Нажмите, чтобы прочитать
Trigger 0020_Build_Stone_Wall
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = stone_wall
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0021_Build_Large_Stone_Wall
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = large_stone_wall
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0022_Build_Huge_Stone_Wall
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = huge_stone_wall
Guild masons_guild s 25
Guild masons_guild o 3
;------------------------------------------
Trigger 0023_Build_Guards_Quarters
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = mustering_hall
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0024_Build_Outpost_Garrison
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = garrison_quarters
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0025_Build_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = drill_square
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0026_Build_Greater_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = barracks
Guild masons_guild s 25
Guild masons_guild o 2
;------------------------------------------
Trigger 0027_Build_Fortified_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = armoury
Guild masons_guild s 30
Guild masons_guild o 3
;------------------------------------------
Trigger 0028_Build_Town_Watch
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = town_watch
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0029_Build_Town_Guard
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = town_guard
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0030_Build_City_Watch
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = city_watch
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0031_Build_Militia_Drill_Square
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = militia_drill_square
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0032_Build_Militia_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = militia_barracks
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0033_Build_Army_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = army_barracks
Guild masons_guild s 25
Guild masons_guild o 2
;------------------------------------------
Trigger 0034_Build_Royal_Armoury
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = royal_armoury
Guild masons_guild s 30
Guild masons_guild o 3
;------------------------------------------
Trigger 0035_Build_Leather_Tanner
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = leather_tanner
Guild masons_guild s 10
Guild masons_guild o 2
Guild swordsmiths_guild s 10
;------------------------------------------
Trigger 0036_Build_Blacksmith
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = blacksmith
Guild masons_guild s 15
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0037_Build_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = armourer
Guild masons_guild s 20
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0038_Build_Heavy_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = heavy_armourer
Guild masons_guild s 20
Guild masons_guild o 2
Guild swordsmiths_guild s 20
Guild swordsmiths_guild o 1
;------------------------------------------
Trigger 0039_Build_Plate_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = plate_armourer
Guild masons_guild s 25
Guild masons_guild o 2
Guild swordsmiths_guild s 25
Guild swordsmiths_guild o 2
;------------------------------------------
Trigger 0040_Build_Gothic_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = gothic_armourer
Guild masons_guild s 30
Guild masons_guild o 3
Guild swordsmiths_guild s 30
Guild swordsmiths_guild o 5
;------------------------------------------
Trigger 0041_Build_Castle_Leather_Tanner
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_leather_tanner
Guild masons_guild s 10
Guild masons_guild o 2
Guild swordsmiths_guild s 10
;------------------------------------------
Trigger 0042_Build_Castle_Blacksmith
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_blacksmith
Guild masons_guild s 15
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0043_Build_Castle_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_armourer
Guild masons_guild s 15
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0045_Build_Castle_Heavy_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_heavy_armourer
Guild masons_guild s 20
Guild masons_guild o 2
Guild swordsmiths_guild s 20
Guild swordsmiths_guild o 1
;------------------------------------------
Trigger 0046_Build_Castle_Plate_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_plate_armourer
Guild masons_guild s 25
Guild masons_guild o 2
Guild swordsmiths_guild s 25
Guild swordsmiths_guild o 2
;------------------------------------------
Trigger 0047_Build_Castle_Gothic_Armouer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_gothic_armourer
Guild masons_guild s 30
Guild masons_guild o 3
Guild swordsmiths_guild s 30
Guild swordsmiths_guild o 5
;------------------------------------------
Trigger 0048_Build_Bowyer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = bowyer
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0049_Build_Practice_Range
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = practice_range
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0050_Build_Archery_Range
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = archery_range
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0051_Build_Archery_Academy
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = marksmans_range
Guild masons_guild s 30
Guild masons_guild o 3
;------------------------------------------
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = stone_wall
