 886
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Ithilien
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
building
{
type c_missiles c_bowyer
}
building
{
type hinterland_roads roads
}
}
settlement castle ;DONE
{
level town
region New_Mirkwood_Province
year_founded 0
population 507
plan_set default_set
faction_creator mongols
garrisoned_army
unit Black Spiders Adult exp 0 armour 0 weapon_lvl 0
unit Black Spiders Adult exp 0 armour 0 weapon_lvl 0
unit Black Spiders Adult exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building5 info_Mirkwood
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
building
{
type hinterland_mirkwood mirkwood
}
}
settlement castle ;DONE
{
level town
region Wilderland_Province
year_founded 0
population 495
plan_set default_set
faction_creator slave
garrisoned_army
unit Orc Band exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building10 info_Wilderland
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
}
character Nazgula, named character, male, leader, age 41, x 290, y 138, portrait nazgul1, battle_model witchking, hero_ability Terror_of_the_Witch_King, label family_mordor1
traits Witchking 1, RingOne 1, hero_ability12 1 , FactionleaderTO 1, LoyaltyStarter 1, StrategyDread 5 , NaturalPriestSkill 2, CrusaderHistory 3, GoodCommander 4 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries witchkings_flail, ring_nazgula, king_mordor, black_stallion
army
unit Black Numenorians2 exp 3 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Orc Band exp 1 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgulc, named character, male, heir, age 25, x 273, y 125, portrait nazgul4, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1 , RingThree 1, hero_ability13 1 , FactionheirTO 1 , StrategyDread 4, LoyaltyStarter 1 , GoodCommander 3 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulc, troops_mordor_west, nazgul_sword, servant_eye, black_stallion
army
unit Black Numenorians2 exp 2 armour 0 weapon_lvl 0
unit Orc Band exp 1 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nagzag, named character, male, age 23, x 254, y 115 ;east osgiliath
traits LoyaltyStarter 1 , GoodCommander 2, BattleDread 3 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Uruk Bodyguards exp 1 armour 0 weapon_lvl 0
unit Mordor Scouts exp 1 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 1 weapon_lvl 0
character Nazgulb, named character, age 22, x 298, y 124, portrait nazgul2, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1 , RingTwo 1 , LoyaltyStarter 1, StrategyDread 5, GoodCommander 3 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulb, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 3 armour 1 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgule, named character, age 22, x 273, y 149, portrait nazgul5, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingFive 1, LoyaltyStarter 1, StrategyDread 4, GoodCommander 3 , BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgule, morannon, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Morannon Guard exp 1 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgulf, named character, age 21, x 319, y 116, portrait nazgul6, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingSix 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulf, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 1 armour 0 weapon_lvl 0
character Nazguld, named character, male, age 24, x 247, y 210, portrait nazgul3, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1 , RingFour 1, hero_ability13 1 , LoyaltyStarter 1 , GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazguld, troops_mordor_north, blade_khamul, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
unit Mordor Archers exp 1 armour 0 weapon_lvl 0
unit Mordor Scouts exp 1 armour 0 weapon_lvl 0
character Nazgulg, named character, age 28, x 273, y 141, portrait nazgul7, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingSeven 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulg, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Nazgulh, named character, age 22, x 281, y 135, portrait nazgul8, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingEight 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazgulh, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
unit 2handed Orcs exp 1 armour 0 weapon_lvl 0
unit Mordor Scouts exp 0 armour 0 weapon_lvl 0
character Ufluk, named character, male, age 18, x 277, y 125 ;cirith
traits LoyaltyStarter 1 , GoodCommander 1, Bloodthirsty 1 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Uruk Bodyguards exp 1 armour 0 weapon_lvl 0
unit Orc Band exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 0 weapon_lvl 0
unit Morannon Guard exp 0 armour 1 weapon_lvl 0
character Nazguli, named character, age 28, x 261, y 93, portrait nazgul9, battle_model mounted_nazgul, hero_ability Terror_of_the_Nazgul
traits Nazgul 1, RingNine 1, LoyaltyStarter 1, GoodCommander 3 , StrategyDread 4, BattleScarred 4 , BattleDread 5 , CaptorDread 3 , Noctophilia 3, Brave 5
ancillaries ring_nazguli, nazgul_sword, black_stallion
army
unit Black Numenorians2 exp 4 armour 0 weapon_lvl 0
unit Orc Band exp 1 armour 0 weapon_lvl 0
unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
character Lunmaz, spy, male, age 20, x 275, y 148
traits NaturalSpySkill 1 , GoodSpy 1
character Gornag, spy, male, age 20, x 245, y 210
traits NaturalSpySkill 1 , GoodSpy 1
character_record Urd, female, age 41, alive, never_a_leader
relative Nazgula, Urd, Nazgulc, Nazguld, Nazgule, Nazgulf, end
;#################################################################
;########################## ISENGARD ########################### 5300
;#################################################################
faction france, balanced smith
ai_label evil
denari 6000
denari_kings_purse 2800
settlement castle ;DONE
{
level large_city
region Nan-Curunir_Province
year_founded 0
population 2649
plan_set default_set
faction_creator denmark
building
{
type hinterland_info_building6 info_Nan-Curunir
}
building
{
type core_castle_building citadel
}
building
{
type hinterland_orthanc orthanc
}
building
{
type hinterland_palantir orthanc_palantir
}
building
{
type temple_catholic_castle chapel
}
building
{
type castle_barracks garrison_quarters
}
building
{
type missiles bowyer
}
building
{
type castle_smith c_blacksmith
}
building
{
type hinterland_farms farms
}
}
settlement ;DONE
{
level town
region Talsir_Province
year_founded 0
population 1284
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Enedwaith
}
building
{
type core_building wooden_pallisade
}
building
{
type barracks town_watch
}
}
settlement ;DONE
{
level village
region Lond_Angren_Province
year_founded 0
population 603
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Enedwaith
}
building
{
type hinterland_farms farms
}
building
{
type barracks town_watch
}
}
settlement
{
level town
region Druwaith-Iaur_Province
year_founded 0
population 685
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building8 info_Enedwaith
}
building
{
type core_building wooden_pallisade
}
building
{
type port port
}
building
{
type barracks town_watch
}
}
character Saruman, named character, male, leader, age 40, x 164, y 189, battle_model saruman, portrait saruman, hero_ability THE_VOICE
traits Saruman 1 , hero_ability15 1, FactionleaderTO 1, StrategyDread 4, GoodCommander 3, ReligionStarter 1 , RhetoricSkill 2
ancillaries king_isengard, palantir_authorisation, staff_saruman, ring_isengard, grima_wormtongue, crebain_dunland
army
unit Orthanc Guard BG exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 0 armour 0 weapon_lvl 0
unit Snaga Skirmishers exp 1 armour 0 weapon_lvl 0
unit Snaga Archers exp 0 armour 0 weapon_lvl 0
character Lurtz, named character, male, heir, age 22, x 163, y 187, portrait Lurtz, battle_model lurtz ;dunland hills
traits LoyaltyStarter 1 , GoodCommander 2 , PublicFaith 1 , ReligionStarter 1 , StrategyDread 2 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Bloodthirsty 1, Berserker 1, Brave 5