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0021_Build_Large_Stone_Wall
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = large_stone_wall
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0022_Build_Huge_Stone_Wall
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = huge_stone_wall
Guild masons_guild s 25
Guild masons_guild o 3
;------------------------------------------
Trigger 0023_Build_Guards_Quarters
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = mustering_hall
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0024_Build_Outpost_Garrison
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = garrison_quarters
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0025_Build_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = drill_square
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0026_Build_Greater_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = barracks
Guild masons_guild s 25
Guild masons_guild o 2
;------------------------------------------
Trigger 0027_Build_Fortified_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = armoury
Guild masons_guild s 30
Guild masons_guild o 3
;------------------------------------------
Trigger 0028_Build_Town_Watch
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = town_watch
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0029_Build_Town_Guard
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = town_guard
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0030_Build_City_Watch
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = city_watch
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0031_Build_Militia_Drill_Square
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = militia_drill_square
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0032_Build_Militia_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = militia_barracks
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0033_Build_Army_Barracks
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = army_barracks
Guild masons_guild s 25
Guild masons_guild o 2
;------------------------------------------
Trigger 0034_Build_Royal_Armoury
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = royal_armoury
Guild masons_guild s 30
Guild masons_guild o 3
;------------------------------------------
Trigger 0035_Build_Leather_Tanner
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = leather_tanner
Guild masons_guild s 10
Guild masons_guild o 2
Guild swordsmiths_guild s 10
;------------------------------------------
Trigger 0036_Build_Blacksmith
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = blacksmith
Guild masons_guild s 15
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0037_Build_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = armourer
Guild masons_guild s 20
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0038_Build_Heavy_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = heavy_armourer
Guild masons_guild s 20
Guild masons_guild o 2
Guild swordsmiths_guild s 20
Guild swordsmiths_guild o 1
;------------------------------------------
Trigger 0039_Build_Plate_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = plate_armourer
Guild masons_guild s 25
Guild masons_guild o 2
Guild swordsmiths_guild s 25
Guild swordsmiths_guild o 2
;------------------------------------------
Trigger 0040_Build_Gothic_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = gothic_armourer
Guild masons_guild s 30
Guild masons_guild o 3
Guild swordsmiths_guild s 30
Guild swordsmiths_guild o 5
;------------------------------------------
Trigger 0041_Build_Castle_Leather_Tanner
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_leather_tanner
Guild masons_guild s 10
Guild masons_guild o 2
Guild swordsmiths_guild s 10
;------------------------------------------
Trigger 0042_Build_Castle_Blacksmith
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_blacksmith
Guild masons_guild s 15
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0043_Build_Castle_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_armourer
Guild masons_guild s 15
Guild masons_guild o 2
Guild swordsmiths_guild s 15
;------------------------------------------
Trigger 0045_Build_Castle_Heavy_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_heavy_armourer
Guild masons_guild s 20
Guild masons_guild o 2
Guild swordsmiths_guild s 20
Guild swordsmiths_guild o 1
;------------------------------------------
Trigger 0046_Build_Castle_Plate_Armourer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_plate_armourer
Guild masons_guild s 25
Guild masons_guild o 2
Guild swordsmiths_guild s 25
Guild swordsmiths_guild o 2
;------------------------------------------
Trigger 0047_Build_Castle_Gothic_Armouer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = c_gothic_armourer
Guild masons_guild s 30
Guild masons_guild o 3
Guild swordsmiths_guild s 30
Guild swordsmiths_guild o 5
;------------------------------------------
Trigger 0048_Build_Bowyer
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = bowyer
Guild masons_guild s 10
Guild masons_guild o 2
;------------------------------------------
Trigger 0049_Build_Practice_Range
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = practice_range
Guild masons_guild s 15
Guild masons_guild o 2
;------------------------------------------
Trigger 0050_Build_Archery_Range
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = archery_range
Guild masons_guild s 20
Guild masons_guild o 2
;------------------------------------------
Trigger 0051_Build_Archery_Academy
WhenToTest BuildingCompleted
Condition SettlementBuildingFinished = marksmans_range
Guild masons_guild s 30
Guild masons_guild o 3
;------------------------------------------