ancillaries uruk_sword, bow_lurtz, isen_armour
army
unit Uruk-Hai Bodyguards exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
character Ugluk, named character, male, age 21, x 164, y 187, portrait Ugluk, battle_model ugluk, hero_ability URUK_HAI
traits Ugluk 1 , hero_ability16 1 , FactionheirTO 1 , GoodCommander 2 , PublicFaith 1 , ReligionStarter 1 , StrategyDread 2 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries isen_armour, uruk_sword
army
unit Uruk-Hai Bodyguards exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
unit Uruk-Hai Archers exp 1 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 2 armour 0 weapon_lvl 0
character Gazrad, named character, male, age 20, x 150, y 171
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
unit Uruk-Hai Raiders exp 0 armour 0 weapon_lvl 0
unit Goblin Spears exp 0 armour 0 weapon_lvl 0
unit Goblin Spears exp 0 armour 0 weapon_lvl 0
character Lunzag, named character, male, age 19, x 130, y 181
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
character Laguf, named character, male, age 18, x 102, y 189
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
character Lugul, named character, male, age 17, x 109, y 167
traits LoyaltyStarter 1 , GoodCommander 1 , ReligionStarter 1 , CaptorDread 2 , Noctophilia 3, Ugly 5, Genocide 1 , Brave 5, Berserker 1
ancillaries uruk_sword
army
unit Uruk-Hai Bodyguards exp 0 armour 0 weapon_lvl 0
;character Maugor, named character, male, age 28, x 167, y 159 ;hornburg
;character Maugor, named character, male, age 28, x 188, y 155 ;edoras
;traits LoyaltyStarter 1 , GoodCommander 1 , BattleDread 1 , NightBattleCapable 1
character Grima, diplomat, male, age 26, x 162, y 184, portrait Grima
traits grima_diplomat 1 , GoodDiplomat 1 , SmoothTalker 1 , Secretive 1 , HighPersonalSecurity 1
character Maugor, spy, male, age 20, x 162, y 185
traits NaturalSpySkill 2 , GoodSpy 2
character_record Urd, female, age 40, alive, never_a_leader
relative Saruman, Urd, Lurtz, Ugluk, Gazrad, Lunzag, end
;#################################################################
;########################## DUNLAND ########################### 5300
;#################################################################
faction dunland, balanced smith
ai_label evil
denari 8000
denari_kings_purse 3400
settlement ;DONE
{
level large_town
region Dunland_Province
year_founded 0
population 1907
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building6 info_Dunland
}
building
{
type core_building wooden_wall
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
building
{
type hinterland_farms farms
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
}
settlement ;DONE
{
level town
region Dunland-Hills_Province
year_founded 0
population 1042
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building11 info_Dunland_Hills
}
building
{
type core_building wooden_pallisade
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
}
settlement
{
level village
region Tharbad_Province
year_founded 0
population 496
plan_set default_set
faction_creator slave
building
{
type hinterland_info_building11 info_Lone-lands
}
building
{
type hinterland_roads roads
}
}
character Wulf, named character, male, leader, age 47, x 145, y 199, portrait Leader ;dunland
traits Hatesmilan 2, LoyaltyStarter 1 , Factionleader 1 , GoodCommander 2, BattleDread 2 , Bloodthirsty 1, Berserker 1
ancillaries dragonclan, king_dunland, dunlandarmour, villageelder
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Clansmen Spearmen exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen exp 0 armour 0 weapon_lvl 0
unit Dunland Hunters exp 0 armour 0 weapon_lvl 0
character Freca, named character, male, heir, age 19, x 159, y 207, portrait Heir ;dunland hills
traits Hatesmilan 2, LoyaltyStarter 1 , Factionheir 1 , GoodCommander 1 , BattleDread 2 , Bloodthirsty 1, Berserker 1
ancillaries dragonclan, dunlandhorn
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Clansmen Spearmen exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen
character Brandir, named character, male, age 35, x 144, y 215, portrait Dunland1 ;Dunhold
traits Hatesmilan 2, LoyaltyStarter 1 , GoodCommander 1 , BattleDread 2, Bloodthirsty 1, Berserker 1
ancillaries villageelder
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen exp 0 armour 0 weapon_lvl 0
character Wulfhere, named character, male, age 39, x 144, y 217, portrait Dunland ;erindol
traits Hatesmilan 2, LoyaltyStarter 1 , GoodCommander 1 , BattleDread 2 , Bloodthirsty 1, Berserker 1
army
unit Chieftain exp 0 armour 0 weapon_lvl 0
unit Tribal Axemen exp 0 armour 0 weapon_lvl 0
unit Dunland Hunters exp 0 armour 0 weapon_lvl 0
character_record Hiril, female, age 47, alive, never_a_leader
relative Wulf, Hiril, Freca, end
;#################################################################
;########################## ORCS MM ############################ 7000
;#################################################################
faction hre, balanced smith
ai_label evil
denari 10000
denari_kings_purse 2800
settlement ;DONE
{
level town
region High-Pass_Province
year_founded 0
population 2784
plan_set default_set
faction_creator hre
building
{
type hinterland_info_building6 info_High-Pass
}
building
{
type core_building wooden_pallisade
}
building
{
type temple_catholic small_church
}
building
{
type barracks town_watch
}
building
{
type market corn_exchange
}
building
{
type hinterland_roads roads
}
building
{
type mos_unique_building_2 front_porch
}
}
settlement ;DONE
{
level huge_city
region Misty-Mountains_Province
year_founded 0
population 1943
plan_set default_set
faction_creator teutonic_order
building
{
type hinterland_info_building6 info_Moria
}
building
{
type core_building huge_stone_wall
}
building
{
type hinterland_chamber chamber
}
building
{
type hinterland_stair stair
}
building
{
type barracks town_guard
}
building
{
type temple_catholic small_church
}
building
{
type smith leather_tanner
}
building
{
type hinterland_mines mines
}
building
{
type mos_unique_building_2 durin
}
building
{
type mos_unique_building_2 moriagate
}
building
{
type drums_of_the_deep_oomm drums_of_the_deep_oomm
}
}
settlement castle ;DONE
{
level town
region Grey-Mountains_Province
year_founded 0
population 835
plan_set default_set
faction_creator russia
building
{
type hinterland_info_building6 info_Grey-Mountains
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
}
settlement castle ;DONE
{
level town
region Grey-Mountainsr_Province
year_founded 0
population 835
plan_set default_set
faction_creator russia
garrisoned_army
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
building
{
type hinterland_info_building6 info_Grey-Mountains
}
building
{
type core_castle_building wooden_castle
}
building
{
type castle_barracks mustering_hall
}
}
settlement castle ;DONE
{
level village
region Central_Mountains_Province
year_founded 0
population 804
plan_set default_set
faction_creator hre
building
{
type hinterland_info_building6 info_Misty-Mountains
}
building
{
type core_castle_building motte_and_bailey
}
building
{
type castle_barracks mustering_hall
}
}
settlement castle
{
level village
region Outpost_Province
year_founded 0
population 532
plan_set default_set
faction_creator hre
building
{
type hinterland_info_building6 info_Misty-Mountains
}
building
{
type core_castle_building motte_and_bailey
}
}
character Uglag, named character, male, leader, age 45, x 183, y 215, hero_ability LEGION ;MM
traits FactionleaderTO 1 , hero_ability17 1 , GoodCommander 2 , PublicFaith 1 , ReligionStarter 1 , StrategyDread 1 , GoodAttacker 1 , Noctophilia 3, Ugly 5, Genocide 1
ancillaries king_oomm, oomm_moria
army
unit Moria Bodyguards exp 2 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Burz, named character, male, heir, age 28, x 207, y 253, hero_ability WHIPING ;high pass
traits FactionheirTO 1 , hero_ability14 1 , LoyaltyStarter 1 , GoodCommander 1 , BattleDread 2 , CaptorDread 2 , GoodAttacker 1 , Noctophilia 3, Ugly 5, Genocide 1
ancillaries slasher, staff_of_authority
army
unit Moria Bodyguards exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Ugrad, named character, male, age 22, x 237, y 298, hero_ability ORC_DRAUGHT ;grey mountains
traits hero_ability18 1 , LoyaltyStarter 1 , GoodCommander 1 , GoodAttacker 1 , StrategyDread 1, Noctophilia 3, Ugly 5, Genocide 1
army
unit Moria Bodyguards exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Lunug, named character, male, age 25, x 191, y 235 ;mountain fort
traits LoyaltyStarter 1 , GoodCommander 1 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Moria Bodyguards exp 2 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
character Radzag, named character, male, age 21, x 197, y 272 ;outpost
traits LoyaltyStarter 1 , GoodCommander 1 , CaptorDread 1 , Noctophilia 3, Ugly 5, Genocide 1
army
unit Moria Bodyguards exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 1 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Orcs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
unit Goblin Wargs exp 0 armour 0 weapon_lvl 0
character Ugduf, spy, male, age 26, x 207, y 255
traits NaturalSpySkill 1 , GoodSpy 1
character_record Urd, female, age 45, alive, never_a_leader
relative Uglag, Urd, Burz, Lunug, Ugrad, Radzag, end
мне нужен сам файл ))))
- 0
I am wrath. I am steel. I am the mercy of angels.
---------- Middle-Earth : Dagor Dagorath ----------
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Total War: WARHAMMER
Мы ждали, мы верили. И наша вера была вознаграждена! Анонс Total War: WARHAMMER состоялся! Скептики были посрамлены, а вахоманы возликовали! Но разработчики на форумах успели уже рассказать немало подробностей. Во первых стало известно? что это будет не одна игра, а трилогия сдобренная целым сомном аддонов и дополнительного платного и бесплатного контента. Во-вторых фракций будет только четыре (Империя Сигмара, Зеленокожие, Гномы и Графы-Вампиры) но обещают сделать их максимально проработанными, богатыми на юниты и реально отличающимися друг от друга по геймплею. В третьих - главы фракций теперь не просто генералы которых не жалко потерять в бою. Теперь это Легендарные Лорды (Карл Франц, Гримгор, Торгрим и Маннфрэд фон Карштайн), герои со уникальным оружием, верховым животным, шмотками и набором квестов. Еще обещают такие новинки как летающие юниты, магию, танки, пушки и мущкеты... в общем вкуснятинка! В общем ждем больше информации и надеемся, что игра станет прорывом в серии.
Ну а апологетам историчности спешим успокоить - над Вархаммер трудится отдельная команда. Исторические игры Тотал Вар производство фэнтэзийной игры не тормозит.
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Анонс Total War: Attila с одной стороны немало удивил нас, а с другой еще раз доказал, что СА идет проторенной дорожкой. Ведь Аттила по сути это сиквэл аддона "Вторжение варваров" для Рима 1. Правда на этот раз они не стали скромничать и назвали его "новой игрой". Ок, мы не будем спорить. Отдельная игра про нашествие варварских племен на цивилизации античного мира - это прекрасно. Нужно отметиьт что разработчики действительно поработали на славу. По мнению большинства игроков, Аттила действительно оказался достойным продуктом, позволившим окунутся в мрачные эпохи.
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Total War: Rome 2
Анонс Rome II Total War состоялся 2 июля и это вызвало настоящую бурю восторга нашего сообщества! Настолько люди истосковались по рукопашному бою и легионерам, что анонс сиквела восприняли как настоящее чудо и "сбычу мечт". Снова вести в бой скованные железной дисциплиной легионы, непоколебимых греческих гоплитов и македонских сариссофоров, топтать врагов слонами и забрасывать отрубленными головами - это ли не счастье! Но ведь новые игры Total War это еще и морские баталии. И тут уж будет море фана, ведь разработчики обещают активное взаимодействие между сухопутными и военно-морскими силами. Обоюдный обстрел между береговыми укреплениями и боевыми кораблями на рейде даст новую степень свободы "стратегосам" античного мира.
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